scholarly journals Démarche centrée utilisateur pour la conception de SIAD basés sur un processus d'ECD, application dans le domaine de la santé

2014 ◽  
Vol Volume 1 ◽  
Author(s):  
Hela Ltifi ◽  
Mounir Ben Ayed ◽  
Christophe Kolski ◽  
A.M. Alimi

This article concerns the design of Decision Support Systems (DSS) based on a Knowledge Discovery from Data (KDD) process. This process aims at generating a set of software modules; it is iterative and interactive For this reason, it is essential to us to take Human-Computer Interaction principles and models into account in the development of such systems. The interactive decisional system development is currently approached according to two antagonistic approaches. For the first approach, technology is fundamental; the second is "user-centered", placing the human actors in a central position. Although the first approach is still very present in companies, the current tendency "is user-centered ". In this context, we propose an approach which aims at integrating the stages of KDD process in a development model enriched under the human-computer interaction point of view, which is the U-model. Our application context is the fight against the nosocomial infections in the healthcare domain.

Author(s):  
Görkem Çetin ◽  
Mehmet Gokturk

Free and open source software (F/OSS) developers have a tendency to build feature-centric projects rather than following a user-centered design, ignoring the necessity of usability in the resulting product.While there are many reasons behind this, the main cause can be stated as the lack of awareness of usability from developers’ point of view and little interaction of project stakeholders with Human- Computer Interaction (HCI) studies. This chapter examines different types of collaboration methods of usability experts and developers focusing particularly on open source projects, together with potential issues envisaged during the communication phases. The chapter also focuses on the collaboration trends and patterns of HCI experts, developers and users with an emphasis on concerns related to inefficient exploitation of current tools and technologies and provides an open usability engineering method which could be exploited in distributed projects.


Informatics ◽  
2019 ◽  
Vol 6 (2) ◽  
pp. 24 ◽  
Author(s):  
Vincent Vandeghinste ◽  
Tom Vanallemeersch ◽  
Liesbeth Augustinus ◽  
Bram Bulté ◽  
Frank Van Eynde ◽  
...  

When using computer-aided translation systems in a typical, professional translation workflow, there are several stages at which there is room for improvement. The SCATE (Smart Computer-Aided Translation Environment) project investigated several of these aspects, both from a human-computer interaction point of view, as well as from a purely technological side. This paper describes the SCATE research with respect to improved fuzzy matching, parallel treebanks, the integration of translation memories with machine translation, quality estimation, terminology extraction from comparable texts, the use of speech recognition in the translation process, and human computer interaction and interface design for the professional translation environment. For each of these topics, we describe the experiments we performed and the conclusions drawn, providing an overview of the highlights of the entire SCATE project.


Author(s):  
Vincent Vandeghinste ◽  
Tom Vanallemeersch ◽  
Liesbeth Augustinus ◽  
Bram Bulté ◽  
Frank Van Eynde ◽  
...  

When using computer-aided translation systems in a typical, professional translation workflow, there are several stages at which there is room for improvement. The SCATE (Smart Computer-Aided Translation Environment) project investigated several of these aspects, both from a human-computer interaction point of view, as well as from a purely technological side. This paper describes the SCATE research with respect to improved fuzzy matching, parallel treebanks, the integration of translation memories with machine translation, quality estimation, terminology extraction from comparable texts, the use of speech recognition in the translation process, and human computer interaction and interface design for the professional translation environment. For each of these topics, we describe the experiments we performed and the conclusions drawn, providing an overview of the highlights of the entire SCATE project.


1988 ◽  
Vol 101 (1) ◽  
pp. 148 ◽  
Author(s):  
Nancy S. Anderson ◽  
Donald A. Norman ◽  
Stephen W. Draper

Author(s):  
John Neumann ◽  
Jennifer M. Ross ◽  
Peter Terrence ◽  
Mustapha Mouloua

This report looks at the research trends over the years 1989 — 2004 as published in the International Journal of Human Computer Interaction (HCI). Over this time period, there has been a concerned focus by scholars and practitioners to bring issues such as interface design, usability engineering, human information processing, and user-centric system development into the mainstream consciousness of engineers and developers. Our research aims to provide information to both scholars and developers on the past and current trends in the growing field of HCI. Using the PsycINFO journal database, we compiled an extensive Excel workbook containing relevant information on all the articles appearing in the journal since its inception. We were then able to classify each document using the ACM SIGCHI taxonomy, developed by Hewett, et al. This taxonomy permits classification of articles based on six factors, within one of 17 possible categories. Several other dimensions were examined including year & period of publication (1989–1993; 1994–1999; 2000–2004), author affiliation, geographic location, number of empirical studies per paper, and average sample size per study. We also reported the classifications of each article as reported by PsycINFO. Besides noting the clear growth in the total number of articles published each period, our results indicate that the field of Human Computer Interaction has seen changes in research focus. Current trends point to an increase in research focusing on developmental processes, usability evaluation methods, human communication and interaction, and applications. Another trend shows a notable decrease in empirical studies using human participants over the 15-year period.


2014 ◽  
Vol 986-987 ◽  
pp. 2073-2077
Author(s):  
Gan Li ◽  
Li Jie Ding ◽  
Dan Dan Li

Online region reactive power optimization is used to reduce power bus voltage operation over limit and reduce net loss for the economy to ensure that the power grid of great significance. SVG graphics file is a standard file format used by our dispatching operation, analysis file and basic information within the file corresponds to reactive power optimization system can guarantee the system reactive power optimization of interactive graphics capability and versatility. In this paper, we design and development of a SVG graphics file parsing tool that can automatically complete the import SVG, structural analysis, and text parsing; graphics and connectivity analysis to ensure the accuracy of the topology; the module contains a custom chart for human-computer interaction element, Element Properties and topological analysis and dynamic trend function, to meet human-computer interaction and reactive power optimization computing needs. This module has been applied to a region with reactive power optimization system, with good results.


1993 ◽  
Vol 22 (443) ◽  
Author(s):  
Susanne Bødker

<p>Within human-computer interaction cognitive science is today the leading approach. Yet its position is threaded philosophically as well as from within the field. Most attempts to re-frame human-computer interaction from within the field are minor revisions to the traditional theoretical basis, still without much to say about real-life computer applications. In this paper I shall present and discuss an alternative approach based on activity theory.</p><p>The following summarizes the theoretical anchor points:</p><p>Activity is mediated. That artifacts mediate use means that we are normally not aware of them as such in use, they are transparent to us. Artifacts are seen as historical devices.</p><p>Although collective, each activity is conducted through actions of individuals.</p><p>Activities are not taking place in isolation but interwoven with other activities. Artifacts may be the instruments of a web of activities. The concepts of breakdowns and focus shifts are used in the further analysis of specific computer applications in use, and a mapping technique for such analysis is developed. Based on an example I take the first steps towards a more contex\-tualized analysis of human-computer interaction. The human activity framework has provided a vehicle for bringing together an overall analysis of work and use of computer technology with a detailed analysis of human-computer interaction. It provides a way of understanding the relations between the overall socio-political conditions of work and the specific use of the specific computer application in a specific situation. What actually goes on may be analysed from many different levels of activity, where the actual actors are different, and maybe even different from those who conduct the specific actions.</p>


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