Mobile manipulation of humanoid robots -control method for accurate manipulation

Author(s):  
Y. Nishihama ◽  
K. Inoue ◽  
T. Arai ◽  
Y. Mae
2019 ◽  
Vol 9 (13) ◽  
pp. 2657 ◽  
Author(s):  
Fangzhou Zhao ◽  
Junyao Gao

Humanoid robots are expected to have broad applications due to their biped mobility and human-like shape. To increase the walking speed, it is necessary to increase the power for driving the joints of legs. However, the resulting mass increasing of the legs leads to a rotational slip when a robot is walking fast. In this paper, a 3D three-mass model is proposed, in which both the trunk and thighs are regarded as an inverted pendulum, and the shanks and feet are considered as mass-points under no constraints with the trunk. Then based on the model, a friction constraint method is proposed to plan the trajectory of the swing leg in order to achieve the fastest walking speed without any rotational slip. Furthermore, the compensation for zero-moment point (ZMP) is calculated based on the 3D three-mass model, and the hip trajectory is obtained based on the compensated ZMP trajectory by using the preview control method, thus improving the robot’s overall ZMP follow-up effect. This planning method involves simple calculations but reliable results. Finally, simulations confirm that the rotational slip is avoided while stable and fast walking is realized, with free joints of the waist and arms, which then could be planned for other tasks.


2012 ◽  
Vol 09 (02) ◽  
pp. 1250008 ◽  
Author(s):  
TEPPEI TSUJITA ◽  
ATSUSHI KONNO ◽  
SHUNSUKE KOMIZUNAI ◽  
YUKI NOMURA ◽  
TOMOYA MYOJIN ◽  
...  

In order to exert a large force on an environment, it is effective to apply impulsive force. We describe the motions in which tasks are performed by applying impulsive force as "impact motions." This paper proposes a way to generate impact motions for humanoid robots to exert a large force and the feedback control method for driving a nail robustly. The impact motion is optimized based on a three dimensional model using sequential quadratic programming (SQP). In this research, a nailing task is taken as an example of impact motion. A dominant parameter for driving a nail strongly is revealed and motions which maximize the parameter are generated considering the robot's postural stability. In order to evaluate the proposed scheme, a life-sized humanoid robot drives nails into a plate made of chemical wood. The optimized motion is compared with a motion designed heuristically by a human. Average driving depth is clearly increased by the proposed method.


2004 ◽  
Vol 01 (01) ◽  
pp. 175-198 ◽  
Author(s):  
ROBERT O. AMBROSE ◽  
CATHERINE G. AMBROSE

The primate order of animals is investigated for clues in the design of humanoid robots. The pursuit is directed with a theory that kinematics, musculature, perception, and cognition can be optimized for specific tasks by varying the proportions of limbs, and in particular, the points of branching in kinematic trees such as the primate skeleton. Called the Bifurcated Chain Hypothesis, the theory is that the branching proportions found in humans may be superior to other animals and primates for the tasks of dexterous manipulation and other human specialties. The primate taxa are defined, contemporary primate evolution hypotheses are critiqued, and variations within the order are noted. The kinematic branching points of the torso, limbs and fingers are studied for differences in proportions across the order, and associated with family and genus capabilities and behaviors. The human configuration of a long waist, long neck, and short arms is graded using a kinematic workspace analysis and a set of design axioms for mobile manipulation robots. It scores well. The re-emergence of the human waist, seen in early prosimians and monkeys for arboreal balance, but lost in the terrestrial pongidae, is postulated as benefiting human dexterity. The human combination of an articulated waist and neck will be shown to enable the use of smaller arms, achieving greater regions of workspace dexterity than the larger limbs of gorillas and other hominoidea.


2021 ◽  
Vol 15 ◽  
Author(s):  
Qiubo Zhong ◽  
Yaoyun Li ◽  
Caiming Zheng ◽  
Tianyao Shen

The implementation of low-energy cooperative movements is one of the key technologies for the complex control of the movements of humanoid robots. A control method based on optimal parameters is adopted to optimize the energy consumption of the cooperative movements of two humanoid robots. A dynamic model that satisfies the cooperative movements is established, and the motion trajectory of two humanoid robots in the process of cooperative manipulation of objects is planned. By adopting the control method with optimal parameters, the parameters optimization of the energy consumption index function is performed and the stability judgment index of the robot in the movement process is satisfied. Finally, the effectiveness of the method is verified by simulations and experimentations.


2021 ◽  
Vol 8 ◽  
Author(s):  
Junhyeok Ahn ◽  
Steven Jens Jorgensen ◽  
Seung Hyeon Bang ◽  
Luis Sentis

We propose a locomotion framework for bipedal robots consisting of a new motion planning method, dubbed trajectory optimization for walking robots plus (TOWR+), and a new whole-body control method, dubbed implicit hierarchical whole-body controller (IHWBC). For versatility, we consider the use of a composite rigid body (CRB) model to optimize the robot’s walking behavior. The proposed CRB model considers the floating base dynamics while accounting for the effects of the heavy distal mass of humanoids using a pre-trained centroidal inertia network. TOWR+ leverages the phase-based parameterization of its precursor, TOWR, and optimizes for base and end-effectors motions, feet contact wrenches, as well as contact timing and locations without the need to solve a complementary problem or integer program. The use of IHWBC enforces unilateral contact constraints (i.e., non-slip and non-penetration constraints) and a task hierarchy through the cost function, relaxing contact constraints and providing an implicit hierarchy between tasks. This controller provides additional flexibility and smooth task and contact transitions as applied to our 10 degree-of-freedom, line-feet biped robot DRACO. In addition, we introduce a new open-source and light-weight software architecture, dubbed planning and control (PnC), that implements and combines TOWR+ and IHWBC. PnC provides modularity, versatility, and scalability so that the provided modules can be interchanged with other motion planners and whole-body controllers and tested in an end-to-end manner. In the experimental section, we first analyze the performance of TOWR+ using various bipeds. We then demonstrate balancing behaviors on the DRACO hardware using the proposed IHWBC method. Finally, we integrate TOWR+ and IHWBC and demonstrate step-and-stop behaviors on the DRACO hardware.


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