In a current academic architectural design culture often characterized by parametricism, cybernetics, and virtual reality, architectural design’s visceral and haptic dimensions have assumed an inferior position in architectural design ideation and process. Whether through intentional dismissal or benign neglect, the design process pursued in many undergraduate architectural programs has assumed an occularcentric modality. Students ideate in a weightless, immaterial, design landscape of simulation, devoid of the shifting qualities of color, light and shadow, the nuance of olfactory and tactile cues, and material resonance. Rather than advance a nostalgic, anti-digitally mediated position, the design practices described here deploy haptic means to tender a design process that advances a tactile tectonic grounded in the DNA or patterns of human experience and nature.