scholarly journals A South African university’s readiness assessment for bringing your own device for teaching and learning

2018 ◽  
Vol 20 (1) ◽  
Author(s):  
Nkqubela Ruxwana ◽  
Mncedisi Msibi

Background: The use of mobile devices for education is rapidly growing, and it is a global phenomenon. The trend of bringing personal mobile devices for learning using the institution’s network to access data and other academic material is referred to as bring your own device (BYOD). Most universities in developed countries have implemented this phenomenon to enhance education. However, the rate of BYOD adoption in developing countries is lagging even though the majority of students and staff already own one or more mobile devices and are using them for personal and educational purposes. Objectives: The study determines the readiness of a South African university to adopt BYOD for teaching and learning. Moreover, the article presents the enabling factors and barriers of BYOD adoption within the university. Method: The study followed an interpretivist philosophical stance. A qualitative single-case study was used. Data were collected through questionnaires and thematic analysis was applied. Results: The BYOD readiness levels are low and are hampered both by organisational and technological factors. Key barriers include lack of comprehensive policies to govern the use of these devices, lack of infrastructure, limited top management support for innovations and security complexities, while the key enabling factors included accessibility to mobile technologies, ease of use, relative advantage and convenience. Conclusion: Bring your own device offers a suitable platform for mobile-learning (m-learning) in universities. Consideration of the readiness factors, such as adoption strategy, implementation plans, security and device management, skills development, and measures of discipline, is essential.

2019 ◽  
Vol 5 (2) ◽  
pp. 190-202
Author(s):  
Elias Bensalem

This paper reports on a study of how a group of tertiary level EFL teachers perceived and used mobile devices in their teaching and personal learning. One hundred and fifty teachers (66 female, 84 male) from public universities in Saudi Arabia completed an online questionnaire. Results showed that the majority of participants used mobile devices and applications in their teaching and learning. Survey data showed that the vast majority of teachers had positively perceived and frequently used mobile technologies in their teaching and personal learning. In addition, there was a correlation between teachers’ use of mobile technologies in their teaching and their use in learning. There was also a correlation between how teachers perceived the value of mobile technologies in learning, and how they use them in their teaching.


Author(s):  
Ieda M. Santos

More and more students are bringing personal mobile devices such as smart phones and iPads to university campuses. Widespread mobile device ownership among students offers Higher Education (HE) institutions with opportunities to explore those devices to support teaching and learning practices. The idea of using students' personal devices is referred to as “Bring Your Own Device,” or BYOD. This chapter examines opportunities and key challenges often discussed in the literature and associated with a BYOD program. Outcomes suggest that a cultural change is necessary to effectively accommodate BYOD in the classroom. The chapter proposes a BYOD joint enterprise consisting of main stakeholders—administrators, faculty, students, and information technology personnel—working together to help minimize the impact of key challenges while maximizing the opportunities afforded by students' everyday mobile devices.


Author(s):  
Jennifer Wall ◽  
Michael P. Rogers

The use of mobile devices such as iPads to improve mathematics teaching and learning is on the rise. Parents are using them to informally teach their children (Franklin, 2011), teachers are using them for drill and practice (Murray & Olcese, 2011), and even politicians and administrators are pushing for more use of mobile technologies in classrooms (Murray & Olcese, 2011). With the increased prominence of iPads in the classroom—by 2013 Apple had sold 8 million iPads directly to educational institutions (Etherington, 2013)—the need for well-designed apps has never been greater. In this chapter, the authors explore what makes a good app, what to do when you cannot find the app that you need, and discuss how to successfully deploy apps in the elementary school classroom.


2020 ◽  
pp. 32-43
Author(s):  
Despo Ktoridou ◽  
Elli Doukanari

With the ubiquity and rapidly expanding functionality of mobile technologies, educational institutions have the potential to improve and facilitate learning. More and more educators are employing communication, collaboration and sharing tools and resources to make learning more accessible, equitable, personalized and flexible for students everywhere. This study investigates the implementation of Cloud-Based Student-Centered Learning (CBSCL) environment with the use of mobile devices in an MIS course. For the purpose of the study, the data were elicited through students' focus groups and the lecturer's notes on CBSCL as a virtual learning environment. The data were examined based on content analysis. The results indicate that CBSCL can be a challenging collaborative learning experience and a motivating approach to teaching and learning; consequently, the students become responsible for their own learning and problem solving process.


Author(s):  
Marija Anja Venter

There has been a recurring narrative in research that revolves around mobile technologies and society, particularly in relation to Africa: that these technologies have the potential to reconfigure and revolutionise the development trajectories of entire countries (Donner & Locke, 2019). But if these narratives are to be the case, then, indeed, the role that mobile devices can play in production (in this case of art, media, and design) is going to have to be something that allows people in the global South to earn a living. This paper presents an exploration of the creative practices, with a focus on mobile creative practices, of a cohort of Extended Curriculum Program (ECP) Visual Design students from a university in Cape Town, South Africa (2014). All of these students came from low-income, resource constrained contexts in the townships that surround Cape Town. In questioning whether mobile technologies can help young South African creatives forge careers or attain resources that could help them do so, the role of mobile technologies is complicated. While these devices offer new emerging creative affordances, and in some cases, can offer means to generate income, the material reality is a different story. I conclude by arguing that instead of these devices offering access to a global network, they, at best, provide the means for young creatives, such as those featured in this study, to a forge a media patchwork.


2014 ◽  
Vol 22 ◽  
Author(s):  
Thomas Cochrane ◽  
Laurent Antonczak ◽  
Helen Keegan ◽  
Vickel Narayan

Moving innovation in teaching and learning beyond isolated short-term projects is one of the holy grails of educational technology research, which is littered with the debris of a constant stream of comparative studies demonstrating no significant difference between innovative technologies and traditional pedagogical approaches. Meanwhile, the approaching giant wave of the bring your own device (BYOD) movement threatens to overwhelm education practitioners and researchers preoccupied with replicating current practice on mobile devices. A review of the literature indicates that there are yet few well-developed theoretical frameworks for supporting creative pedagogies via BYOD. In this paper, we overview the development of a framework for creative pedagogies that harness the unique affordances of BYOD. This framework has been used across multiple educational contexts and scale from short workshops through to full courses and international collaborative projects. Our key design principles for supporting creative pedagogies via BYOD include modelling collaborative practice via establishing teacher communities of practice to learn about the affordances of mobile devices in relation to new modes of student learning, collaborative curriculum redesign in response to shifts in conceptions of teaching and learning, and collaborating with ICT Services for infrastructure development across the campus.Keywords: Mobile Learning; augmented reality; creative pedagogies; communities of practice; social media(Published: 28 August 2014)Citation: Research in Learning Technology 2014, 22: 24637 - http://dx.doi.org/10.3402/rlt.v22.24637


Author(s):  
Rui Leitão ◽  
Joao M. F. Rodrigues ◽  
Adérito Fernandes Marcos

As a consequence of the technological advances and the widespread use of mobile devices to access information and communication in the last decades, mobile learning has become a spontaneous learning model, providing a more flexible and collaborative technology-based learning. Thus, mobile technologies can create new opportunities for enhancing the pupils' learning experiences. This chapter presents the development of a game to assist teaching and learning, aiming to help students acquire knowledge in the field of geometry. The game was intended to develop the following competences in primary school learners (8-10 years): a better visualization of geometric objects on a plane and in space; understanding of the properties of geometric solids; and familiarization with the vocabulary of geometry. Findings show that by using the game, students have improved around 35% the hits of correct responses to the classification and differentiation between edge, vertex, and face in 3D solids.


2021 ◽  
Vol 9 (SPE3) ◽  
Author(s):  
Antonina Pavlovna Sokolova ◽  
Liliya Yur'evna Gromova ◽  
Irina Victorovna Tekucheva ◽  
Ludmila Borisovna Kocherevskaya ◽  
Elena Grigorievna Dmitrieva

Education is one of the largest markets promoting implementation of Bring Your Own Device BYOD. The BYOD model was originated in colleges and universities, being stimulated by technologically advanced students, who demanded it, and administrators of educational entities, who agreed that allowance to get access to the network using personal devices was a competitive advantage. Nowadays this concept attracts great attention. People depend on their personal devices and want to have the opportunity to use them anywhere in order to make their life simpler and more efficient. While BYOD implementation increases, teachers determine new methods of integration of mobile devices into learning. The use of personal mobile devices of students for learning seems to be attractive for universities, since these devices would help to reduce expenses and to support teaching and learning. The research objective: to detect the level of influence of BYOD concept on learning process. In the conclsuoins authors confirm that BYOD is the dominant model in universities.


Author(s):  
Sylwia Galanciak ◽  
Anna Weiss ◽  
Miriam Judge ◽  
Charlotte Holland ◽  
Clara Grebe ◽  
...  

The article presents the results of international research on the use of mobile technologies as a support in the process of educating students with special educational needs. A team of researchers from five European countries conducted a survey among teachers using tablets while working with students with disabilities. Answers from the respondents reveal the image of educators who seek on their own, without any systemic support, opportunities to strengthen the educational opportunities of their pupils. The research results indicate that systemic organizational, methodical and financial solutions should be developed to facilitate the introduction of mobile devices for special and inclusive education.


Author(s):  
Raquel da Luz Dias ◽  
Márcia Cristina Moraes ◽  
Leticia Lopes Leite

Motivated by the significant increase in the presence of mobile devices in the classroom and the opportunity to use these resources to improve and streamline the process of teaching and learning, this paper proposes a pedagogical use of mobile technologies, specifically, tablets in the class. The proposal was developed under LabsMóveis, a subproject of the LabTEAR Project, and applied in an undergraduate program of the Health area. The use of tablets in the University classroom contributed to the expansion of general and specific cognitive abilities, stimulating creativity and leadership for the learners, while enhancing their initiatives to solve problems.


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