steiner minimum tree
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2021 ◽  
Author(s):  
Jinwei Liu ◽  
Gengjie Chen ◽  
Evangeline F.Y. Young


Processes ◽  
2021 ◽  
Vol 9 (8) ◽  
pp. 1308
Author(s):  
Ziyuan Cui ◽  
Hai Lin ◽  
Yan Wu ◽  
Yufei Wang ◽  
Xiao Feng

Due to the target of carbon neutrality, energy saving has become more important than ever. At the same time, the widespread use of distributed energy systems and the regional utilization of industrial waste heat leads to the existence of multiple heat sources in an area. Therefore, how to design an economical and reliable pipeline network to meet energy-saving demand under multiple heat source conditions becomes a problem. In this work, an optimization method is established to determine the optimal pipeline network topology with minimum total annual cost. In this optimization method, Star tree algorithm, Kruskal algorithm and GeoSteiner algorithm are combined with a linear programming model to establish a distributed energy pipeline network for multiple heat sources. The model incorporates Euclidean Steiner Minimum Tree and Rectilinear Steiner Minimum Tree in the consideration of the topology optimization of Distributed Energy System pipeline networks. Four pipeline network topologies, STAR, Minimum Spanning Tree, Euclidean Steiner Minimum Tree and Rectilinear Steiner Minimum Tree, are evaluated in this paper from economic and reliability perspectives. A case extracted from a real industrial park where steam is the medium is used to prove the validity of the model. The optimization results show that a Euclidean Steiner Minimum Tree pipeline network has a lower total annual cost than three other types of pipeline network and ranks second in reliability. Considering the comprehensive economy and reliability, ESMT is the optimal pipeline network type of distributed energy system with steam as the medium.



2020 ◽  
Vol 8 (3-4) ◽  
pp. 309-325 ◽  
Author(s):  
Ernst Althaus ◽  
Felix Rauterberg ◽  
Sarah Ziegler

Abstract In the classical Euclidean Steiner minimum tree (SMT) problem, we are given a set of points in the Euclidean plane and we are supposed to find the minimum length tree that connects all these points, allowing the addition of arbitrary additional points. We investigate the variant of the problem where the input is a set of line segments. We allow these segments to have length 0, i.e., they are points and hence we generalize the classical problem. Furthermore, they are allowed to intersect such that we can model polygonal input. As in the GeoSteiner approach of Juhl et al. (Math Program Comput 10(2):487–532, 2018) for the classical case, we use a two-phase approach where we construct a superset of so-called full components of an SMT in the first phase. We prove a structural theorem for these full components, which allows us to use almost the same GeoSteiner algorithm as in the classical SMT problem. The second phase, the selection of a minimal cost subset of constructed full components, is exactly the same as in GeoSteiner approach. Finally, we report some experimental results that show that our approach is more efficient than the approximate solution that is obtained by sampling the segments.



Author(s):  
Latha N. R. ◽  
G.R. Prasad

As the size of devices are scaling down at rapid pace, the interconnect delay play a major part in performance of IC chips. Therefore minimizing delay and wire length is the most desired objective. FLUTE (Fast Look-Up table) presented a fast and accurate RSMT (Rectilinear Steiner Minimum Tree) construction for both smaller and higher degree net. FLUTE presented an optimization technique that reduces time complexity for RSMT construction for both smaller and larger degree nets. However for larger degree net this technique induces memory overhead, as it does not consider the memory requirement in constructing RSMT. Since availability of memory is very less and is expensive, it is desired to utilize memory more efficiently which in turn results in reducing I/O time (i.e. reduce the number of I/O disk access). The proposed work presents a Memory Optimized RSMT (MORSMT) construction in order to address the memory overhead for larger degree net. The depth-first search and divide and conquer approach is adopted to build a Memory optimized tree. Experiments are conducted to evaluate the performance of proposed approach over existing model for varied benchmarks in terms of computation time, memory overhead and wire length. The experimental results show that the proposed model is scalable and efficient.



Author(s):  
Latha N R ◽  
G R Prasad

As the size of devices are scaling down at rapid pace, the interconnect delay play a major part in performance of IC chips. Therefore minimizing delay and wire length is the most desired objective. FLUTE (Fast Look-Up table) presented a fast and accurate RSMT (Rectilinear Steiner Minimum Tree) construction for both smaller and higher degree net. In this paper, FLUTE presented an optimization technique that reduces time complexity for RSMT construction for both smaller and larger degree nets. However for larger degree net this technique induces memory overhead, as it does not consider the memory requirement in constructing RSMT. Since availability of memory is very less and is expensive, it is desired to utilize memory more efficiently which in turn results in reducing I/O time (i.e. reduce the number of I/O disk access). The proposed work presents a Memory Optimized RSMT (MORSMT) construction in order to address the memory overhead for larger degree net. The depth-first search and divide and conquer approach is adopted to build a Memory optimized tree. Experiments are conducted to evaluate the performance of proposed approach over existing model for varied benchmarks in term of computation time, memory overhead and wire length. The experimental results show that the proposed model is scalable and efficient.





Author(s):  
Shyamala G ◽  
G R Prasad

<p><span>This work presents a method to solve the problem of constructing Rectilinear Steiner Minimum Tree (RSMT) for a group of pins in the presence of obstacles. In modern </span><span>very large-scale integrated circuit</span><span> (VLSI) designs, the obstacles, generally blocks the metal and the device layer. Therefore routing on top of blockage is a possible solution but buffers cannot be placed over the obstacle. Modern VLSI design OARSMT construction has long wire length, which results in signal violation. To address this issue a slew constraint interconnect need to be considered in routing over obstacle. This is called the Obstacle-Avoiding Rectilinear Steiner minimum trees (OARSMT) problem with slew constraints over obstacles. The drawback of traditional OARSMT is that they only consider slew constraint, and delay constraints are neglected. It induces high routing resources overhead due to buffer insertion and does not solve global routing solution. This work presents an Obstacle Aware Delay Optimized Rectilinear Steiner Minimum Tree (OADORSMT) Routing to address the delay, slew constraint and reduce the routing resources. Experiments are conduced to evaluate the performance of proposed approach over existing approach in term of wire length and worst negative slack. The experiments are conducted for small and large nets considering fixed and varied obstacles and outcome shows the proposed efficiency over existing approaches. The OADORSMT is designed in such a way where it can be parallelized to obtain better efficiency.</span></p>



Author(s):  
Vani V ◽  
G.R. Prasad

An improved Augmented Line Segment Based (ALSB) algorithm for the construction of Rectilinear Steiner Minimum Tree using augmented line segments is proposed. The proposed algorithm works by incrementally increasing the length of line segments drawn from all the points in four directions. The edges are incrementally added to the tree when two line segments intersect. The reduction in cost is obtained by postponing the addition of the edge into the tree when both the edges (upper and lower L-shaped layouts) are of same length or there is no overlap. The improvement is focused on reduction of the cost of the tree and the number of times the line segments are augmented. Instead of increasing the length of line segments by 1, the line segments length are doubled each time until they cross the intersection point between them. The proposed algorithm reduces the wire length and produces good reduction in the number of times the line segments are incremented. Rectilinear Steiner Minimum Tree has the main application in the global routing phase of VLSI design. The proposed improved ALSB algorithm efficiently constructs RSMT for the set of circuits in IBM benchmark.



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