collision resolution
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Author(s):  
Gan Luan ◽  
Norman C. Beaulieu ◽  
Xianpeng Wang ◽  
Mengxing Huang

Author(s):  
Ahmed Dalhatu Yusuf ◽  
Saleh Abdullahi ◽  
Moussa Mahamat Boukar ◽  
Salisu Ibrahim Yusuf

2021 ◽  
Vol 38 (5) ◽  
pp. 1369-1375
Author(s):  
Aswani Lalitha ◽  
Gangireddy Harinatha Reddy

A Wireless Sensor Network (WSN) differs from conventional wireless or wired networks in that it interacts with the environment. Orthogonal Frequency Division Multiplexing (OFDM) was investigated as a possible interface technology for making effective use of bandwidth. Such networks have been proposed for a variety of purposes such as search and rescue, disaster assistance, and smart positioning systems. These applications often require a large number of wireless sensors that are powered by batteries and are designed for long-term, human-free deployment. Collisions between network nodes can significantly degrade performance in WSNs. Although increased bandwidth facilitates wireless access to high data frequencies, it is prohibitively expensive to increase due to spectrum limits. This necessitates making good use of the available bandwidth. OFDM has been considered as a possible interface mechanism for efficiently utilising bandwidth. While many signals available in WSN technology can be employed to mitigate collisions, multi-signal allocations may have a significant impact on the efficiency of multistage communications. Real-time multimedia flow raises the chance of sensor network failures and congestion, which reduces the efficiency of Quality of Service (QoS). The main goal of the Signal Allocation Scheme is to allocate an appropriate number of signals to any node in order to use professional bandwidth and assure QoS. Load balancing is intended to measure and prevent collisions caused by the number of available slots in the frame. Preparation is another important component in preventing collisions because it decreases delay and optimises energy utilisation. In this paper, an Integrated Signal Allocation Model with Effective Collision Resolution Model (ICAM-ECR) is used to deploy non-overlapping signals dynamically for varying application loads based on expected bandwidth estimation. The suggested model is compared to standard methods, and the findings reveal that the proposed model outperforms existing models.


2021 ◽  
pp. 1-20
Author(s):  
Huda Althumali ◽  
Mohamed Othman ◽  
Nor Kamariah Noordin ◽  
Zurina Mohd Hanapi

Machine-to-machine (M2M) communications on Long-term evolution (LTE) networks form a substantial part for the Internet-of-things (IoT). The random access procedure is the first step for M2M devices to access network resources. Many researchers have attempted to improve the efficiency of the random access procedure. This work revisits the performance of the hybrid random access protocols which combine congestion control techniques with collision resolution techniques. In particular, we investigate two hybrid protocols. The first one combines the pre-backoff (PBO) with tree random access (TRA), and the second one combines dynamic access barring (DAB) with TRA. The probability analysis is presented for both protocols. The performance is evaluated based on the access success rate, the mean throughput, the mean delay, the collision rate and the mean retransmissions. The simulation results show that the hybrid protocols achieve the highest success rate and throughput with moderate delay and low collision rates with a lower mean number of retransmissions compared to three benchmarks that apply either a congestion control or a collision resolution. The opportunities of future developments of hybrid protocols are listed at the end of this paper to highlight the issues that could be investigated to improve the performance of hybrid random access protocols.


2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Yu Zeng ◽  
Hongwei Ding

In an ultrahigh frequency (UHF) radio frequency identification (RFID) system, the throughput can be greatly improved by collision resolution on a physical layer when tags collide, and high-performance coding technology can improve the bit error rate (BER) performance of the physical-layer separation. Most of the traditional physical collision resolutions focus on the code with a single subcarrier. This paper pays more attention to Miller code with multiple subcarriers and proposes a novel physical-layer separation method based on the Miller code. In this method, the separated collision signals are multiplied by clock signals with the same frequency as the subcarrier to complete the frequency shift. And then, a coherent demodulation and a low-pass filter are used to remove high-frequency separation noise. In the simulation, the Miller code with more subcarriers has lower BER than FM0 code with a single carrier. Especially when Miller 8 is selected, the separation efficiency and BER performance of the proposed method are 4 dB higher than those of the traditional XOR method at lower SNR.


2021 ◽  
Vol 8 (3) ◽  
Author(s):  
Michael Doube

Sequential region labelling, also known as connected components labelling, is a standard image segmentation problem that joins contiguous foreground pixels into blobs. Despite its long development history and widespread use across diverse domains such as bone biology, materials science and geology, connected components labelling can still form a bottleneck in image processing pipelines. Here, I describe a multithreaded implementation of classical two-pass sequential region labelling and introduce an efficient collision resolution step, ‘ bucket fountain’ . Code was validated on test images and against commercial software (Avizo). It was performance tested on images from 2 MB (161 particles) to 6.5 GB (437 508 particles) to determine whether theoretical linear scaling ( O (n)) had been achieved, and on 1–40 CPU threads to measure speed improvements due to multithreading. The new implementation achieves linear scaling ( b = 0.905–1.052, time ∝ pixels b ; R 2 = 0.985–0.996), which improves with increasing thread number up to 8–16 threads, suggesting that it is memory bandwidth limited. This new implementation of sequential region labelling reduces the time required from hours to a few tens of seconds for images of several GB, and is limited only by hardware scale. It is available open source and free of charge in BoneJ.


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