From distributed interactive narratives to games and playful systems, complex interactive projects challenge the fashion ecosystem introducing new possibilities that require innovative and transdisciplinary competencies to be adequately tackled. However, to properly deal with digital media, designers need to master their logic, potentialities, and implications. Therefore the urgency to include such knowledge in building, reframing, and implementing the curricula and design education of today's and tomorrow's fashion designers. This considers the complexity of getting acquainted and implementing vocabulary, design methodologies and practices from other fields of studies. This paper presents the lessons learnt from the first application of the MOOC “Data Science, Visualization and Interactive Narratives for CCIs” to an intensive design module in the Design for the Fashion System. Attention is posed on how it was included in a Blended Learning context to meet the scope and answer previously identified criticalities as providing knowledge from neighbouring fields, and to what extent it succeeded.