Things you can try

1974 ◽  
Vol 21 (5) ◽  
pp. 422-424
Author(s):  
Marie Masse

Would you like to drill some fun into your mathematics class? Put aside the usual mathematics drill and get out an electric drill, some scrap wood, some golf tees, and some dice. From these inexpensive materials you can develop a variety of mathematics games, even some that accomplish the same results as the usual mathematics drill, but in an unusually enjoyable way.

2007 ◽  
Vol 47 ◽  
pp. 101-104 ◽  
Author(s):  
Jay Kyne ◽  
Joe McConnell

AbstractThe SideWinder is a power delivery system for a hand-coring ice auger. It not only greatly increases the rate of drilling, it also makes it possible for a single operator to drill to depths difficult and cumbersome for hand-coring systems. The SideWinder power is delivered by an electric drill that is used for both the drilling and the lifting of the drill string. A high-strength low-stretch synthetic-fiber rope lifts and lowers the drill string as it winds around a tube attached to the electric drill. During winding, the synthetic-fiber rope is guided onto the winding tube by rope cleats that also serve as a quick way to secure the rope for drilling. The end of the winding tube connects directly to the protruding extension of the drill string for drilling. The rope always remains attached to the drill string by a rope-pin that replaces the bottommost connecting pin; the winding tube holds the rope and always stays attached to the electric drill. For lifting and lowering the drill string, cradle arms on a frame that hinges on a plywood platform hold the winding tube.


2005 ◽  
Vol 22 (Supplement 34) ◽  
pp. 26
Author(s):  
R. Villazala ◽  
M. Zaballos ◽  
A. Varela ◽  
P. Carmona ◽  
A. Yuste

Author(s):  
K. Maddulapalli ◽  
S. Azarm ◽  
A. Boyars

We present an automated method to aid a Decision Maker (DM) in selecting the ‘most preferred’ from a set of design alternatives. The method assumes that the DM’s preferences reflect an implicit value function that is quasi-concave. The method is iterative, using three approaches in sequence to eliminate lower-value alternatives at each trial design. The method is interactive, with the DM stating preferences in the form of attribute tradeoffs at each trial design. We present an approach for finding a new trial design at each iteration. We provide an example, the design selection for a cordless electric drill, to demonstrate the method.


2020 ◽  
Vol 1 (1) ◽  
pp. 124
Author(s):  
Nurdyansyah Nurdyansyah ◽  
Qorirotul Aini

This study aims to determine the importance of technology role in Mathematics Class III in MI Ma'arif Pademonegoro, knowing the supporting factors and inhibiting factors in the application of Mathematics Class III in MI Ma'arif Pademonegoro.Tenelitian is a type of qualitative research using Qualitative descriptive approach and using field research methods (Field Research). Data collection techniques in this study using interviews, observation and documentation and analyzed by using triangulation analysis techniques consisting of three stages namely 1) data reduction, 2) data presentation, and 3) drawing conclusions.keyword: Education technology, Mathematic


2010 ◽  
Vol 5 (1) ◽  
pp. 105-110
Author(s):  
Marisa Marisa

Mathematics is a boring and difficult subject for many learners. The situation challenges mathematics tutors to look for the solution and to change the learners' perception about mathematics — from a frightening subject to an interesting one. Learning mathematics through games is one of the solutions. Games is a creative method that can help to create a more enjoyable atmosphere for the learners to study mathematics. Games also helps the learners memorize better than that of the other methods because the learners are not only passive listeners but they are more involved in the learning.


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