A preliminary study of the impact of high school astronomy research-based learning in Thailand

2019 ◽  
Vol 15 (S367) ◽  
pp. 34-37
Author(s):  
Sze-leung Cheung ◽  
Matipon Tangmatitham

AbstractIn Thailand, annually there are more than 50 high school students presenting in the Thai Astronomical Conference (Student Session) and more than 20 high school students joining research activities mentored by their teachers and NARIT staff through the “Advanced Teacher Training” scheme. These opportunities offer a unique experience for students to learn various skills through proposing a research question, design research methodologies, acquire different knowledge conducting research, present and communicate their results and response to criticism. Data collection for this qualitative research study is conducted through interviews with the senior high school students who completed their research presentations, with a control group of students who did not have research-based learning experience but had other informal learning experiences such as planetarium visit, or after school astronomy activities. The study looks into students’ learning behaviour, attitude towards science, skills acquired for other subjects, interest in science careers.

Author(s):  
Galih Prasetyo ◽  
Suroto ◽  
Dwi Cahyo Kartiko

The purpose of this research is to improve physical fitness which is one of the goals of physical education in Indonesia while also improving the nutritional status of Surabaya vocational high school students. This research uses the treatment of physical activity 3 times a week in 2 months as a task in physical education to improve physical fitness and nutrional status on the sample of this research. Research design uses quasi experimental design with metode non-randomized control group pretest-posttest design. Research data was obtained as follows: data processing result on experiment group show that physical activity to VO2max got significant score based calculating using SPSS of 0,00 and physical activity to nutrional status got sig. of 0,60. Whereas in the control group, physical actifity got sig. of 0.20 to VO2max and sig. to 0.11 on nutrional status. Based on the above analysis it can be concluded that physical activity has a significant effect on physical fitness but physical activity has no significant effect on nutrional status to Surabaya vocational high school students.


2018 ◽  
Vol 7 (2) ◽  
pp. 232-238 ◽  
Author(s):  
P. W. Hastuti ◽  
V. A. Tiarani ◽  
T. Nurita

Inquiry-based science issues approach facilitates the development of scientific skills through research activities on surrounding science issues. The purpose of this research was to understand the influence of Inquiry-based science issues on practical skills of Junior High School students. This research employed quasi-experimental research method, equipped with pre-test, post-test non-equivalent control group design. The sample of sixty junior high school students in Yogyakarta was picked for this study.  The instruments used were observation sheets on practical skills, practical skills test, and instructional learning sheets. The data collected were analyzed using N-Gain, percentage, and Analysis of Covariate (ANCOVA) at 0.05 significance level. The result revealed that Inquiry Science Issues was more effective in fostering students’ practical skills than the scientific approach. There was a significant effect of treatment on students’ practical skills while no interaction between approach and prior knowledge of students. Moreover, the data of practical skills through the observation sheets in the experimental class had higher percentage compared to the control class, 80.36%, and 70.61% respectively.


2021 ◽  
Vol 8 (12) ◽  
Author(s):  
Fazli Rabi ◽  
Ma Fengqi ◽  
Muhammad Aziz ◽  
Muhammad Ihsan Ullah ◽  
Nuritdinova Hilola Abduraxmanovna

<p>Mathematics is important and applies to science, technology, society or the natural sciences. It is applied directly or indirectly. Most students find this to be a very stimulating, complex, and well-understood subject. Maths in high school is extremely important. The study was designed to investigate the impact of students' mathematical representation skills and their attitudes towards GeoGebra. This study was quasi-experimental and carried out on high school students. We have two groups belonging to the same standard class. The control group consisted of 22 students, while the experimental group consisted of 28 participants. The conventional approach was used to teach certain concepts of plane geometry to the students in the control group. On the other hand, the experimental group taught similar teachings using GeoGebra. The results show that students have more skills in mathematical representation using GeoGebra. The semi-empirical test also showed a significant change in students' attitudes between the pre-test and the post-test. Students are more active in mathematical representation skills in GeoGebra.</p><p> </p><p><strong> Article visualizations:</strong></p><p><img src="/-counters-/edu_01/0967/a.php" alt="Hit counter" /></p>


2019 ◽  
Vol 40 (3) ◽  
pp. 275-293 ◽  
Author(s):  
Diana M. Doumas ◽  
Aida Midgett ◽  
April D. Watts

The purpose of this study was to evaluate the efficacy of a brief, bystander bullying intervention on reducing internalizing symptoms among students ( N = 65). Although witnessing bullying is associated with mental health risks, the majority of research on bystander interventions focuses on the impact of these programs on school-wide bullying reduction rather than improved emotional outcomes for those trained to intervene. Results indicated high school students trained in a brief, bystander bullying intervention reported greater decreases in internalizing symptoms from baseline to a three-month follow-up compared to students in a control group. Further, gender moderated intervention effects such that differences in decreases in internalizing symptoms were significant for females only. Implications for school-based anti-bullying programs for high school students are discussed.


2020 ◽  
Vol 9 (2) ◽  
Author(s):  
Rebeccah Fleischmann ◽  
Michael Posner

70% of high school students see anxiety and depression as a “major problem” among their peers (Pew Research Center). Meditation decreases anxiety and stress according to Harvard researchers. Stress and memory are very much connected as a recent study concluded that non-stressed people remember more items on average than stressed people. Although several studies have been done on the impacts of meditation, there has been no research done specifically on the impact of meditation on high school students’ working memory. This study utilized a pre-post survey design and a running control group to determine whether mindfulness and working memory capacity increased as a result of a week of daily meditation. Students were randomly assigned to the mindfulness meditation group or to the running control group. Both groups took The Human Benchmark memory test and the Mindfulness Attention Awareness Scale (a Likert scale) before and after a week of meditation or running. The results proved to be significant, showing that mindfulness increased on average by .8 points, while the control only increased by .03 points on average. In addition, memory test scores increased by 40.3% for the meditation group compared to 8.3% for the control group.


2020 ◽  
Vol 12 (2) ◽  
pp. 31
Author(s):  
Deekshita Sundararaman

Doodling is often misinterpreted as a distraction to students in an academic setting&ndash; a hindrance to learning. However, recent research has shown that doodling may be beneficial to learning and memory retention. The current study expands upon previous research by investigating the impact of structured and unstructured doodling on auditory recall. This experiment was designed using a multi-method quantitative approach with an experiment that consisted of a control, structured doodling, and unstructured doodling group, and a questionnaire to assess students&rsquo; doodling experience. A group of 39 high school juniors were chosen for this study. In all three conditions, students listened to a history lecture in their normal classroom circumstances and took a quiz over the information afterward. Students doodled in both experimental conditions&ndash; they shaded a structured doodling sheet in the first condition and doodled in a blank, white A4 sheet in the second condition. The results indicated that those in the structured and unstructured doodling group performed significantly better than those in the control group, with structured doodling scoring the highest out of the three. The Post Doodling Questionnaire indicated that the majority of students experienced less daydreaming and increased recall while doodling; furthermore, the majority of students reported doodling naturalistically.


2021 ◽  
pp. 073563312110351
Author(s):  
Lihui Sun ◽  
Linlin Hu ◽  
Danhua Zhou

In this work, we studied the influence of different programming approaches on the development of students’ computational thinking (CT) skills, the programming experience and gender differences in CT development were also discussed. A total of 158 junior high school students and one teacher participated in the study over 5 months. The sample students were divided into four experimental groups in four single or combined programming approaches (i.e., plugged-in, unplugged, unplugged first, and plugged-in first) and one control group without programming. Data sources included the results of four CT tests, as well as interviews with the teacher and surveys with 24 representative participants. The results showed that the four programming approaches can effectively improve students’ CT skills and can be retained after two months. Among them, the form of implementing unplugged activities before plugged-in can most effectively improve CT skills, and can better weaken the impact of previous programming experience. Finally, the qualitative analysis results provided insights into the process of programming and CT education. These findings will provide implications for the introduction of CT in junior high school, and help expand students’ participation in computing.


2021 ◽  
Vol 13 (6) ◽  
pp. 3333
Author(s):  
Hao-Chiang Koong Lin ◽  
Yu-Hsuan Lin ◽  
Tao-Hua Wang ◽  
Lun-Ke Su ◽  
Yueh-Min Huang

In traditional schools, where education and teaching tend to be subject-oriented, the standardization of the teaching materials of health education courses would be obscurely related to know-how of daily life. This frustrates the learners from developing the awareness of engagement, thereby decreasing their willingness to acquire new information or skill. Therefore, in this study, a board game assimilating augmented reality (AR) into health education is presented. It associates the card game, slides, and learning sheets gamification teaching model with the learning experience; and proposes the efficacy of the board games mingled with augmented reality to enhance the motivation in learning and confidence in technology. In this experiment for a health education board game, 52 high school students participated in this experiment. There were 25 in the experimental group (with AR) and 27 in the control group (without AR). The IMMS (instructional material motivation survey) and the TAM (technology acceptance model) are applied to acquire quantitative data for examination. The findings are as follows: (1) The acceptance was significantly affected by the integration of AR into the health education board game and (2) the learning motivation was significantly affected by the integration of AR into the health education board game.


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