European Journal of Human Movement
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Published By Universidad Miguel Hernandez De Elche

2172-2862

2020 ◽  
Vol 45 ◽  
pp. 85-92
Author(s):  
Juan A. Escobar-Alvarez ◽  
Rocio Carrasco ◽  
Pedro R. Olivares ◽  
Sebastián Feu ◽  
Robinson Ramírez-Velez ◽  
...  

Agility is a key component of physical fitness in adolescents. However, the measurement of this variable is usually complex, requiring high cost instruments and complex software. To test the validity and reliability of a novel iPhone app (Lap Tracker Auto-timer) to measure agility performance among adolescents. Twenty-four physically active adolescents (15.7 ± 2.3 years old) participated in two testing sessions (separated by 7 days). They performed three 4 x 10 m agility test trials measured by Photocell or the iPhone app. The correlation analysis revealed high validity (r = .92; 95% confidence interval [CI] = .88 – .95), with a standard error of the estimate of 0.56 s (p < 0.001). The coefficient of variation (CV; 0.09) and intraclass correlation coefficient (ICC; .93; 95% CI = .85 – .97) showed an acceptable reliability. This study demonstrated that the iPhone App Lap Tracker Auto-timer could be a valid, reliable and low-cost tool to evaluate agility performance in adolescents. However, more studies are required to guarantee the utility of this app.


2020 ◽  
Vol 44 (1) ◽  
Author(s):  
Pedro Moreno-Navarro ◽  
José Luis Hernández-Davó ◽  
Iván Peña-González

2020 ◽  
Vol 45 ◽  
pp. 62-76
Author(s):  
Katharina Petri ◽  
Timon Schmidt ◽  
Kerstin Witte

It is well-known that visual information is essential for anticipation in table tennis but it not clarified whether auditory cues are also used. Therefore, we performed two in-situ studies, in which novices (study A) and advanced players (study B) responded to strokes of a real opponent or a ball machine by returning with forehand counters (study A) and forehand top spins (study B) to a given target area on the table. We assessed the parameters “hit quality” and “subjective effort”. In study A, we provided four conditions: normal, a noise-cancelling headphone and earplugs to dampen auditory information, other noise-cancelling headphones and earplugs to remove almost all environmental sounds, and the same head-phones with additional bright noise to remove all sounds. In study B, we performed three tests (irregular play and regular play with an opponent and response to regular balls of a ball machine) under two conditions: normal and noise-cancelling headphones with the additional bright noise. In both studies, no significant differences between all conditions for “hit quality” and “subjective effort” (all p>0.05) were found. We conclude that auditory information, as well as their volume, have no influence on the hit quality in table tennis for novices and advanced players.


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