Smooth transition for collision avoidance of redundant robots: An on-line polynomial approach

2021 ◽  
Vol 72 ◽  
pp. 102087
Author(s):  
Henrique Simas ◽  
Raffaele Di Gregorio
2017 ◽  
Vol 89 (1-2) ◽  
pp. 139-153 ◽  
Author(s):  
Venanzio Cichella ◽  
Thiago Marinho ◽  
Dušan Stipanović ◽  
Naira Hovakimyan ◽  
Isaac Kaminer ◽  
...  

2019 ◽  
Vol 52 (11) ◽  
pp. 7-12
Author(s):  
Antal Hiba ◽  
Rita Aleksziev ◽  
Koppány Pázmán ◽  
Péter Bauer ◽  
András Benczúr ◽  
...  

2012 ◽  
Vol 232 ◽  
pp. 398-402
Author(s):  
Qiang Liu ◽  
Jia Chen Ma ◽  
Qi Zhang

In this paper we discuss a Case-Based Reasoning (CBR) method which is an on-line learning mechanism for dynamic selection and modification of behavior assemblages for collision avoidance of multi-robot system. The CBR module is designed as an additional reactive control system which provide flexible performance in novel environments without extensive high-level reasoning that would slow the system down. The results by robot simulation software MissionLab show that the CBR are effective for making decisions to avoid the collision with static obstacles as well as moving robots in multi-robot system.


Robotica ◽  
1997 ◽  
Vol 15 (4) ◽  
pp. 435-447 ◽  
Author(s):  
E. Sahin Conkur ◽  
Rob Buckingham

A task based approach to the issue of redundant robots starts from the premise that there are obstacles that cannot be removed from the working area and which therefore must be avoided. This statement produces the requirement for a device with a certain degree of mobility, and stresses the need to ensure that the aim is twofold: reach the goal and avoid obstacles. But avoiding obstacles is not the same objective as keeping as far away from an obstacle as possible; the primary goal is still to reach the target. In fact humans use soft contact to reach targets that are at the periphery of their reach. This soft distributed contact has the effect of smoothing the surface of the object and hence there is an element of only being interested in obstacle detail at the appropriate scale to achieve the task. This paper describes a new approach to collision avoidance based on using a global path finding algorithm, in this case using Laplacian potential fields, in conjunction with a simple local geometrically based algorithm for avoiding obstacles and maximising the use of manoeuvring space in a manner which is not limited by digital computation resolution issues. This extra technique is in some ways analogous to the human soft contact approach. Three examples are presented to illustrate the robustness of the algorithm. In order to be able to compare results with other techniques, an environment measurement scheme is defined which gives an indication of the difficulty of the trajectory being followed.


Author(s):  
Venanzio Cichella ◽  
Thiago Marinho ◽  
Dusan Stipanovic ◽  
Naira Hovakimyan ◽  
Isaac Kaminer ◽  
...  

1995 ◽  
Vol 28 (20) ◽  
pp. 81-86 ◽  
Author(s):  
T. Leo ◽  
S. Longhi ◽  
R. Zulli

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