scholarly journals EXPLORING OLDER ADULTS’ PERCEPTIONS OF PRESENCE AND IMMERSION IN DIVERSE VIRTUAL ENVIRONMENTS

2019 ◽  
Vol 3 (Supplement_1) ◽  
pp. S239-S240
Author(s):  
Walter R Boot ◽  
Andrew Dilanchian ◽  
Ronald Andringa

Abstract Virtual Reality (VR) holds great promise for enhancing the health, well-being, and skills of older adults. However, VR solutions must consider the age-related “digital divide;”many older adults have less experience and proficiency with a number of newer technologies, which may serve as a barrier. Older adults especially have less experience with virtual environments, an experience many younger adults have acquired through video gaming. This study compared younger and older adults’ perceptions of immersion and presence in a series of diverse virtual environments using the HTC Vive. Participants experienced a VR meditation task, “indoor" and “outdoor” navigation tasks, and a fast-paced action game. Importantly, younger and older adults reported similarly high experiences of immersion and presence within virtual environments, and contrary to expectations, older adults reported fewer symptoms of cybersickness. Results suggest VR as a promising tool to promote the health and well-being of older adults.

2017 ◽  
Vol 85 (4) ◽  
pp. 403-437 ◽  
Author(s):  
Justine Irving ◽  
Sandra Davis ◽  
Aileen Collier

Purpose can provide a sense of intentionality, guide behavior to achieve personal aims and living objectives, and may offer insight into how and why certain people remain healthy over time. A review of the literature sought to identify contemporary research pertaining to purpose and older adults. Thirty-one studies were selected for evaluation based on inclusion criteria. Research outcomes suggest that greater reported purpose is related to a range of better health and well-being outcomes for older adults. With few exceptions, the literature demonstrates that purpose declines with age. Nevertheless, the potential to experience purpose persists across the life span, by providing opportunities for older adults to continue contributing roles, participate in meaningful activities, and sustain their social value and sense of relevance. Further research could explore how purpose is experienced by the oldest-old age-group, those living within noncommunity settings, and people with age-related cognitive impairment such as dementia.


Author(s):  
Holly Corlett ◽  
Andrew K. MacLeod

Age-related changes in future-directed thinking may be important for well-being. Older and younger adults generated idiographic anticipated experiences for the next week, the next year, and the next 5–10 years, using an adapted fluency measure. Relative to younger adults, older adults maintained a focus on the immediate future but frequency of anticipated events declined for the medium and longer term. The presence of negative thoughts for those two more distant time periods was related to lower life satisfaction in older adults. Content differences in thoughts illustrated the differing concerns of the two groups. The results align broadly with previous findings in the literature on socioemotional selectivity theory.


2021 ◽  
Vol 8 ◽  
pp. 205566832110593
Author(s):  
Jennifer L. Campos ◽  
Graziella El-Khechen Richandi ◽  
Marge Coahran ◽  
Lindsey E. Fraser ◽  
Babak Taati ◽  
...  

Introduction Embodiment involves experiencing ownership over our body and localizing it in space and is informed by multiple senses (visual, proprioceptive and tactile). Evidence suggests that embodiment and multisensory integration may change with older age. The Virtual Hand Illusion (VHI) has been used to investigate multisensory contributions to embodiment, but has never been evaluated in older adults. Spatio-temporal factors unique to virtual environments may differentially affect the embodied perceptions of older and younger adults. Methods Twenty-one younger (18–35 years) and 19 older (65+ years) adults completed the VHI paradigm. Body localization was measured at baseline and again, with subjective ownership ratings, following synchronous and asynchronous visual-tactile interactions. Results Higher ownership ratings were observed in the synchronous relative to the asynchronous condition, but no effects on localization/drift were found. No age differences were observed. Localization accuracy was biased in both age groups when the virtual hand was aligned with the real hand, indicating a visual mislocalization of the virtual hand. Conclusions No age-related differences in the VHI were observed. Mislocalization of the hand in VR occurred for both groups, even when congruent and aligned; however, tactile feedback reduced localization biases. Our results expand the current understanding of age-related changes in multisensory embodiment within virtual environments.


2020 ◽  
Vol 4 (Supplement_1) ◽  
pp. 454-455
Author(s):  
Claire Growney ◽  
Tammy English

Abstract Certain emotion regulation (ER) strategies are often considered to be more or less demanding of cognitive resources. However, age-related differences in the perceptions of these demands are not yet understood. Older adults might perceive greater demands for certain strategies due to differences in cognitive ability and motivation to maintain emotional well-being. In the present study, we examined age and cognitive ability as predictors of perceived effort required to use ER strategies that span all families of the process model. A diverse sample of community participants (age 22-83) completed assessments of cognitive ability and perceived demands associated with ten ER strategies. Overall, response-focused strategies were rated as highest in demands whereas situation selection and savoring were perceived as least demanding. Older adults reported higher demands associated with situation selection, distraction, and detached reappraisal (but not positive reappraisal) compared with younger adults. Cognitive ability was not associated with perceived demands for ER strategies traditionally viewed as cognitively demanding (e.g., suppression). Rather, higher cognitive ability only predicted lower perceived demands for strategies often considered low in demand: situation selection and savoring. Perceived ER success was not consistently associated with age or cognitive demands. Results suggest that older adults view some, but not all, ER strategies as more demanding than younger adults do. The role of cognitive ability in age-related changes in ER may be more complex than previously expected. Notably, the lack of findings with perceived ER success suggest effort requirements associated with ER may not impede ability to successfully regulate across adulthood.


2021 ◽  
Vol 2 ◽  
Author(s):  
Andrew T. Dilanchian ◽  
Ronald Andringa ◽  
Walter R. Boot

Research is often focused on understanding barriers to the use and adoption of technology to support older adults’ (65+) instrumental activities of daily living (IADLs), such as communication, banking, and transportation. Less attention is paid to technology to support enhanced activities of daily living (EADLs), activities that enrich our daily lives, even though they have the potential to improve wellbeing, promote physical and emotional health, and reduce stress. Here, we explored how older adults interacted with commercial virtual reality (VR) to investigate the feasibility of using VR as an EADL support system. Older adults navigated different VR environments, including environments that were meditation, exploration, and game-oriented. Of particular interest was whether older adults (N = 20) psychologically experienced differing degrees of presence within virtual environments compared to younger adults (N = 20), and potential barriers to use as assessed by measures of workload and system usability. Given previously observed age-related differences in cybersickness, this was also assessed as a potential barrier. Compared to younger adults, older adults expressed a greater sense of presence in virtual environments, with nonsignificant differences in perceived workload and usability according to most measures. Contrary to expectations, older adults reported significantly less cybersickness compared to younger adults. Results suggest that VR is a promising means to support older adults’ EADLs.


Author(s):  
Patrick Klaiber ◽  
Jin H Wen ◽  
Anita DeLongis ◽  
Nancy L Sin

Abstract Objectives Past research has linked older age with greater emotional well-being and decreased reactivity to stressors, but it is unknown whether age-related advantages in emotional well-being are maintained in the wake of COVID-19. We examined age differences in exposure and affective reactivity to daily stressors and positive events in the first several weeks of the COVID-19 outbreak. Methods In March and April 2020, 776 adults from Canada and the United States aged 18–91 (mean age 45) years reported COVID-19 threats at baseline, then completed nightly surveys for 1 week about their daily stressors, positive events, and affect. Results Younger age predicted more concerns about the threat of COVID-19 across multiple domains, in addition to lower positive affect, higher negative affect, and less frequent positive events. Younger adults had more non-COVID-19 daily stressors and higher perceived control over stressors, but lower perceived coping efficacy than older adults. There were no age differences in the frequency of COVID-19 daily stressors nor perceived stressor severity. Younger adults had greater reductions in negative affect on days when more positive events occurred and greater increases in negative affect on days when non-COVID-19 stressors occurred. Age moderation was attenuated for negative affective reactivity to COVID-19 stressors. Age did not moderate positive affective reactivity to daily events. Discussion In the early weeks of the pandemic, older adults showed better emotional well-being and less reactivity to stressors but did not differ from younger adults in their exposure to COVID-19 stressors. Additionally, younger adults benefited more from positive events.


2021 ◽  
Author(s):  
Linda Truong

The dual mechanisms of control framework proposes that age-related declines in cognitive control are due to deficits with continuous goal maintenance (proactive control). Older adults default instead to another form of control (reactive control). In contrast to these declines, older adults demonstrate preserved emotional processing. According to the socioemotional selectivity theory, perceived time constraints related to advancing age results in emotional regulation goals in which older adults prioritize positive well-being or mood. To achieve this, they devote more cognitive resources and pay greater attention to positive versus negative information (“positivity effects”) than younger adults. Research on the interactions between cognitive control and emotion is increasing but work focused on the interactions in older adults is limited. Thus, it is unknown how older adults' emotional goals may influence their goal maintenance deficits. This study manipulated mood and emotional face stimuli to examine whether these factors affect age differences in cognitive control between younger (ages 18-30) and older adults (ages 65+). Experiment 1 induced neutral or negative moods prior to a cognitive control task (the standard letter AX-CPT task). Results indicated typical patterns of proactive control in younger adults and reactive control in older adults that did not vary substantially by mood. Experiment 2 examined the effects of neutral, negative, and positive mood inductions on a less cognitively demanding version of the AX-CPT (with face cues as contextual information). Results showed evidence of enhanced proactive control in older adults that was comparable to that of younger adults across all mood conditions, although this was limited to response time data. Additionally, there was evidence of small mood effects on cognitive control. Finally, Experiment 3 examined the effect of positive, negative, and neutral contextual information (face cues) on older adults' cognitive control performance using a different variant of the AX-CPT (face AX-CPT). Results indicated strong engagement in reactive control that did not vary by the emotionality of the contextual information. Together, the results of this study suggest that older adults’ proactive control patterns are affected by the task demands of the AX-CPT, but there is less evidence of mood or emotional stimuli effects.


2019 ◽  
Author(s):  
Debbie Marianne Yee ◽  
Sarah L Adams ◽  
Asad Beck ◽  
Todd Samuel Braver

Motivational incentives play an influential role in value-based decision-making and cognitive control. A compelling hypothesis in the literature suggests that the brain integrates the motivational value of diverse incentives (e.g., motivational integration) into a common currency value signal that influences decision-making and behavior. To investigate whether motivational integration processes change during healthy aging, we tested older (N=44) and younger (N=54) adults in an innovative incentive integration task paradigm that establishes dissociable and additive effects of liquid (e.g., juice, neutral, saltwater) and monetary incentives on cognitive task performance. The results reveal that motivational incentives improve cognitive task performance in both older and younger adults, providing novel evidence demonstrating that age-related cognitive control deficits can be ameliorated with sufficient incentive motivation. Additional analyses revealed clear age-related differences in motivational integration. Younger adult task performance was modulated by both monetary and liquid incentives, whereas monetary reward effects were more gradual in older adults and more strongly impacted by trial-by-trial performance feedback. A surprising discovery was that older adults shifted attention from liquid valence toward monetary reward throughout task performance, but younger adults shifted attention from monetary reward toward integrating both monetary reward and liquid valence by the end of the task, suggesting differential strategic utilization of incentives. Together these data suggest that older adults may have impairments in incentive integration, and employ different motivational strategies to improve cognitive task performance. The findings suggest potential candidate neural mechanisms that may serve as the locus of age-related change, providing targets for future cognitive neuroscience investigations.


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