scholarly journals A lightweight framework for authoring XML multimedia content on the web

2012 ◽  
Vol 70 (2) ◽  
pp. 1229-1250 ◽  
Author(s):  
Christine Vanoirbeek ◽  
Vincent Quint ◽  
Stéphane Sire ◽  
Cécile Roisin
Author(s):  
Brij B. Gupta ◽  
Somya Rajan Sahoo ◽  
Prashant Chugh ◽  
Vijay Iota ◽  
Anupam Shukla

In global internet usage, increasing multimedia message, which includes video, audio, images, and text documents, on the web raised a lot of consequences related to copyright. For copyright protection, authentication purpose and forgery detection digital watermarking is the robust way in social network content protection. In this technique, the privacy information is embedded inside the multimedia content like image and video. The protected content embedded inside multimedia content is called watermark-enabled information. To make more effective the process of watermarking, the content encrypted before embedding to the image. Basically, the digital watermarking embedded process implemented in two different domains called spatial and frequency domain. In spatial domain digital watermarking, the watermark information is embedded in the least significant bit of the original image on the basis of bit plane selected and on the basis of the pixels of image, embedding, and detection is performed.


IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 55300-55322
Author(s):  
Tania Acosta ◽  
Jose Zambrano-Miranda ◽  
Sergio Lujan-Mora
Keyword(s):  

First Monday ◽  
2010 ◽  
Author(s):  
Fabricio Benevenuto ◽  
Tiago Rodrigues ◽  
Virgílio A.F. Almeida ◽  
Jussara Almeida ◽  
Marcos Gonçalves ◽  
...  

Videos have become a predominant part of users’ daily lives on the Web, especially with the emergence of video sharing services, such as YouTube. Part of the huge success of multimedia content in the Web is due to the change on the user perspective from content consumer to content creator. However, by allowing users to publicize their independently generated content, video sharing networks become susceptible to different types of pollution. As example, users can pollute the system spreading video messages containing undesirable content. Users can also associate metadata with videos in attempt to fool video search engines (i.e., popular tags, but unrelated to the content). Moreover, users can upload identical videos, generating duplicates of the same content on the system. Such pollution compromises not only the user satisfaction, but it also consumes system resources and can impact negatively aspects related to infrastructure. In this work we provide a general overview of pollution in video sharing systems. We define the different kinds of existent pollution, their negative impact to users and system and possible strategies to minimize the problem.


2020 ◽  
Vol 47 (4) ◽  
pp. 300-319
Author(s):  
Daniela Lucas da Silva Lemos ◽  
Renato Rocha Souza

The lack of standardization in the production, organization and dissemination of information in documentation centers and institutions alike, as a result from the digitization of collections and their availability on the internet has called for integration efforts. The sheer availability of multimedia content has fostered the development of many distinct and, most of the time, independent metadata standards for its description. This study aims at presenting and comparing the existing standards of metadata, vocabularies and ontologies for multimedia annotation and also tries to offer a synthetic overview of its main strengths and weaknesses, aiding efforts for semantic integration and enhancing the findability of available multimedia resources on the web. We also aim at unveiling the characteristics that could, should and are perhaps not being highlighted in the characterization of multimedia resources.


2019 ◽  
Vol 5 (7) ◽  
pp. 62
Author(s):  
Phivos Mylonas ◽  
Evaggelos Spyrou

In recent years, following the tremendous growth of the Web, extremely large amounts of digital multimedia content are being produced every day and are shared online mainly through several newly emerged channels, such as social networks [...]


2011 ◽  
pp. 2004-2008
Author(s):  
Hao-Tung Lin ◽  
Herng-Yow Chen

With the rapid advance in Web and multimedia technologies, authoring various types of multimedia content and distributing them on the Web has been very popular for many years. These technologies are applied in e-learning extensively, such as from language learning (e.g., ESL) to professional domain knowledge (e.g., computer science). In contrast, e-learning systems focusing on art domains, especially for kids or teenagers, are few. This is a notable shortcoming, because from a technical viewpoint, current advances in multimedia technology via the Web promise this kind of application. On the other hand, compared with technologies needed for more general-purpose knowledge, cultivating children’s art through e-learning technology needs much more edutainment ingredients – it must be interesting and interactive and offer multimedia. Realizing this kind of e-learning is really a challenge, not only from a pedagogical viewpoint (the first ingredient) but also technical ones (the latter two ingredients).


Author(s):  
Yukiko Inoue ◽  
Suzanne Bell

There was a time, not too many years ago, when word processing was the most popular computer activity among students. For most students, the computer was little more than a high-powered typewriter. Today, a PC can be a window into the global system of interconnected networks known as the Internet…. The World Wide Web makes the Internet accessible to people all over the planet. The Web is a huge portion of the Internet that includes a wealth of multimedia content accessible through simple point-and-click programs called Web browsers. Web browsers on PCs and other devices serve as windows into the Web’s richly diverse information space. (Beekman, 2005, pp. 16-17)


Author(s):  
Julie A. DeCesare

The Web has quickly become a resource for multimedia and video content. Search engines have tools to mine for visual content, but finding video content creates different challenges than searching for text. This chapter presents a detailed guide on searching for visual multimedia content and provides a showcase of innovative collections and resources. The reader will learn research strategies, gain specific skills in navigating multimedia, and receive a list of resources for finding subject-specific and interdisciplinary video content. Resources are reviewed based on content quality, partnerships, technical specifications, and overall usability.


2001 ◽  
Vol 27 (7) ◽  
pp. 34-41 ◽  
Author(s):  
M. Anaam Hashmi ◽  
Turgut Guvenli
Keyword(s):  

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