Physical activity as a treatment for depression: current situation in Spain

2006 ◽  
Author(s):  
Ruben Fernandez Garcia ◽  
Daniel J. Catalan Matamoros
2020 ◽  
Vol 16 (5) ◽  
pp. 232-233
Author(s):  
Deborah Lyle

Whilst the COVID-19 crisis may have limited our opportunity to exercise of late, physical activity remains a major part of living healthier, happier lives. Whatever the current situation, we can all embrace a more active routine


2006 ◽  
Author(s):  
Ruben Fernqandez Garcia ◽  
Daniel J. Catalan Matamoros

Author(s):  
Bojan MASANOVIC ◽  
Stevo POPOVIC ◽  
Dusko BJELICA ◽  
Jovan GARDASEVIC

Background: We aimed to focus on a review of the literature on physical activity and physical fitness for chil- dren and adolescents in Montenegro, to identify and evaluate the current situation and provide a better basis for the creation of a future monitoring system. Methods: The Montenegrin Research Team (MRT) has set up a specific methodology that is reflected in the assessment of physical activity and physical fitness of Montenegrin children and adolescents through ten sepa- rate indicators. Grades were awarded based on data found in available scientific articles that were published up to 2018, as well as in the grey literature, such as government and nongovernment reports and online content from the same period. Results: All indicators averaged 3.7 on a six-point scale. It is interesting to note that two indicators were rated as excellent, three more indicators were rated with above-average, four indicators were rated as below-average and, lastly, one indicator was rated as “unfinished”. Conclusion: Children’s and adolescents’ physical activity and physical fitness for Montenegro might be good, especially if compared to other countries from the region.


2018 ◽  
Vol 2018 ◽  
pp. 1-8
Author(s):  
Simin Mouodi ◽  
Seyed Reza Hosseini ◽  
Reza Ghadimi ◽  
Ali Bijani ◽  
Robert Graham Cumming ◽  
...  

Background. The purpose of this study was to determine the current situation of lifestyle behaviors and related outcomes, as the first step to make proper local health policies for improvement of health lifestyle behaviors.Materials and Methods. This analytic research has been conducted as a cross-sectional study on the middle-aged (40–60 years old) population of Amirkola, Northern Iran. The Persian translation of the Health-Promoting Lifestyle Profile II questionnaire and the International Physical Activity Questionnaire were used for data collection. Also, anthropometric variables, blood pressure, fasting blood sugar, and serum lipids profile were examined.Results. Three hundred one individuals have been enrolled in the study. Results showed that 10.6% of the participants had unhealthy lifestyle behaviors in the subdomain of spiritual growth; 46.8% in the subdomain of health responsibility; and 48.2% in the subdomains of stress management, physical activity, and nutrition; men had more physical activity than women (p<0.001). Totally, 189 persons (63.9%) had serum cholesterol greater than or equal to 200 mg/dL; seventy-five individuals (25%) had high blood pressure. One hundred twenty-six persons (81.8%) of women and 103 (70.1%) of men were overweight or obese.Conclusions. Health lifestyle behaviors in 40- to 60-year-old population need a proper intervention to improve the current situation.


2021 ◽  
Vol 5 (9) ◽  
pp. 52
Author(s):  
Pablo Campo-Prieto ◽  
Gustavo Rodríguez-Fuentes ◽  
José Mª Cancela-Carral

Life expectancy has increased in recent years. Physical activity has been postulated as a key element in active aging strategies. However, adherence to physical exercise programs has traditionally been low among the elderly, and the current situation of the COVID-19 pandemic has added extra impediments. Immersive virtual reality (IVR) devices could motivate this population to practice exercise. This study aimed to analyse the use of IVR exergames as a tool to facilitate physical exercise in older people. Four healthy older adults (males, 65–77 years) participated in the study. They carried out two exergaming sessions with HTC Vive ProTM. Outcomes were evaluated using the Simulator Sickness Questionnaire (SSQ), System Usability Scale (SUS), Game Experience Questionnaire (GEQ post-game module), an ad hoc satisfaction questionnaire, and perceived effort. All participants completed the sessions without adverse effects, with no SSQ symptoms reported. SUS scores were high in both sessions (SUS > 85/100). Post-game GEQ scores were 3.08–3.41/4 (positive experiences) and 0.08–0.16/4 (negative experiences). Opinions showed high levels of satisfaction with the experience. Exergaming programs, based on commercial head-mounted displays, are a feasible alternative to traditional senior exercise, and could be a solution to the current situation that has arisen from the impact of the COVID-19 pandemic.


2005 ◽  
Vol 13 (4) ◽  
pp. 179-184
Author(s):  
Katharina Meyer ◽  
Linda Rezny ◽  
Andreas E. Stuck

JAMA ◽  
1966 ◽  
Vol 197 (11) ◽  
pp. 891-893 ◽  
Author(s):  
L. P. Novak

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