Human Factor Research of User Interface for 3D Display

Author(s):  
Chih-Hung Ting ◽  
Teng-Yao Tsai ◽  
Yi-Pai Huang ◽  
Wen-Jun Zeng ◽  
Ming-Hui Lin
2014 ◽  
Vol 555 ◽  
pp. 199-208 ◽  
Author(s):  
Tomáš Kot ◽  
Petr Novák

This paper mentions some problems related to utilization of a head-mounted display (HMD) for remote control of mobile robots by a human operator and also presents a possible solution. Considered is specifically the new HMD device called Oculus Rift, which is a very interesting device because of its great parameters and low price. The device is described in the beginning, together with some of the specific principles of the Oculus 3D display. Then follows the design of a new graphical user interface for teleoperation, with main focus on visualization of stereoscopic images from robot cameras. Demonstrated is also a way how to display additional data and information to the operator. The overall aim is to create a comfortable and highly effective interface suitable both for exploration and manipulation tasks in mobile robotics.


1998 ◽  
Vol 18 (3) ◽  
pp. 66-77 ◽  
Author(s):  
T.T. Elvins ◽  
R. Jain
Keyword(s):  

2018 ◽  
Vol 5 (2) ◽  
pp. 270-277
Author(s):  
Yemima Monica Geasela ◽  
Pranchis - Ranting ◽  
Johanes Fernandes Andry

AbstrakDengan berkembangnya teknologi informasi, meningkat pula cara pembelajaran yang semakin modern salah satunya dengan menggunakan e-learning. E-learning adalah suatu model pembelajaran yang menggunakan website sebagai media dasarnya. Dengan adanya e-learning, pembelajaran dapat dilakukan dimanapun dan kapanpun. E-learning yang baik adalah e-learning yang dapat meningkatkan kemampuan pengguna yang menggunakannya. Desain antarmuka menjadi salah satu elemen paling penting yang dapat mendukung kualitas edukasi di dunia maya. Oleh karena itu, penelitian ini bertujuan mengevaluasi desain antarmuka suatu website berbasis e-learning menggunakan human factors dan pendekatan interpretasi ergonomik, untuk meningkatkan usability dan usefulness sebuah sistem. Metode yang dipakai dalam penelitian ini adalah evaluasi heuristik yang terdiri atas 10 aturan prinsipnya yang terkenal dalam melakukan penilaian atas suatu desain antarmuka. Hasil penelitian menunjukkan secara umum penilaian terhadap desain interface dan ketermudahan penggunaan suatu website yang memiliki basis e-learning ditemukan telah cukup baik, akan tetapi masih terdapat beberapa hal yang perlu ditingkatkan, terutama yang bersesuaian dengan karakteristik dalam ketermudahan penggunaan. Kata Kunci: website, e-learning, heuristic, usability AbstractWith the development of information technology, studying process is one of the affected aspect by technology and becoming a new modern studying method called e-learning. E-Learning is a studying model that use website as it basis. With the help of e-learning, studying process can be done anywhere and anytime. A good E-Learning is one that can increase the overall skill of the user. Visual design becoming one of the support element that can help the education quality in cyberspace. Therefore, this research purposes aims is to design an e-learning website using human factor and ergonomi interpretation approaches, to improve the usefulness for user and the usefulness for system. The method used in this research is a method that consist of ten rule that was famous for designing. The result of general research about user interface design and the content about e-learning with a basis of website was good enough, but there is still some problem that must be fixed especially those relating with user experience. Keywords: website, e-learning, heuristic, usability


Author(s):  
Brandon Stark ◽  
Tejal Patel ◽  
YangQuan Chen

Though Unmanned Aerial System (UAS) operators have started to push for general acceptance into the National Airspace System (NAS), there remain significant and necessary areas of research. Despite the ‘Unmanned’ moniker, human factors serve a vital role in safe and robust operation. Numerous reports have placed human errors as significant factors in recent UAS incidents, leading many researchers to investigate a framework for analyzing these human factors that lead to incidents. In this paper, the use of Heart Rate Variability (HRV), as an indicator of operator pressure or cognitive load of a UAS operator, is considered. Furthermore, potential applications of HRV research are presented towards applying this new layer of human feedback information to adjust UAS operations to achieve a safer and more resilient UAS. This paper serves as an initial proposal for this bigger closed-loop thinking in UAS human factor research.


1982 ◽  
Vol 26 (3) ◽  
pp. 212-216 ◽  
Author(s):  
Thomas R. Edman

Synthetic speech devices have attracted considerable attention in the last several years, and are found in consumer, military, or industrial applications. A body of literature on synthetic speech can be assembled from human factor research and from research in perceptual psychology and linguistics. This literature includes research on the intelligibility, comprehension and acceptability of synthetic speech, work on the use of synthetic speech in multi-task situations, and studies of the function and utility of synthetic speech for alarming and annunciation, and for training and education. A review of this literature will be presented. In addition, standard human factors references and guides for speech communication are analyzed for their applicability to modern synthetic speech technologies.


Ergonomics ◽  
2012 ◽  
Vol 55 (12) ◽  
pp. 1621-1622
Author(s):  
Ipshita Chowdhury

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