Real-Time Coordination with Electromagnetic Relay and Advanced Numerical Relays in Laboratory Environment/Setup

Author(s):  
Isaac Ramalla ◽  
Ram Mohan Sharma ◽  
M. A. Ahmed
Author(s):  
Swapna B.

Laboratories are essential facilities provided in professional institutes for scientific and technological work. The lab must ensure their accuracy to regulatory requirements and maintain their data records so that the laboratory environment can be monitored properly. The laboratory environment temperature (LET) is monitored to ensure proper regulation and maintenance of indoor conditions and also to correlate the collected samples with these conditions. The LET data collection must be stored to influence the quality of the results and to ensure the stability of the laboratory environment. Hence, an IoT solution is presented to supervise real-time temperature and is known as iRT. This method helps to monitor ambient object supervision in real time. It is composed of a hardware prototype to collect the temperature data and to use web application to provide the history of temperature evolution. The result gained from the study is promising, and it provides a significant contribution to IoT-based temperature monitoring systems.


1992 ◽  
Vol 29 (3) ◽  
pp. 235-242 ◽  
Author(s):  
J. L. Rodgerson ◽  
J. H. Anderson

Teaching systems and control using MATLAB The paper describes how the software package MATLAB has been used to remove the burden of numerical calculation from tutorial and laboratory work in the Systems and Control courses at the University of Natal. The package has been enhanced through the addition of two simple commands to enable it to be used to implement real-time control in a laboratory environment.


Author(s):  
Etienne Auvray ◽  
Paul Armagnat

Abstract The present work is relative to a new software suite that features design comprehension and analogic/logic tracing capability with ease of setup in FA laboratory environment. It also expands and correlates FA measure data to design functionality. With this visibility enhanced environment, we show that FA process can be performed more efficiently. Up to now, very few systems have been built with aim to cover advanced diagnosis setup and real-time navigation with synchronized simulation. We address a general FA software tool which purpose is to automate the design database setup and provide to FA engineer capability to launch reading of all design database including capability of generating new patterns compatible with analytical tools. Based on the flow, we propose a series of tools that will allow the FA engineer to work efficiently.


Author(s):  
Serdar Tumkor ◽  
Mingshao Zhang ◽  
Zhou Zhang ◽  
Yizhe Chang ◽  
Sven K. Esche ◽  
...  

While real-time remote experiments have been used in engineering and science education for over a decade, more recently virtual learning environments based on game systems have been explored for their potential usage in educational laboratories. However, combining the advantages of both these approaches and integrating them into an effective learning environment has not been reported yet. One of the challenges in creating such a combination is to overcome the barriers between real and virtual systems, i.e. to select compatible platforms, to achieve an efficient mapping between the real world and the virtual environment and to arrange for efficient communications between the different system components. This paper will present a pilot implementation of a multi-player game-based virtual laboratory environment that is linked to the remote experimental setup of an air flow rig. This system is designed for a junior-level mechanical engineering laboratory on fluid mechanics. In order to integrate this remote laboratory setup into the virtual laboratory environment, an existing remote laboratory architecture had to be redesigned. The integrated virtual laboratory platform consists of two main parts, namely an actual physical experimental device controlled by a remote controller and a virtual laboratory environment that was implemented using the ‘Source’ game engine, which forms the basis of the commercially available computer game ‘Half-Life 2’ in conjunction with ‘Garry’s Mod’ (GM). The system implemented involves a local device controller that exchanges data in the form of shared variables and Dynamical Link Library (DLL) files with the virtual laboratory environment, thus establishing the control of real physical experiments from inside the virtual laboratory environment. The application of a combination of C++ code, Lua scripts [1] and LabVIEW Virtual Instruments makes the platform very flexible and expandable. This paper will present the architecture of this platform and discuss the general benefits of virtual environments that are linked with real physical devices.


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