Computer-Based Simulation Training in Surgery

2008 ◽  
Vol 19 (2) ◽  
pp. 81-89
Author(s):  
Neal E. Seymour
2011 ◽  
Vol 75 (6) ◽  
pp. 113 ◽  
Author(s):  
Lindsay B. Curtin ◽  
Laura A. Finn ◽  
Quinn A. Czosnowski ◽  
Craig B. Whitman ◽  
Michael J. Cawley

2014 ◽  
Vol 14 (1) ◽  
Author(s):  
Akan Karakuş ◽  
Latif Duran ◽  
Yücel Yavuz ◽  
Levent Altintop ◽  
Fatih Çalişkan

2019 ◽  
Vol 73 (2) ◽  
pp. 455-470 ◽  
Author(s):  
Randy Billard ◽  
Jennifer Smith ◽  
Brian Veitch

Lifeboats are essential life-saving equipment for all types of water-going vessels and offshore platforms. Lifeboat simulators have been created specifically for offshore personnel to practice in conditions that are normally too risky for live training. As simulation training is a relatively new alternative, there is a need to assess how training performed with a simulator compares with conventional training. This study was performed to evaluate how skills acquired with different training approaches transferred to an emergency scenario. Over a period of one year, participants received quarterly training in one of three ways: using live boats, computer-based training or a simulator. Following training, participants were evaluated on their ability to launch and manoeuvre a lifeboat in a plausible emergency. The study results suggest a benefit to performing training with realistic lifeboat controls and practicing using representative emergency scenarios. Insights are provided on how training can be modified to increase competence.


Author(s):  
Vincent F. Mancuso ◽  
Katherine Hamilton ◽  
Rachel Tesler ◽  
Susan Mohammed ◽  
Michael McNeese

The increased use of simulations in training and education has heightened the need among researchers and practitioners to better understand how simulations impact learning. Given the dearth of empirical research in this area, the purpose of this study was to test the effect of fantasy, one of the most popular attributes of simulations, on multiple outcomes of learning. Data were collected using an experimental design in which the type of fantasy was manipulated (endogenous, exogenous, and no fantasy). Participants included 60 undergraduate teams performing an emergency crisis management simulation. The results of the study showed that fantasy, regardless of type, was a significant predictor of affective learning outcomes. On the other hand, fantasy did not significantly predict behavioral learning outcomes. The authors discuss the implications of these findings for the design and implementation of ludic simulations as well as recommendations for future research.


Author(s):  
M. Marko ◽  
A. Leith ◽  
D. Parsons

The use of serial sections and computer-based 3-D reconstruction techniques affords an opportunity not only to visualize the shape and distribution of the structures being studied, but also to determine their volumes and surface areas. Up until now, this has been done using serial ultrathin sections.The serial-section approach differs from the stereo logical methods of Weibel in that it is based on the Information from a set of single, complete cells (or organelles) rather than on a random 2-dimensional sampling of a population of cells. Because of this, it can more easily provide absolute values of volume and surface area, especially for highly-complex structures. It also allows study of individual variation among the cells, and study of structures which occur only infrequently.We have developed a system for 3-D reconstruction of objects from stereo-pair electron micrographs of thick specimens.


Author(s):  
Nestor J. Zaluzec

The Information SuperHighway, Email, The Internet, FTP, BBS, Modems, : all buzz words which are becoming more and more routine in our daily life. Confusing terminology? Hopefully it won't be in a few minutes, all you need is to have a handle on a few basic concepts and terms and you will be on-line with the rest of the "telecommunication experts". These terms all refer to some type or aspect of tools associated with a range of computer-based communication software and hardware. They are in fact far less complex than the instruments we use on a day to day basis as microscopist's and microanalyst's. The key is for each of us to know what each is and how to make use of the wealth of information which they can make available to us for the asking. Basically all of these items relate to mechanisms and protocols by which we as scientists can easily exchange information rapidly and efficiently to colleagues in the office down the hall, or half-way around the world using computers and various communications media. The purpose of this tutorial/paper is to outline and demonstrate the basic ideas of some of the major information systems available to all of us today. For the sake of simplicity we will break this presentation down into two distinct (but as we shall see later connected) areas: telecommunications over conventional phone lines, and telecommunications by computer networks. Live tutorial/demonstrations of both procedures will be presented in the Computer Workshop/Software Exchange during the course of the meeting.


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