Tracking-Task Performance during Heat Stress Simulating Cockpit Conditions in High-Performance Aircraft

Ergonomics ◽  
1979 ◽  
Vol 22 (5) ◽  
pp. 549-555 ◽  
Author(s):  
SARAH A. NUNNELEY ◽  
PATRICK J. DOWD ◽  
LOREN G. MYHRE ◽  
RICHARD F. STRIBLEY ◽  
RICHARD C. MCNEE
Nutrients ◽  
2019 ◽  
Vol 11 (4) ◽  
pp. 768 ◽  
Author(s):  
Corinne Cannavale ◽  
Kelsey Hassevoort ◽  
Caitlyn Edwards ◽  
Sharon Thompson ◽  
Nicholas Burd ◽  
...  

Dietary carotenoids, plant pigments with anti-oxidant properties, accumulate in neural tissue and are often found in lower concentrations among individuals with obesity. Given previous evidence of negative associations between excess adiposity and memory, it is possible that greater carotenoid status may confer neuroprotective effects among persons with overweight or obesity. This study aimed to elucidate relationships between carotenoids assessed in diet, serum, and the macula (macular pigment optical density (MPOD)) and relational memory among adults who are overweight or obese. Adults aged 25–45 years (N = 94) completed a spatial reconstruction task. Task performance was evaluated for accuracy of item placement during reconstruction relative to the location of the item during the study phase. Dietary carotenoids were assessed using 7-day diet records. Serum carotenoids were measured using high-performance liquid chromatography. Hierarchical linear regression analyses were used to determine the relationship between carotenoids and task performance. Although initial correlations indicated that dietary lutein, beta-carotene, and serum beta-carotene were positively associated with memory performance, these relationships were not sustained following adjustment for age, sex, and BMI. Serum lutein remained positively associated with accuracy in object binding and inversely related to misplacement error after controlling for covariates. Macular carotenoids were not related to memory performance. Findings from this study indicate that among the carotenoids evaluated, lutein may play an important role in hippocampal function among adults who are overweight or obese.


1971 ◽  
Vol 33 (3_suppl) ◽  
pp. 1335-1342 ◽  
Author(s):  
Daniel Gopher ◽  
Daniel Kahneman

A dichotic listening test was constructed which requires S to monitor a relevant message and to ignore a concurrent message presented to the other ear. The test has promising validity for predicting different criteria of proficiency in flying high-performance aircraft. An analysis of the most valid type of errors suggests that a change in an existing orientation is accompanied by a transient instability of selective attention. Most errors in continuous attention are omissions, which indicate a failure of the listening set. Intrusions, which indicate a failure of selectivity, are rare and their frequency is not correlated to flight criteria.


2021 ◽  
Vol 186 (Supplement_1) ◽  
pp. 198-204
Author(s):  
Shawnna M Chee ◽  
Veronica E Bigornia ◽  
Daniel L Logsdon

ABSTRACT Introduction The CogScreen-Aeromedical Edition (CogScreen-AE) is a computerized neurocognitive assessment screening tool developed for the Federal Aviation Administration as a rapid, reliable means of measuring neurocognitive deficiency in civilian airline pilots. This has potential use and assessment of military aviators flying high performance aircraft under extreme conditions; however, no data exist on how the dynamic flight environment affects CogScreen-AE scores. The objectives of this study were to determine what changes in performance on CogScreen-AE scores are seen post-flight in Naval Aviators flying high performance aircraft and to determine the potential for use of CogScreen-AE as a screening tool to evaluate degree of impairment, recovery from neurological illness, and return to duty status of a military aviator. Materials and Methods Repeated measures, within-subjects experimental design with three CogScreen-AE administrations—introduction session, preflight session, and postflight session. An experimental study group was exposed to dynamic flight between preflight and postflight sessions, while a control group flew a desktop computer flight simulator between sessions. Data were analyzed by mixed model ANOVA using Statistical Package for the Social Sciences to compare CogScreen-AE pre- and postflight performance on 5 composite scores of variables that account for 45% of the variance in predicting flight performance. Results Preflight versus postflight scores demonstrated no significant differences in performance attributable to flight in high performance aircraft. Conclusions The CogScreen-AE performance is shown to be consistent preflight to post-flight. These data show that CogScreen-AE may be a reliable clinical instrument for assessing aviators’ cognitive function with regard to return to flight duty decision-making. We anticipate future work in determining how CogScreen-AE can be utilized in the operational environment and documenting recovery from neurologic illness.


Author(s):  
Kristin Krahl ◽  
Mark W. Scerbo

The present study examined team performance on an adaptive pursuit tracking task with human-human and human-computer teams. The participants were randomly assigned to one of three team conditions where their partner was either a computer novice, computer expert, or human. Participants began the experiment with control over either the horizontal or vertical axis, but had the option of taking control of their teammate's axis if they achieved superior performance on the previous trial. A control condition was also run where a single participant controlled both axes. Performance was assessed by RMSE scores over 100 trials. The results showed that performance along the horizontal axis improved over the session regardless of the experimental condition, but the degree of improvement was dependent upon group assignment. Individuals working alone or paired with an expert computer maintained a high level of performance throughout the experiment. Those paired with a computer-novice or another human performed poorly initially, but eventually reached the level of those in the other conditions. The results showed that team training can be as effective as individual training, but that the quality of training is moderated by the skill level of one's teammate. Moreover, these findings suggest that task partitioning of high performance skills between a human and a computer is not only possible but may be considered a viable option in the design of adaptive systems.


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