Air Combat Intelligent Assistant Decision-Making Sample Data Cultivation Method

Author(s):  
Xiang Lei ◽  
Zhixiang Chen ◽  
Jianwen Hu ◽  
Benchi Wang
2021 ◽  
Vol 2021 ◽  
pp. 1-19
Author(s):  
Xie Lei ◽  
Ding Dali ◽  
Wei Zhenglei ◽  
Xi Zhifei ◽  
Tang Andi

To improve the accuracy and real-time performance of autonomous decision-making by the unmanned combat aerial vehicle (UCAV), a decision-making method combining the dynamic relational weight algorithm and moving time strategy is proposed, and trajectory prediction is added to maneuver decision-making. Considering the lack of continuity and diversity of air combat situation reflected by the constant weight in situation assessment, a dynamic relational weight algorithm is proposed to establish an air combat situation system and adjust the weight according to the current situation. Based on the dominance function, this method calculates the correlation degree of each subsituation and the total situation. According to the priority principle and information entropy theory, the hierarchical fitting function is proposed, the association expectation is calculated by using if-then rules, and the weight is dynamically adjusted. In trajectory prediction, the online sliding input module is introduced, and the long- and short-term memory (LSTM) network is used for real-time prediction. To further improve the prediction accuracy, the adaptive boosting (Ada) method is used to build the outer frame and compare with three traditional prediction networks. The results show that the prediction accuracy of Ada-LSTM is better. In the decision-making method, the moving time optimization strategy is adopted. To solve the problem of timeliness and optimization, each control variable is divided into 9 gradients, and there are 729 control schemes in the control sequence. Through contrast pursuit simulation experiments, it is verified that the maneuver decision method combining the dynamic relational weight algorithm and moving time strategy has a better accuracy and real-time performance. In the case of using prediction and not using prediction, the adaptive countermeasure simulation is carried out with the current more advanced Bayesian inference maneuvering decision-making scheme. The results show that the UCAV maneuvering decision-making ability combined with accurate prediction is better.


2021 ◽  
pp. 4881-4891
Author(s):  
Yue Li ◽  
Wei Han ◽  
Weiguo Zhong ◽  
Jiazheng Ji ◽  
Wanhui Mu

Electronics ◽  
2018 ◽  
Vol 7 (11) ◽  
pp. 279 ◽  
Author(s):  
Xianbing Zhang ◽  
Guoqing Liu ◽  
Chaojie Yang ◽  
Jiang Wu

With the development of information technology, the degree of intelligence in air combat is increasing, and the demand for automated intelligent decision-making systems is becoming more intense. Based on the characteristics of over-the-horizon air combat, this paper constructs a super-horizon air combat training environment, which includes aircraft model modeling, air combat scene design, enemy aircraft strategy design, and reward and punishment signal design. In order to improve the efficiency of the reinforcement learning algorithm for the exploration of strategy space, this paper proposes a heuristic Q-Network method that integrates expert experience, and uses expert experience as a heuristic signal to guide the search process. At the same time, heuristic exploration and random exploration are combined. Aiming at the over-the-horizon air combat maneuver decision problem, the heuristic Q-Network method is adopted to train the neural network model in the over-the-horizon air combat training environment. Through continuous interaction with the environment, self-learning of the air combat maneuver strategy is realized. The efficiency of the heuristic Q-Network method and effectiveness of the air combat maneuver strategy are verified by simulation experiments.


Author(s):  
Ruikun Luo ◽  
Na Du ◽  
Kevin Y. Huang ◽  
X. Jessie Yang

Human-autonomy teaming is a major emphasis in the ongoing transformation of future work space wherein human agents and autonomous agents are expected to work as a team. While the increasing complexity in algorithms empowers autonomous systems, one major concern arises from the human factors perspective: Human agents have difficulty deciphering autonomy-generated solutions and increasingly perceive autonomy as a mysterious black box. The lack of transparency could lead to the lack of trust in autonomy and sub-optimal team performance (Chen and Barnes, 2014; Endsley, 2017; Lyons and Havig, 2014; de Visser et al., 2018; Yang et al., 2017). In response to this concern, researchers have investigated ways to enhance autonomy transparency. Existing human factors research on autonomy transparency has largely concentrated on conveying automation reliability or likelihood/(un)certainty information (Beller et al., 2013; McGuirl and Sarter, 2006; Wang et al., 2009; Neyedli et al., 2011). Providing explanations of automation’s behaviors is another way to increase transparency, which leads to higher performance and trust (Dzindolet et al., 2003; Mercado et al., 2016). Specifically, in the context of automated vehicles, studies have showed that informing the drivers of the reasons for the action of automated vehicles decreased drivers’ anxiety, increased their sense of control, preference and acceptance (Koo et al., 2014, 2016; Forster et al., 2017). However, the studies mentioned above largely focused on conveying simple likelihood information or used hand-drafted explanations, with only few exceptions (e.g.(Mercado et al., 2016)). Further research is needed to examine potential design structures of transparency autonomy. In the present study, we wish to propose an option-centric explanation approach, inspired by the research on design rationale. Design rationale is an area of design science focusing on the “representation for explicitly documenting the reasoning and argumentation that make sense of a specific artifact (MacLean et al., 1991)”. The theoretical underpinning for design rationale is that for designers what is important is not just the specific artifact itself but its other possibilities – why an artifact is designed in a particular way compared to how it might otherwise be. We aim to evaluate the effectiveness of the option-centric explanation approach on trust, dependence and team performance. We conducted a human-in-the-loop experiment with 34 participants (Age: Mean = 23.7 years, SD = 2.88 years). We developed a simulated game Treasure Hunter, where participants and an intelligent assistant worked together to uncover a map for treasures. The intelligent assistant’s ability, intent and decision-making rationale was conveyed in the option-centric rationale display. The experiment used a between-subject design with an independent variable – whether the option-centric rationale explanation was provided. The participants were randomly assigned to either of the two explanation conditions. Participants’ trust to the intelligent assistant, confidence of accomplishing the experiment without the intelligent assistant, and workload for the whole session were collected, as well as their scores for each map. The results showed that by conveying the intelligent assistant’s ability, intent and decision-making rationale in the option-centric rationale display, participants had higher task performance. With the display of all the options, participants had a better understanding and overview of the system. Therefore, they could utilize the intelligent assistant more appropriately and earned a higher score. It is notable that every participant only played 10 maps during the whole session. The advantages of option-centric rationale display might be more apparent if more rounds are played in the experiment session. Although not significant at the .05 level, there seems to be a trend suggesting lower levels of workload when the rationale explanation displayed. Our study contributes to the study of human-autonomy teaming by considering the important role of explanation display. It can help human operators build appropriate trust and improve the human-autonomy team performance.


Entropy ◽  
2020 ◽  
Vol 22 (3) ◽  
pp. 279 ◽  
Author(s):  
Tongle Zhou ◽  
Mou Chen ◽  
Yuhui Wang ◽  
Jianliang He ◽  
Chenguang Yang

To improve the effectiveness of air combat decision-making systems, target intention has been extensively studied. In general, aerial target intention is composed of attack, surveillance, penetration, feint, defense, reconnaissance, cover and electronic interference and it is related to the state of a target in air combat. Predicting the target intention is helpful to know the target actions in advance. Thus, intention prediction has contributed to lay a solid foundation for air combat decision-making. In this work, an intention prediction method is developed, which combines the advantages of the long short-term memory (LSTM) networks and decision tree. The future state information of a target is predicted based on LSTM networks from real-time series data, and the decision tree technology is utilized to extract rules from uncertain and incomplete priori knowledge. Then, the target intention is obtained from the predicted data by applying the built decision tree. With a simulation example, the results show that the proposed method is effective and feasible for state prediction and intention recognition of aerial targets under uncertain and incomplete information. Furthermore, the proposed method can make contributions in providing direction and aids for subsequent attack decision-making.


2020 ◽  
Vol 139 ◽  
pp. 105732 ◽  
Author(s):  
Farouk Belkadi ◽  
Mohamed Anis Dhuieb ◽  
José Vicente Aguado ◽  
Florent Laroche ◽  
Alain Bernard ◽  
...  

IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 11624-11634
Author(s):  
Yingying Ma ◽  
Guoqiang Wang ◽  
Xiaoxuan Hu ◽  
He Luo ◽  
Xing Lei

2017 ◽  
Vol 67 (5) ◽  
pp. 523 ◽  
Author(s):  
Jungmok Ma

<p>Constrained target clustering (CTC) is proposed to support the targeting decision-making in the network centric warfare environment. When area targets are detected by sensors, it is required to decide the points at which a missile or bomb is aimed to achieve operational goals. CTC can determine the optimal numbers and positions of aiming points by transforming the targeting problem into clustering-based optimisation problems. The CTC formulations include objective functions and constraints in consideration of area targets, protected objects, target-level background information, lethal radius, and required damage rate. The numerical example shows how to apply the CTC formulation given a sample data set. In order to compare the effects of different constraints, the demonstration explores from an unconstraint problem to constrained problems by adding constraints. The results show that CTC can effectively decide the aiming points with consideration of both targets and capabilities of friendly weapons, and serve as a targeting decision support system in the network centric warfare environment.</p>


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