A Critical Analysis of Consumer Protection in Social Media Selling with Reference to Information Disclosures

2018 ◽  
pp. 181-193 ◽  
Author(s):  
Pratima Narayan ◽  
Githa Heggde
2020 ◽  
Vol 1 (2) ◽  
pp. 78-89
Author(s):  
Budiyono Saputro ◽  
Muh Saerozi ◽  
Fadhil Ardhiansyah

The purpose of this study is to obtain a critical description of the learning strategy for science practicum during the COVID-19 pandemic. The research method was a qualitative descriptive study. The respondents of this study were lecturers and students of the Natural Sciences within the Indonesia Natural Sciences Tadris Association. The research instruments were in the form of questionnaires and a list of questions related to the learning of science practicum during the COVID-19 pandemic. The results showed the highest percentage of each learning strategy indicator for science practicum used by lecturers as follows: (1) 68.75% for the student center approach, (2) 50% for problem-based learning strategy, (3) 31.25% for self-practicum technique, (4) 31.25% for WhatsApp media, (5) 31.25% for self-assignment evaluation, (6) 93.75% for the indicator of the success of self-practicum, (7) 68.75% social media and signal supporting factors, (8) 31.25% for internet network obstacle, (9) 68.75% for the method to discover the practicum skills by playing the video of student’s results of practicum at home. The recommendation of this study should be carried out independently in each student's home by utilizing tools and materials around their environment and evaluation of learning is done through self-assignments or practicum videos sent to lecturers.


2021 ◽  
Vol 2 (2) ◽  
pp. 238-242
Author(s):  
Aziz Muhaimin ◽  
Ni Made Jaya Senastri ◽  
Ni Made Sukaryati Karma

11 the progress of the modern era today where the development of internet technology,SMS and social media becomethe main thing in every need of society in socializing and conductingpromotionsat an affordablecost andfast in reaching consumers,so that indirectlythe exchange ofpersonaldata informationthat is not known by service users who are often misused by irresponsiblepeople. Which in practiceis to use SMSBroadcast which is one method of sending messagesto many numbers from one source with the same message with one number to another consumer number. From the statement, there are 2 problems, namely How to set the law of telecommunicationservice users in the field of advertising and How to protectthe lawfor consumers with the existence ofpersonaldata breaches through SMS Broadcast.The method to be used is a method of normative legal research. The conclusion outlines that Article I of the Consumer Protection Law Serves as the legal basis for the protection of telecommunication service users, while in Article 26 of the /TE Law is used as the legal basis for the use of personal data, which in this case is SMS Broadcast


2021 ◽  
Vol 2 (2) ◽  
pp. 388-393
Author(s):  
Dewa Gede Widya Swastika ◽  
Anak Agung Sagung Laksmi Dewi ◽  
Luh Putu Suryani

Indonesia is a developing country which one of the aspects that greatly influence its development is in the field of economy, in this case covering the field of trade. The existence of free trade is not little among businesses conducting unhealthy competition, especially for traded products. This research discusses two problem namely first, how the legal protection for consumers against the sale of online sale products without clear information and secondly, how are business actors responsible for consumers who experience losses due to online sale product purchases. Normative research is a type of research used in this study using a statutory approach. With this phenomenon it is impossible for people to be separated from the influence of business and as a consequence, society is the consumer who is the target of the producers. the lack of knowledge of the consumer community regarding their rights and obligations, it is necessary to further socialize the various provisions in Law Number 8 of 1999 concerning Consumer Protection. So that it is hoped that it can increase awareness, knowledge and independence of consumers to protect their interests, which in turn can foster an honest and responsible attitude of business actors, especially in terms of selling products through social media or online.


2019 ◽  
pp. 866-881
Author(s):  
Paul Keating

Building on the use of the internet and social media as sites for activism, this paper highlights the emergence of political activism and collective protest in the online gaming environment. Referencing social movement theory and the rapidly evolving capacity of multiplayer online games to facilitate the development of strong group identities and real-time, real-world collaboration, the paper explores the potential of such games to create a space and a mechanism for enabling the emergence of movements for social change. Highlighting the growing number of social activist games designers, building values of equality and social justice into their gameplay, the paper draws an epistemological link between the work of these “conscientious designers” and the process of Conscientization within youth and community work inspired by the critical analysis of political activists such as Paulo Freire and Augusto Boal.


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