Applied affective neuroscience and psychoanalytic practice

2021 ◽  
pp. 104-122
Author(s):  
Castellet y Ballarà Francesco
2019 ◽  
Author(s):  
Shannon Burns ◽  
Matthew D. Lieberman

Social and affective neuroscience studies the neurophysiological underpinnings of psychological experience and behavior as it relates to the world around us. Yet, most neuroimaging methods require the removal of participants from their rich environment and the restriction of meaningful interaction with stimuli. In this Tools of the Trade article, we explain functional near infrared spectroscopy (fNIRS) as a neuroimaging method that can address these concerns. First, we provide an overview of how fNIRS works and how it compares to other neuroimaging methods common in social and affective neuroscience. Next, we describe fNIRS research that highlights its usefulness to the field – when rich stimuli engagement or environment embedding is needed, studies of social interaction, and examples of how it can help the field become more diverse and generalizable across participant populations. Lastly, this article describes how to use fNIRS for neuroimaging research with points of advice that are particularly relevant to social and affective neuroscience studies.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Davide Marengo ◽  
Kenneth L. Davis ◽  
Gökçe Özkarar Gradwohl ◽  
Christian Montag

AbstractThe Affective Neuroscience Personality Scales (ANPS) were constructed as a self-report assessment to measure individual differences in Jaak Panksepp’s cross-species primary emotional systems: SEEKING, PLAY, CARE (positive emotions) and FEAR, SADNESS, ANGER (negative emotions). Beginning with the first published work on the ANPS in 2003, individual differences on the ANPS measures of these six primary emotional systems have been consistently linked to Big Five personality traits. From a theoretical perspective, these primary emotional systems arising from subcortical regions, shed light on the nature of the Big Five personality traits from an evolutionary perspective, because each of these primary emotional systems represent a tool for survival endowing mammalian species with inherited behavioral programs to react appropriately to complex environments. The present work revisited 21 available samples where both ANPS and Big Five measures have been administered. Our meta-analytical analysis provides solid evidence that high SEEKING relates to high Openness to Experience, high PLAY to high Extraversion, high CARE/low ANGER to high Agreeableness and high FEAR/SADNESS/ANGER to high Neuroticism. This seems to be true regardless of the ANPS inventory chosen, although much more work is needed in this area. Associations between primary emotional systems and Conscientiousness were in the lower effect size area across all six primary emotions, thereby supporting the idea that Conscientiousness rather seems to be less directly related with the subcortical primary emotions and likely is the most cognitive/cortical personality construct out of the Big Five. In sum, the present work underlines the idea that individual differences in primary emotional systems represent evolutionarily ancient foundations of human personality, given their a) meaningful links to the prominent Big Five model and b) their origins lying in subcortical areas of the human brain.


2021 ◽  
Vol 21 (1) ◽  
Author(s):  
Simon Sanwald ◽  
◽  
Katharina Widenhorn-Müller ◽  
Carlos Schönfeldt-Lecuona ◽  
Christian Montag ◽  
...  

Abstract Background An early onset of depression is associated with higher chronicity and disability, more stressful life events (SLEs), higher negative emotionality as described by the primary emotion SADNESS and more severe depressive symptomatology compared to depression onset later in life. Additionally, methylation of the serotonin transporter gene (SLC6A4) is associated with SLEs and depressive symptoms. Methods We investigated the relation of SLEs, SLC6A4 methylation in peripheral blood, the primary emotions SADNESS and SEEKING (measured by the Affective Neuroscience Personality Scales) as well as depressive symptom severity to age at depression onset in a sample of N = 146 inpatients suffering from major depression. Results Depressed women showed higher SADNESS (t (91.05) = − 3.17, p = 0.028, d = − 0.57) and higher SLC6A4 methylation (t (88.79) = − 2.95, p = 0.02, d = − 0.55) compared to men. There were associations between SLEs, primary emotions and depression severity, which partly differed between women and men. The Akaike information criterion (AIC) indicated the selection of a model including sex, SLEs, SEEKING and SADNESS for the prediction of age at depression onset. SLC6A4 methylation was not related to depression severity, age at depression onset or SLEs in the entire group, but positively related to depression severity in women. Conclusions Taken together, we provide further evidence that age at depression onset is associated with SLEs, personality and depression severity. However, we found no associations between age at onset and SLC6A4 methylation. The joint investigation of variables originating in biology, psychology and psychiatry could make an important contribution to understanding the development of depressive disorders by elucidating potential subtypes of depression.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Thomas Treal ◽  
Philip L. Jackson ◽  
Jean Jeuvrey ◽  
Nicolas Vignais ◽  
Aurore Meugnot

AbstractVirtual reality platforms producing interactive and highly realistic characters are being used more and more as a research tool in social and affective neuroscience to better capture both the dynamics of emotion communication and the unintentional and automatic nature of emotional processes. While idle motion (i.e., non-communicative movements) is commonly used to create behavioural realism, its use to enhance the perception of emotion expressed by a virtual character is critically lacking. This study examined the influence of naturalistic (i.e., based on human motion capture) idle motion on two aspects (the perception of other’s pain and affective reaction) of an empathic response towards pain expressed by a virtual character. In two experiments, 32 and 34 healthy young adults were presented video clips of a virtual character displaying a facial expression of pain while its body was either static (still condition) or animated with natural postural oscillations (idle condition). The participants in Experiment 1 rated the facial pain expression of the virtual human as more intense, and those in Experiment 2 reported being more touched by its pain expression in the idle condition compared to the still condition, indicating a greater empathic response towards the virtual human’s pain in the presence of natural postural oscillations. These findings are discussed in relation to the models of empathy and biological motion processing. Future investigations will help determine to what extent such naturalistic idle motion could be a key ingredient in enhancing the anthropomorphism of a virtual human and making its emotion appear more genuine.


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