scholarly journals Optimized RRT-A* Path Planning Method for Mobile Robots in Partially Known Environment

2019 ◽  
Vol 48 (2) ◽  
pp. 179-194 ◽  
Author(s):  
Ben Beklisi Kwame Ayawli ◽  
Xue Mei ◽  
Moquan Shen ◽  
Albert Yaw Appiah ◽  
Frimpong Kyeremeh

This paper presents optimized rapidly exploring random trees A* (ORRT-A*) method to improve the performance of RRT-A* method to compute safe and optimal path with low time complexity for autonomous mobile robots in partially known complex environments. ORRT-A* method combines morphological dilation, goal-biased RRT, A* and cubic spline algorithms. Goal-biased RRT is modified by introducing additional step-size to speed up the generation of the tree towards the goal after which A* is applied to obtain the shortest path. Morphological dilation technique is used to provide safety for the robots while cubic spline interpolation is used to smoothen the path for easy navigation. Results indicate that ORRT-A* method demonstrates improved path quality compared to goal-biased RRT and RRT-A* methods. ORRT-A* is therefore a promising method in achieving autonomous ground vehicle navigation in unknown environments

2020 ◽  
Vol 8 (6) ◽  
pp. 4333-4338

This paper presents a thorough comparative analysis of various reinforcement learning algorithms used by autonomous mobile robots for optimal path finding and, we propose a new algorithm called Iterative SARSA for the same. The main objective of the paper is to differentiate between the Q-learning and SARSA, and modify the latter. These algorithms use either the on-policy or off-policy methods of reinforcement learning. For the on-policy method, we have used the SARSA algorithm and for the off-policy method, the Q-learning algorithm has been used. These algorithms also have an impacting effect on finding the shortest path possible for the robot. Based on the results obtained, we have concluded how our algorithm is better than the current standard reinforcement learning algorithms


2019 ◽  
Vol 4 (2) ◽  
pp. 39-50
Author(s):  
Abdelfetah Hentout ◽  
Abderraouf Maoudj ◽  
Djelloul Yahiaoui ◽  
Mustapha Aouache

This paper deals with the problem of optimal collision-free path planning for mobile robots evolving inside indoor cluttered environments. Addressing this challenge, a hybrid approach is proposed combining Rapidly-exploring Random Trees (RRT), A-Star (A*) and Back-Tracking (BT) algorithms (RRT-A*-BT). Thus, a vision system is used for a nearly-exact modeling of the environment through image processing. Moreover, each iteration of the basic RRT approach is guided by A* algorithm while trying to take the shortest path linking the robot current position to target . In case of a blockage, BT algorithm is used to get out the robot from this situation. Finally, Piecewise Cubic Hermite Interpolating Polynomial (PCHIP) is used to smooth the generated optimal path. RRT-A*-BT approach is validated through different scenarios; obtained results are compared with previous works on same environments with same conditions. The results prove that RRT-A*-BT is better and faster than other algorithms of the literature, such as Genetic Algorithms and Conventional RRT, in terms of (i) computation time,(ii) path length and (iii) transfer time..


Author(s):  
Kenneth Renny Simba ◽  
Naoki Uchiyama ◽  
Mohammad Aldibaja ◽  
Shigenori Sano

This paper proposes an obstacle avoidance trajectory generation method that provides a smooth trajectory in real time. The trajectory is generated from an environmental top-view image, where a fisheye lens is used to capture a wide area at low height. Corners of the obstacles are detected and corrected using the log-polar transform and are used to generate a simple configuration space that reduces the computation time. An optimal path is computed by using the A[Formula: see text] algorithm and replaced by a smooth trajectory generated based on piecewise quintic Bézier curves. Based on the established goal and visual information, a method for generating the first and second derivatives at the start and end points of each Bézier segment is proposed to generate a continuous curvature trajectory. The method is simple and easy to implement and has an average computation time of 1.17s on a PC (CPU: 1.4 GHz) for a workspace containing five to six obstacles. Experimental results verify that the proposed method is effective for real-time motion planning of autonomous mobile robots.


Sensors ◽  
2021 ◽  
Vol 21 (6) ◽  
pp. 2244
Author(s):  
S. M. Yang ◽  
Y. A. Lin

Safe path planning for obstacle avoidance in autonomous vehicles has been developed. Based on the Rapidly Exploring Random Trees (RRT) algorithm, an improved algorithm integrating path pruning, smoothing, and optimization with geometric collision detection is shown to improve planning efficiency. Path pruning, a prerequisite to path smoothing, is performed to remove the redundant points generated by the random trees for a new path, without colliding with the obstacles. Path smoothing is performed to modify the path so that it becomes continuously differentiable with curvature implementable by the vehicle. Optimization is performed to select a “near”-optimal path of the shortest distance among the feasible paths for motion efficiency. In the experimental verification, both a pure pursuit steering controller and a proportional–integral speed controller are applied to keep an autonomous vehicle tracking the planned path predicted by the improved RRT algorithm. It is shown that the vehicle can successfully track the path efficiently and reach the destination safely, with an average tracking control deviation of 5.2% of the vehicle width. The path planning is also applied to lane changes, and the average deviation from the lane during and after lane changes remains within 8.3% of the vehicle width.


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