Research on Key Algorithms of Visual Simulation System for Surface Dust Concentration in Virtual Campus

Author(s):  
Xiaomei Hu ◽  
Mingnan Zhang ◽  
Yilin Li ◽  
Hefang Yu
2012 ◽  
Vol 566 ◽  
pp. 628-632
Author(s):  
Ming Xiao Dong ◽  
Li Juan Sun ◽  
Cui Lan Zhu ◽  
Ming Tao Su ◽  
Jun Ru Tian ◽  
...  

This paper designed the design scheme of a visual simulation system for tower cranes, and described the methods of modeling scene and manufacturing texture according to the characteristics of Multigen Creator software and Vega virtual software. The five model optimization techniques including levels of detail technique, instancing technique, removing redundant faces, billboard technique and external reference were discussed in the modeling process. In order to improve system running speed, the methods of reducing the face number of the models and save memory spaces were investigated. Scene driving was realized in programming environment of VC++ software. Finally the scene modeling and driving of visual simulation system for tower cranes were completed.


2021 ◽  
Vol 2083 (3) ◽  
pp. 032057
Author(s):  
Shicong Lin ◽  
Xin Tang ◽  
Wanlin Lu ◽  
Zehui Liu

Abstract UAV-borne missile is effective weapon to attack enemy ground targets. It is expensive, costly and difficult to live-fire drill. Using virtual training instead of actual training can greatly improve the training efficiency and the combat effectiveness. The article regards the operation training of a certain type of UAV-borne missile shooting training as the research object, based on the development of a visual simulation system for UAV-borne missile, uses the object-oriented design method to design a virtual training system based on LabVIEW. The system can realize the shooting operation training of trainees in a virtual environment, and achieve the goals of reduce training costs; improve training efficiency and shorten training period.


2014 ◽  
Vol 687-691 ◽  
pp. 4101-4104
Author(s):  
Xi Zhe Peng

Large area real terrain modeling is the key technology in visual simulation system. This thesis discusses the terrain modeling technology based on the GeoTIFF data, which transform the GeoTIFF data to DEM using the Global Mapper. And then, the three dimensional terrain models are established through Creator environment, the real terrain modeling is implemented quickly.


2017 ◽  
Author(s):  
A. P. Sergeev ◽  
D. A. Tarasov ◽  
A. G. Buevich ◽  
A. V. Shichkin ◽  
A. G. Tyagunov ◽  
...  

2012 ◽  
Vol 263-266 ◽  
pp. 1809-1812
Author(s):  
Nan Xie

The advances in the study of three dimensional (3D) interactive visualization techniques in hydraulic engineering are reviewed. Main contents, key technologies and the difficulties with their solutions in the application of 3D interactive visualization techniques to water conservancy works are analyzed and summarized. A true 3D visual simulation system prototype for large-scale water conservancy project was built. A framework for building 3D visual simulation system for complex field data in hydraulic engineering is presented to illustrate potentiality and effectiveness of 3D visualization techniques for hydraulic engineering. Aspects like navigation and presentations of complex field data with spatial dependence are presented.


2013 ◽  
Vol 579-580 ◽  
pp. 749-753
Author(s):  
Xiao Jing Wan ◽  
Wen Lei Sun ◽  
Qing Yu

From the start of the key technology of 3D model creating, motion simulation, visualization and interaction of roaming, and elaborates the development method of visual simulation system of virtual wind farm. this article achieved that the system not only can realize real-time roaming interaction between participants and 3D simulation system, and can simulate the interaction between the wind turbine and wind field, but also will be the application of VR technology in the dynamic analysis, processing and analysis result, enhance product development from degree and gain a higher level of details.


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