task constraint
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Author(s):  
Sara Honarvar ◽  
Mia Caminita ◽  
Hossein Ehsani ◽  
Hyun Joon Kwon ◽  
Yancy Diaz-Mercado ◽  
...  

We investigated the role of task constraints on inter-personal interactions. Twenty-one pairs of co-workers performed a finger force production task on force sensors placed at two ends of a seesaw-like apparatus and matched a combined target force of 20N for 23 seconds over ten trials. There were two experimental conditions: 1) FIXED: the seesaw apparatus was mechanically held in place so that the only task constraint was to match the 20N resultant force, and 2) MOVING: the lever in the apparatus was allowed to rotate freely around its fulcrum, acting like a seesaw, so an additional task constraint to (implicitly) balance the resultant moment was added. We hypothesized that the additional task constraint of moment stabilization imposed on the MOVING condition would deteriorate task performance compared to the FIXED condition; however, this was rejected as the performance of the force matching task was similar between two conditions. We also hypothesized that the central nervous systems (CNSs) would employ distinct co-working strategies or inter-personal motor synergy (IPMS) between conditions to satisfy different task constraints, which was supported by our results. Negative covariance between co-worker's forces in the FIXED condition suggested a force stabilization strategy, while positive covariance in the MOVING condition suggested a moment stabilization strategy, implying that independent CNSs adopt distinct IPMSs depending on task constraints. We speculate that, in the absence of a central neural controller, shared visual and mechanical connections between co-workers may suffice to trigger modulations in the cerebellum of each CNS to satisfy competing task constraints.


Author(s):  
John Sermarini ◽  
Joseph T. Kider ◽  
Joseph J. LaViola ◽  
Daniel S. McConnell

We present the results of a study investigating the influence of task and effector constraints on the kinematics of pointing movements performed in immersive virtual environments. We compared the effect of target width, as a task constraint, to the effect of movement distance, as an effector constraint, in terms of overall effect on movement time in a pointing task. We also compared a linear ray-cast pointing technique to a parabolic pointing technique to understand how interaction style may be understood in the context of task and effector constraints. The effect of target width as an information constraint on pointing performance was amplified in VR. Pointing technique acted as an effector constraint, with linear ray-cast pointing resulting in faster performance than parabolic pointers.


Author(s):  
Ben Teune ◽  
Carl Woods ◽  
Alice Sweeting ◽  
Mathew Inness ◽  
Sam Robertson

Author(s):  
Karl M. Newell ◽  
Gareth Irwin

This paper examines the influence of task and skill level constraints on the generality of proximal–distal control for within-limb movement coordination. Analysis and synthesis of the experimental findings leads to the proposition that proximal–distal is one of several within-limb patterns of coordination, including: the reverse distal–proximal sequence, simultaneous activation of segments, and other sequence variations of this. The probability of particular patterns occurring is induced by task constraints and skill level of the individual, together with their evolving biomechanical consequences, including: open/closed chain, absorption/propulsion of force, magnitude of momentum, and accuracy/timing. We develop the theoretical perspective that classes of task constraints induce particular types of neuromechanical organization to within-arm or within-leg segment coordination. In this task constraint framework, proximal–distal within-limb organization is a particular rather than a general case for within-limb coordination. The limitations of anatomically-based accounts of directional change for within-limb organization are discussed with reference to a general functional degrees of freedom task constraint framework for movement coordination and control.


2020 ◽  
Vol 521 ◽  
pp. 46-61 ◽  
Author(s):  
Min Yang ◽  
Xintong Wang ◽  
Yao Lu ◽  
Jianming Lv ◽  
Ying Shen ◽  
...  

2020 ◽  
Vol 100 (1) ◽  
pp. 145-163 ◽  
Author(s):  
Kun Qian ◽  
Xingshuo Jing ◽  
Yanhui Duan ◽  
Bo Zhou ◽  
Fang Fang ◽  
...  

2020 ◽  
Vol 71 (1) ◽  
pp. 167-177 ◽  
Author(s):  
Felipe Moniz ◽  
Alcides Scaglia ◽  
Hugo Sarmento ◽  
Tomás García-Calvo ◽  
Israel Teoldo

AbstractThe aim of this study was to verify the effect of an inside floater on soccer players’ tactical behaviour in small-sided and conditioned games (SSCGs). The sample comprised 54 Brazilian top-level academy players. The instrument used to assess players’ tactical behaviour was the System of Tactical Assessment in Soccer (FUT-SAT). Tactical behaviour was analysed through the number of tactical actions and the percentage of correct actions regarding the core tactical principles of soccer. Repeated measures test was used to compare tactical behaviour between games (SSCGs) with and without an inside floater. Pearson’s r was used to verify the effect size of the inside floater on tactical behaviour. As for tactical actions, SSCGs with an inside floater displayed significantly lower means for the tactical principles of penetration (2.76 ± 1.63; p < .001), delay (6.11 ± 2.68; p < .018), defensive coverage (1.64 ± 1.14; p < .001) and significantly higher means for the tactical principle of defensive unity (14.98 ± 4.57; p < .032). With respect to the percentage of correct actions, SSCGs with an inside floater displayed significantly lower means for all tactical principles, except for offensive coverage (90.5 ± 18.48; p < 1.000). It was concluded that the inside floater allowed players to modify their behaviour in such a way that they adapted to the constraints imposed by the presence of an inside floater. Furthermore, the inside floater provided more difficulty for players, and thus may be considered an important task constraint to be added in SSCGs.


Author(s):  
Daniel S. McConnell

Previous research on performance on the Fitts pointing task has identified the relative influences of task and effector constraints. Effector constraints are those specific to the motor and physical aspects of the task, such as movement distance, which tend to affect the overall duration of the movement. Task constraints, such as target size, affect the underlying movement dynamic, with effects isolated to the end of the movement, causing asymmetry in the velocity profile. Here, evidence confirming these effects is reported, along with a new task constraint, target size as defined as a physical constraint on final positioning error. A new formulation of Fitts’ law is presented that accounts for all constraints.


2019 ◽  
Vol 55 ◽  
pp. 192-204
Author(s):  
Patric C. Nordbeck ◽  
Laura K. Soter ◽  
Johan S. Viklund ◽  
Emily A. Beckmann ◽  
Rachel W. Kallen ◽  
...  

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