scholarly journals The Role of Virtual Package Shapes in Digital Product Presentation

Author(s):  
Rafał Michalski
2016 ◽  
Vol 53 (4) ◽  
pp. 467-480 ◽  
Author(s):  
Mengxiang Li ◽  
Kwok-Kee Wei ◽  
Giri Kumar Tayi ◽  
Chuan-Hoo Tan

Author(s):  
Carlos Flavián ◽  
Raquel Gurrea ◽  
Carlos Orús

The website design and specifically the visual aspects have been revealed as key factors for achieving a successfully e-service website. This research examines the effects of the visual product presentation on online users’ perceptions. We carried out an experiment to analyze the impact of the size, the quality and the movement of the product picture on the perceived usability, satisfaction and purchase intention of users. We also analyzed the moderating role of user experience and product familiarity. The results suggest the importance of visual aspects, emphasizing the quality of the picture as the most salient factor. This study also indicates that users’ satisfaction is influenced to a great extent by these attributes.


Author(s):  
Wilfried J. Elspass ◽  
Uwe Leonhardt ◽  
Markus Meier

Abstract The scope of this paper is to discuss the central role of digital mockups as a main visualization and verification tool within the development of customer specific products. Shown with the example of a new machining center the various utilization possibilities of the digital mock-up in the overall development process is discussed. The digital mock-up must be understood as a visualization subset of the digital product, which is supposed to be the most complete digital representation of the real physical product possible. The importance of the digital mock-up within the development of customer specific-products is addressed with respect to the main development stages. Moreover effective tools and data management for the specific customization are presented.


2018 ◽  
Vol 28 (1) ◽  
pp. 217-222
Author(s):  
Marko Janković ◽  
Dejan Dimitrijević ◽  
Raica Milićević

Information and communication technologies (ICTs) have revolutionized the changes in all spheres of social life, especially affecting the changes in the economy in which new realities and a new way of thinking have been brought. The use of ICT in the economy has led to a new economic reality that has reflected on major organizational and other changes in business and requires a different way of behavior. By applying the digital economy to business, new economic rules have been created; new business models and new consumer behavior have been created. The significant influence of these changes is reflected above all on changing the perception of the economic role of the market. In recent years, due to the application of digitization in the operations of an increasing number of companies, there have been dramatic changes in the market. These changes have caused the emergence of electronic markets known as electronic market places, which are directly affected by the change of a few "important" processes and functions in business and society. Traditional market functions of the old economy have been replaced by the market economy of the new economy. In the new economy, the market has different functions, it coordinates buyers and sellers, facilitates the exchange of information and payments, and provides institutional infrastructure for more efficient functioning. These changes, in the new market, have positively reflected on the improvement in economic efficiency, lower transaction and distribution costs, and influenced the more efficient functioning of the market. Unlike the traditional market, the costs of digital products and services are different from the new market. Fixed costs of initial investments in the creation of digital products and services are high, while the marginal costs of its distribution are low. This cost dynamics allows a high production volume with lower average (variable) costs per unit, and both types of costs have a special structure. High fixed costs and low marginal costs on the digital product market have important implications for the market structure of the digital economy. The market of digital products and services has all the characteristics of the market structures of monopoly and oligopoly. The monopoly on the digital product market may or may not produce the very best product, but thanks to the size and economies of scale, it has a great advantage over the competition. The formation of prices for digital products differs from the way in which prices of physical products are formed. Some digital products are available free of charge, (free), which implies an alternative option of securing revenue that is necessarily associated with those products. Other, digital products are linked to other products, digital or physical, in order to somehow avoid problems related to their prices. However, the most common way to determine the price of digital products is to use a licensed approach to both sales methods. Regardless of the way prices are determined, it is important that prices of digital products are not formed on the basis of production costs, but into the basis of the values that customers assign to that product. The exchange of products and services between consumers and businesses, unlike the traditional market, is done by the use of a multi-platform platform that plays the role of intermediaries between different user groups.


2019 ◽  
Vol 34 (2) ◽  
pp. 373-379
Author(s):  
Elka Valcheva

The report examines the central role of creativity in the future post-information society. There is a call for a pragmatic approach to the study of creativity, which as a consequence bears recognition of the dynamic nature of this phenomenon. At the heart of the proposed theoretical framework is the very definition of creativity, which is transformed from static to dynamic. Starting from the static central definition and considering the auxiliary definitions for the area of focus and purpose of creativity, creative personality, creativity of the individual, creativity of the environment, creative process, product of creative process, potential for creativity, product presentation and evaluation, the nature of creativity should be clarified. The new definitions have been shown to be fully compatible with the existing set of research in the field of creativity, as well as increase the effectiveness in proposing new approaches to research in support of the consideration of new theoretical hypotheses and developments. Creativity is considered to be a foundation that does not yet have a clear and precise definition because of its uniqueness. This complete lack of consensus on what research considers important in this area is a major problem. There is no consensus on exactly what creativity is. Without a proper definition, creativity researchers cannot do any research, first they must determine creativity itself. There is a lot of ambiguity in the definition. The definition keeps coming back to itself, which makes it pretty difficult to determine what creativity really means. Various constructs and aspects of the definition of creativity of many contemporary scholars are proposed and discussed. Clarifying the definition of creativity is important for understanding its very essence, as a complex phenomenon and a leading skill in the 21st century. The nature of creativity as a characteristic of a person to generate new ideas, alternatives, solutions and opportunities in a unique and different way is clarified. Creativity is the ability to grasp something unpredictable, original and unique. The creative idea must be expressive, exciting and imaginative. It is a mirror of how beautiful one can think in any circumstance. Creativity is not genetic, it can be developed if one continues to learn and understand things with rare and exceptional perception. It is an activity to uncover something that was previously hidden. As the word implies, creativity is about creation. It is about mastering the power of the mind to think of new ideas, product plans, thought experiments, tastes, sensations or art. Creativity can be a form of expression or a way of solving problems. Anyone can be creative in any context, not just a genius privilege.


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