A Data Visualization Virtual Environment Supported by Augmented Reality

Author(s):  
Claudio Kirner ◽  
Tereza G. Kirner
2021 ◽  
Author(s):  
Pareena Padwal ◽  
Yashpreet Singh ◽  
Jeetesh Singh ◽  
Suvarna Pansambal

2020 ◽  
Vol 5 (19) ◽  
pp. 104-122
Author(s):  
Azzan Amin ◽  
Haslina Arshad ◽  
Ummul Hanan Mohamad

Data visualization is viewed as a significant element in data analysis and communication. As the data engagement becomes more and more complex, visual presentation of data does help users understand the data. So far, two-dimensional (2D) data visuals are often used for the data visualization process, but the lack of depth dimension leads to inefficient and limited understanding of the data. Therefore, the effectiveness of augmented reality (AR) in data visualization was studied through the development of an AR Data Visualization application using E-commerce data. Machine learning models are also involved in the development of this AR application for the provision of data using predictive analysis functions. To provide quality E-commerce data and an optimal machine learning model, the data science process is carried out using the python programming language. The E-commerce data selected for this study is open data taken through the Kaggle Website. This database has 9994 data numbers and 21 attributes. This AR data visualization application will make it easier for users to understand the E-commerce data in-depth through the use of AR technology and be able to visualize the forecasts for sales profit based on the algorithm model "Auto-Regressive Integrated Moving Average" (ARIMA).


2013 ◽  
Vol 3 (3) ◽  
pp. 1
Author(s):  
Renan Augusto Dembogurski ◽  
Bruno José Dembogurski ◽  
José Luiz Ribeiro De Souza Filho ◽  
Dhiego Oliveira Sad ◽  
Rodrigo De Souza Silva ◽  
...  

This paper presents an application that allows the generation of virtual terrains interactively, using augmented reality markers. This application also allows the user to navigate in the generated virtual environment. To demonstrate how the process is done, a terrain generation scenario was chosen. Virtual objects were augmented using markers and the detection is done through the ARToolKit framework. A particle system was used to simulate deformation to better incorporate the needs of terrain generation. The deformation itself follows an interparticle force between the particles attached to a movable physical marker and the particles attached to a fixed multi-marker representing the mesh. A viscous force is also used to generate a plastic material effect ensuring permanent deformation. The resulting application although conceptually simple and easy to use, can produce an immersive output environment that the user can freely navigate.


2019 ◽  
Vol 11 (9) ◽  
pp. 2658 ◽  
Author(s):  
Pilaiwan Phupattanasilp ◽  
Sheau-Ru Tong

Benefitted by the Internet of Things (IoT), visualization capabilities facilitate the improvement of precision farming, especially in dynamic indoor planting. However, conventional IoT data visualization is usually carried out in offsite and textual environments, i.e., text and number, which do not promote a user’s sensorial perception and interaction. This paper introduces the use of augmented reality (AR) as a support to IoT data visualization, called AR-IoT. The AR-IoT system superimposes IoT data directly onto real-world objects and enhances object interaction. As a case study, this system is applied to crop monitoring. Multi-camera, a non-destructive and low-cost imaging platform of the IoT, is connected to the internet and integrated into the system to measure the three-dimensional (3D) coordinates of objects. The relationships among accuracy, object coordinates, augmented information (e.g., virtual objects), and object interaction are investigated. The proposed system shows a great potential to integrate IoT data with AR resolution, which will effectively contribute to updating precision agricultural techniques in an environmentally sustainable manner.


2016 ◽  
Vol 8 (2) ◽  
pp. 60-68 ◽  
Author(s):  
Igor D.D. Curcio ◽  
Anna Dipace ◽  
Anita Norlund

Abstract The purpose of this article is to highlight the state of the art of virtual reality, augmented reality, mixed reality technologies and their applications in formal education. We also present a selected list of case studies that prove the utility of these technologies in the context of formal education. Furthermore, as byproduct, the mentioned case studies show also that, although the industry is able to develop very advanced virtual environment technologies, their pedagogical implications are strongly related to a well-designed theoretical framework.


2019 ◽  
Vol 19 (1) ◽  
Author(s):  
Ashraf Ayoub ◽  
Yeshwanth Pulijala

Abstract Background Virtual reality is the science of creating a virtual environment for the assessment of various anatomical regions of the body for the diagnosis, planning and surgical training. Augmented reality is the superimposition of a 3D real environment specific to individual patient onto the surgical filed using semi-transparent glasses to augment the virtual scene.. The aim of this study is to provide an over view of the literature on the application of virtual and augmented reality in oral & maxillofacial surgery. Methods We reviewed the literature and the existing database using Ovid MEDLINE search, Cochran Library and PubMed. All the studies in the English literature in the last 10 years, from 2009 to 2019 were included. Results We identified 101 articles related the broad application of virtual reality in oral & maxillofacial surgery. These included the following: Eight systematic reviews, 4 expert reviews, 9 case reports, 5 retrospective surveys, 2 historical perspectives, 13 manuscripts on virtual education and training, 5 on haptic technology, 4 on augmented reality, 10 on image fusion, 41 articles on the prediction planning for orthognathic surgery and maxillofacial reconstruction. Dental implantology and orthognathic surgery are the most frequent applications of virtual reality and augmented reality. Virtual planning improved the accuracy of inserting dental implants using either a statistic guidance or dynamic navigation. In orthognathic surgery, prediction planning and intraoperative navigation are the main applications of virtual reality. Virtual reality has been utilised to improve the delivery of education and the quality of training in oral & maxillofacial surgery by creating a virtual environment of the surgical procedure. Haptic feedback provided an additional immersive reality to improve manual dexterity and improve clinical training. Conclusion Virtual and augmented reality have contributed to the planning of maxillofacial procedures and surgery training. Few articles highlighted the importance of this technology in improving the quality of patients’ care. There are limited prospective randomized studies comparing the impact of virtual reality with the standard methods in delivering oral surgery education.


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