scholarly journals FLIP: an Internet protocol for flat labels

Author(s):  
Giovanni Bembo

In recent years the increasingly frequent use of the Web service, the advent of the cloud computing, the exponential growing of mobile devices with the introduction of pervasive and ubiquitous computing and the emergence of extreme distributed systems have brought to light the problem of the no longer adequate distribution of data packets over Internet and the related IP protocol issues. This paper promotes flat labels as a real alternative to IP addresses for a future Internet architecture and proposes FLIP as first network layer protocol for flat labels. Among several features absolutely not existing in IP protocol, FLIP has a native support for crypto-currencies.

2016 ◽  
Author(s):  
Giovanni Bembo

In recent years the increasingly frequent use of the Web service, the advent of the cloud computing, the exponential growing of mobile devices with the introduction of pervasive and ubiquitous computing and the emergence of extreme distributed systems have brought to light the problem of the no longer adequate distribution of data packets over Internet and the related IP protocol issues. This paper promotes flat labels as a real alternative to IP addresses for a future Internet architecture and proposes FLIP as first network layer protocol for flat labels. Among several features absolutely not existing in IP protocol, FLIP has a native support for crypto-currencies.


2016 ◽  
Author(s):  
Giovanni Bembo

In recent years the increasingly frequent use of the Web service, the advent of the cloud computing, the exponential growing of mobile devices with the introduction of pervasive and ubiquitous computing and the emergence of extreme distributed systems have brought to light the problem of the no longer adequate distribution of data packets over Internet and the related IP protocol issues. This paper promotes flat labels as a real alternative to IP addresses for a future Internet architecture and proposes FLIP as first network layer protocol for flat labels. Among several features absolutely not existing in IP protocol, FLIP has a native support for crypto-currencies.


2011 ◽  
pp. 706-723
Author(s):  
Myung-Woo Park ◽  
Yeon-Seok Kim ◽  
Kyong-Ho Lee

Mobile devices enabled with Web services are being considered as equal participants of the Web services environment. The frequent mobility of devices and the intermittent disconnection of wireless network require migrating or replicating Web services onto adjacent devices appropriately. This article proposes an efficient method for migrating and replicating Web services among mobile devices through code splitting. Specifically, the proposed method splits the source code of a Web service into subcodes based on users’ preferences for its constituent operations. The subcode with a higher preference is migrated earlier than others. The proposed method also replicates a Web service to other devices to enhance its performance by considering context information such as network traffic or the parameter size of its operations. To evaluate the performance of the proposed method, the effect of the code splitting on migration was analyzed. Furthermore, to show the feasibility of the proposed migration method, three application scenarios were devised and implemented.


2014 ◽  
Vol 543-547 ◽  
pp. 3555-3560 ◽  
Author(s):  
Xin Xin Sun ◽  
Xing Wei Wang ◽  
Jie Li ◽  
Min Huang

Internet has become as a social infrastructure. The current Internet architecture based on TCP/IP is faced with many challenges. This fact makes the clean slate design of future Internet architecture represented by ICN (Information-Centric Networking) be a hot research topic. In this paper, a novel routing scheme for ICN (Information-Centric Networking) is proposed. On the basis of name-based routing, a process was designed to look for other available interface through which the backtracking-condition-met interest packet will be forwarded, which can reduce the network blocking rate. Moreover, FIB (Forwarding Information Base) of neighbor nodes will be modified when data packets go through a router, which can realize the efficient use of cache. Also, a concept of "popularity" is introduced to improve CS (Content Store) hit rate. The proposed routing scheme is implemented on NSFNET by simulation, and the experimental results have shown that it is feasible and effective.


2019 ◽  
Vol 8 (06) ◽  
pp. 24693-24697
Author(s):  
Neeta P. Sarode ◽  
Dr. J.W. Bakal

Since the arrival of mobile devices, such as Personal Digital Assistants (PDA’s), smartphones, tablets etc., and their amalgamation with cloud computing is bringing up and transforming ubiquitous computing into actual existence. This concept of ubiquitous computing straightens out the way to unusual and experimental applications, in which the mobile devices are integrated and provide assistance to the users. This paper discusses about the concept of mobile cloud computing, identify advantages and disadvantages of collaborating mobile applications with cloud and identify benefits of leveraging mobile learning services on cloud. Mobile cloud computing induces innumerable benefits and overcomes the technical limitations of mobile learning.


2011 ◽  
Vol 2-3 ◽  
pp. 579-582
Author(s):  
Kazuki Hizen ◽  
Takahiro Koita

This paper presents the basic design of a new web service search technique for mobile mashup. Web service search means searching web APIs to build a new mobile mashup service. The technique is based on user-oriented profiling and can be easily used on mobile devices. For web service search, a user must know the details of a web service in advance. However, conventional service search cannot provide such information on whether the web service can be used for the mashup. This study discusses a user-oriented web service search technique for mobile mashup. Its key feature is that users can easily search for web services that use mashup on mobile phones without knowing the details.


2011 ◽  
Vol 366 ◽  
pp. 416-420
Author(s):  
Nan Jiang ◽  
Yan Zhong Hu

Cloud computing exposes software as a service, platform as a resource, and infrastructure as a service. The way of Web services work naturally makes it the system interface for software communication of a cloud computing architecture. And REST(REpresentational Status Transfer) philosophy is a better way to construct Web services since it is fundamental to the Web and can make full use of the features of the Web. We implement RESTful APIs for learning resource cloud, and the benefits of an Ajax(Asynchronous JavaScript and XML) Web service client to the REST APIs are discussed.


Author(s):  
Achilleas Achilleos ◽  
Kun Yang ◽  
George A. Papadopoulos

The rapid growth of the mobile devices market and the increasing requirements of mobile users augment the need to develop Web Service clients that could be deployed and run on both mobile and desktop devices. Different developers attempt to address this heterogeneity requirement and provide solutions that simplify and automate the development of device-aware services. This chapter proposes a Model-Driven Web Service oriented approach, which allows designing and automatically generating mobile and desktop-based clients that are able to invoke ubiquitously Web Services from different devices. This is further enabled via the Web Services Description Language that allows generating the required proxy classes, which support the communication with platform-specific clients. The applicability and efficiency of the approach is demonstrated via the design and development of a device-aware Web Service prototype.


2015 ◽  
pp. 624-647
Author(s):  
Achilleas P. Achilleos ◽  
Kun Yang ◽  
George A. Papadopoulos

The rapid growth of the mobile devices market and the increasing requirements of mobile users augment the need to develop Web Service clients that could be deployed and run on both mobile and desktop devices. Different developers attempt to address this heterogeneity requirement and provide solutions that simplify and automate the development of device-aware services. This chapter proposes a Model-Driven Web Service oriented approach, which allows designing and automatically generating mobile and desktop-based clients that are able to invoke ubiquitously Web Services from different devices. This is further enabled via the Web Services Description Language that allows generating the required proxy classes, which support the communication with platform-specific clients. The applicability and efficiency of the approach is demonstrated via the design and development of a device-aware Web Service prototype.


Author(s):  
Henrik Stormer

With the rise of mobile devices like cell phones and personal digital assistants (PDAs) in the last years, the demand for specialized mobile solutions grows. One key application for mobile devices is the Web service. Currently, almost all Web sites are designed for stationary computers and cannot be shown directly on mobile devices because of their limitations. These include a smaller display size, delicate data input facilities and smaller bandwidth compared to stationary devices. To overcome the problems and enable Web sites also for mobile devices, a number of different approaches exist which can be divided into client and server based solutions. Client based solutions include all attempts to improve the mobile device, for example by supporting zoom facilities or enhance the data input. Server based solutions try to adapt the pages for mobile devices. This chapter concentrates on server-based solutions by comparing different ways to adapt Web sites for mobile devices. It is assumed that Web sites designed for stationary devices already exist. Additionally, it concentrates on the generation of HTML pages. Other languages, designed especially for mobile devices like WML or cHTML, are not taken into account simply because of the improvement of mobile devices to show standard HTML pages. The following three methods are generally used today: Rewrite the page, use an automatic generator to create the page, or try to use the same page for stationary and mobile devices. This chapter illustrates each method by adapting one page of the electronic shop software eSarine. Afterwards, the methods are compared using different parameters like the complexity of the approach or the ease of integration in existing systems.


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