scholarly journals Impact on procurement and training by research on the interaction design of medical devices

Author(s):  
Paul Lee ◽  
Laura Meagher ◽  
Paul Curzon
Author(s):  
Nathan Lau ◽  
Lex Fridman ◽  
Brett J. Borghetti ◽  
John D. Lee

As machine learning approaches ubiquity in industrial systems and consumer products, human factors research must attend to machine learning, specifically on how intelligent systems built on machine learning are different from early generations of automated systems, and what these differences mean for human-system interaction, design, evaluation and training. This panel invites five researchers in different domains to discuss how human factors can contribute to machine learning research and applications, as well as how machine learning presents both challenges and contributions for human factors.


2019 ◽  
pp. 572-593
Author(s):  
Tomohiro Yamaguchi ◽  
Takuma Nishimura ◽  
Keiki Takadama

In mechatronics and robotics, one of the important issues is to design human interface. There are two issues on interaction design research. One is the way to education and training to adapt humans for operating the robots or interaction systems. Another one is the way to make interaction design adaptable for humans. This chapter research at the latter issue. This chapter describes the interactive learning system to assist positive change in the preference of a human toward the true preference; then evaluation of the awareness effect is discussed. The system behaves passively to reflect the human intelligence by visualizing the traces of his/her behaviors. Experimental results showed that subjects are divided into two groups, heavy users and light users, and that there are different effects between them under the same visualizing condition. They also showed that the system improves the efficiency for deciding the most preferred plan for both heavy users and light users.


Author(s):  
Shah A. ◽  
Suhailiezana Suhailiezana ◽  
Che Ghani Che Kob ◽  
Khairudin M

<span>This study aims to evaluate the effectiveness of teaching aids using M-Learning application for Design and Technology Subjects. A total of 30 students Design and Technology subjects Form 1 of Kubang Kerian High School, Kelantan have answered the questionnaire. This questionnaire consists of five constructs namely Information design, Interaction design, showcase design and Training design (Sketch).This app was developed using ADDIE model. The overall findings of the research showed that the students were difficult to understand the topic of Pictorial Sketch was 2.45 at moderate level. After the study was conducted with the application of EZ Pictorial, the overall study findings rose at a high level of 4.64. This app enhances the level of understanding of the students and provides students with a fun learning situation.It is believed that this app will encourage student to learn difficult subject thus increase the performance of student achievement.</span>


Author(s):  
Jan Persson ◽  
Lars Borgquist

An inventory of the availability of medical devices and laboratory tests at primary health care centers in Sweden is reported. The availability is shown to depend on a number of medical, economic, societal, and organizational factors describing primary health care. Technical performance of devices, risk management, and training of users need special attention with regard to these applications.


Author(s):  
Tomohiro Yamaguchi ◽  
Takuma Nishimura ◽  
Keiki Takadama

In mechatronics and robotics, one of the important issues is to design human interface. There are two issues on interaction design research. One is the way to education and training to adapt humans for operating the robots or interaction systems. Another one is the way to make interaction design adaptable for humans. This chapter research at the latter issue. This chapter describes the interactive learning system to assist positive change in the preference of a human toward the true preference; then evaluation of the awareness effect is discussed. The system behaves passively to reflect the human intelligence by visualizing the traces of his/her behaviors. Experimental results showed that subjects are divided into two groups, heavy users and light users, and that there are different effects between them under the same visualizing condition. They also showed that the system improves the efficiency for deciding the most preferred plan for both heavy users and light users.


Author(s):  
Delma P. Thomas ◽  
Dianne E. Godar

Ultraviolet radiation (UVR) from all three waveband regions of the UV spectrum, UVA (320-400 nm), UVB (290-320 nm), and UVC (200-290 nm), can be emitted by some medical devices and consumer products. Sunlamps can expose the blood to a considerable amount of UVR, particularly UVA and/or UVB. The percent transmission of each waveband through the epidermis to the dermis, which contains blood, increases in the order of increasing wavelength: UVC (10%) < UVB (20%) < UVA (30%). To investigate the effects of UVR on white blood cells, we chose transmission electron microscopy to examine the ultrastructure changes in L5178Y-R murine lymphoma cells.


Author(s):  
B.D. Tall ◽  
K.S. George ◽  
R. T. Gray ◽  
H.N. Williams

Studies of bacterial behavior in many environments have shown that most organisms attach to surfaces, forming communities of microcolonies called biofilms. In contaminated medical devices, biofilms may serve both as reservoirs and as inocula for the initiation of infections. Recently, there has been much concern about the potential of dental units to transmit infections. Because the mechanisms of biofilm formation are ill-defined, we investigated the behavior and formation of a biofilm associated with tubing leading to the water syringe of a dental unit over a period of 1 month.


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