multimedia big data
Recently Published Documents


TOTAL DOCUMENTS

142
(FIVE YEARS 49)

H-INDEX

16
(FIVE YEARS 4)

2022 ◽  
Vol 2022 ◽  
pp. 1-9
Author(s):  
Li Xue ◽  
Chuangjian Yang

In order to improve the effect of copying and recreation of painting works, this paper combines mobile digital multimedia big data technology to improve the image coding algorithm, identify the characteristics of existing works, apply the algorithm to the detailed analysis of painting works, and construct the main functional structure modules of the system. Moreover, this paper combines the existing hardware equipment to construct the painting works’ recreation system and obtains the image processing module. After the system is constructed, the effect of copying and recreating painting works is analyzed through the mobile digital multimedia big data analysis technology. Finally, this paper constructs the system of this paper through simulation methods and uses experiments to calculate the feature recognition effect and copy effect of the painting works of the system. Through experimental analysis, it can be known that the copying and recreation system of painting works based on mobile digital multimedia big data analysis proposed in this paper can help painters effectively improve the effect of recreation.


2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Muhammad Babar ◽  
Mohammad Dahman Alshehri ◽  
Muhammad Usman Tariq ◽  
Fasee Ullah ◽  
Atif Khan ◽  
...  

The present spreading out of the Internet of Things (IoT) originated the realization of millions of IoT devices connected to the Internet. With the increase of allied devices, the gigantic multimedia big data (MMBD) vision is also gaining eminence and has been broadly acknowledged. MMBD management offers computation, exploration, storage, and control to resolve the QoS issues for multimedia data communications. However, it becomes challenging for multimedia systems to tackle the diverse multimedia-enabled IoT settings including healthcare, traffic videos, automation, society parking images, and surveillance that produce a massive amount of big multimedia data to be processed and analyzed efficiently. There are several challenges in the existing structural design of the IoT-enabled data management systems to handle MMBD including high-volume storage and processing of data, data heterogeneity due to various multimedia sources, and intelligent decision-making. In this article, an architecture is proposed to process and store MMBD efficiently in an IoT-enabled environment. The proposed architecture is a layered architecture integrated with a parallel and distributed module to accomplish big data analytics for multimedia data. A preprocessing module is also integrated with the proposed architecture to prepare the MMBD and speed up the processing mechanism. The proposed system is realized and experimentally tested using real-time multimedia big data sets from athentic sources that discloses the effectiveness of the proposed architecture.


2021 ◽  
pp. 191-216
Author(s):  
Fatima Ziya ◽  
Meenu Shukla ◽  
R. Sharmila ◽  
Umang Kant ◽  
Jawwad Zaidi
Keyword(s):  
Big Data ◽  

2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Harsimranjit Singh Gill ◽  
Tarandip Singh ◽  
Baldeep Kaur ◽  
Gurjot Singh Gaba ◽  
Mehedi Masud ◽  
...  

Media streaming falls into the category of Big Data. Regardless of the video duration, an enormous amount of information is encoded in accordance with standardized algorithms of videos. In the transmission of videos, the intended recipient is allowed to receive a copy of the broadcasted video; however, the adversary also has access to it which poses a serious concern to the data confidentiality and availability. In this paper, a cryptographic algorithm, Advanced Encryption Standard, is used to conceal the information from malicious intruders. However, in order to utilize fewer system resources, video information is compressed before its encryption. Various compression algorithms such as Discrete Cosine Transform, Integer Wavelet transforms, and Huffman coding are employed to reduce the enormous size of videos. moving picture expert group is a standard employed in video broadcasting, and it constitutes of different frame types, viz., I, B, and P frames. Later, two frame types carry similar information as of foremost type. Even I frame is to be processed and compressed with the abovementioned schemes to discard any redundant information from it. However, I frame embraces an abundance of new information; thus, encryption of this frame is sufficient enough to safeguard the whole video. The introduction of various compression algorithms can further increase the encryption time of one frame. The performance parameters such as PSNR and compression ratio are examined to further analyze the proposed model’s effectiveness. Therefore, the presented approach has superiority over the other schemes when the speed of encryption and processing of data are taken into consideration. After the reversal of the complete system, we have observed no major impact on the quality of the deciphered video. Simulation results ensure that the presented architecture is an efficient method for enciphering the video information.


Author(s):  
Vani Rajasekar ◽  
Premalatha Jayapaul ◽  
Sathya Krishnamoorthi ◽  
Muzafer Saracevic ◽  
Mohamed Elhoseny ◽  
...  

2021 ◽  
Vol 5 (3) ◽  
pp. 33
Author(s):  
Stefan Wagenpfeil ◽  
Binh Vu ◽  
Paul Mc Kevitt ◽  
Matthias Hemmje

The indexing and retrieval of multimedia content is generally implemented by employing feature graphs. These graphs typically contain a significant number of nodes and edges to reflect the level of detail in feature detection. A higher level of detail increases the effectiveness of the results, but also leads to more complex graph structures. However, graph traversal-based algorithms for similarity are quite inefficient and computationally expensive, especially for large data structures. To deliver fast and effective retrieval especially for large multimedia collections and multimedia big data, an efficient similarity algorithm for large graphs in particular is desirable. Hence, in this paper, we define a graph projection into a 2D space (Graph Code) and the corresponding algorithms for indexing and retrieval. We show that calculations in this space can be performed more efficiently than graph traversals due to the simpler processing model and the high level of parallelization. As a consequence, we demonstrate experimentally that the effectiveness of retrieval also increases substantially, as the Graph Code facilitates more levels of detail in feature fusion. These levels of detail also support an increased trust prediction, particularly for fused social media content. In our mathematical model, we define a metric triple for the Graph Code, which also enhances the ranked result representations. Thus, Graph Codes provide a significant increase in efficiency and effectiveness, especially for multimedia indexing and retrieval, and can be applied to images, videos, text and social media information.


Sign in / Sign up

Export Citation Format

Share Document