Realtime Hand Landmark Tracking to Aid Development of a Prosthetic Arm for Reach and Grasp Motions

Author(s):  
Alice James ◽  
Avishkar Seth ◽  
Subhas Mukhopadhyay
2021 ◽  
Vol 12 (1) ◽  
Author(s):  
Hamidreza Abbaspourazad ◽  
Mahdi Choudhury ◽  
Yan T. Wong ◽  
Bijan Pesaran ◽  
Maryam M. Shanechi

AbstractMotor function depends on neural dynamics spanning multiple spatiotemporal scales of population activity, from spiking of neurons to larger-scale local field potentials (LFP). How multiple scales of low-dimensional population dynamics are related in control of movements remains unknown. Multiscale neural dynamics are especially important to study in naturalistic reach-and-grasp movements, which are relatively under-explored. We learn novel multiscale dynamical models for spike-LFP network activity in monkeys performing naturalistic reach-and-grasps. We show low-dimensional dynamics of spiking and LFP activity exhibited several principal modes, each with a unique decay-frequency characteristic. One principal mode dominantly predicted movements. Despite distinct principal modes existing at the two scales, this predictive mode was multiscale and shared between scales, and was shared across sessions and monkeys, yet did not simply replicate behavioral modes. Further, this multiscale mode’s decay-frequency explained behavior. We propose that multiscale, low-dimensional motor cortical state dynamics reflect the neural control of naturalistic reach-and-grasp behaviors.


Author(s):  
Akin Tatoglu ◽  
Claudio Campana

Unmanned Aerial Vehicles (UAV) are commonly used for robotics research and industrial purposes. Most of the autonomous applications use visual sensors and inertial measurement units for localization. Design constraints of such systems are defined considering smooth operation requirements such as indoor environments without external forces where input tracking signal is constant during an operation. In this research paper, we simultaneously investigate and compare stability, power consumption and landmark tracking quality of a visual sensor mounted gimbal specifically for rapid UAV motion requirements where input signal continuously varies such as at obstacle rich environments. We not only attempt to find efficient control parameters but also compare these settings with power consumption and landmark tracking quality metric which are vital for mobile robots and localization algorithms. Efficiency of the system response is analyzed with rise and settling time as well as oscillation amplitude and frequencies. These parameters are tested and benchmarked with various voltage and current limitations. In addition to that, different response behaviors were investigated considering landmark tracking quality metrics including feature detection and image blur. We have shown that gimbal stabilization controller under continuously varying input signal requires less responsive behavior to keep landmark tracking accuracy stable. Initial simulation results, system development and experimental setup procedure are explained and behavior plots for each topic are listed and analyzed.


2021 ◽  
pp. 1-14
Author(s):  
Valeria Manera ◽  
Guenda Galperti ◽  
Erika Rovini ◽  
Radia Zeghari ◽  
Gianmaria Mancioppi ◽  
...  

Background: Social apathy, a reduction in initiative in proposing or engaging in social activities or interactions, is common in mild neurocognitive disorders (MND). Current apathy assessment relies on self-reports or clinical scales, but growing attention is devoted to defining more objective, measurable and non-invasive apathy proxies. Objective: In the present study we investigated the interest of recording action kinematics in a social reach-to-grasp task for the assessment of social apathy. Methods: Thirty participants took part in the study: 11 healthy controls (HC; 6 females, mean age = 68.3±10.5 years) and 19 subjects with MND (13 females, mean age = 75.7±6.3 years). Based on the Diagnostic Criteria for Apathy, MND subjects were classified as socially apathetic (A-MND, N = 9) versus non-apathetic (NA-MND, N = 10). SensRing, a ring-shaped wearable sensor, was placed on their index finger, and subjects were asked to reach and grasp a can to place it into a cup (individual condition) and pass it to a partner (social condition). Results: In the reach-to-grasp phase of the action, HC and NA-MND showed different acceleration and velocity profiles in the social versus individual condition. No differences were found for A-MND. Conclusion: Previous studies showed the interest of recording patients’ level of weekly motor activity for apathy assessment. Here we showed that a 10-min reach-to-grasp task may provide information to differentiate socially apathetic and non-apathetic subjects with MND, thus providing a tool easily usable in the clinical practice. Future studies with a bigger sample are needed to better characterize these findings.


2014 ◽  
Vol 232 (9) ◽  
pp. 2807-2819 ◽  
Author(s):  
Lauren A. Hall ◽  
Jenni M. Karl ◽  
Brittany L. Thomas ◽  
Ian Q. Whishaw

2005 ◽  
Vol 93 (2) ◽  
pp. 1104-1110 ◽  
Author(s):  
Jonathan J. Marotta ◽  
Gerald P. Keith ◽  
J. Douglas Crawford

We tested between three levels of visuospatial adaptation (global map, parallel feature modules, and parallel sensorimotor transformations) by training subjects to reach and grasp virtual objects viewed through a left-right reversing prism, with either visual location or orientation feedback. Even though spatial information about the global left-right reversal was present in every training session, subjects trained with location feedback reached to the correct location but with the wrong (reversed) grasp orientation. Subjects trained with orientation feedback showed the opposite pattern. These errors were task-specific and not feature-specific; subjects trained to correctly grasp visually reversed–oriented bars failed to show knowledge of the reversal when asked to point to the end locations of these bars. These results show that adaptation to visuospatial distortion—even global reversals—is implemented through learning rules that operate on parallel sensorimotor transformations (e.g., reach vs. grasp).


2021 ◽  
Vol 15 ◽  
Author(s):  
Baoguo Xu ◽  
Leying Deng ◽  
Dalin Zhang ◽  
Muhui Xue ◽  
Huijun Li ◽  
...  

Studying the decoding process of complex grasping movement is of great significance to the field of motor rehabilitation. This study aims to decode five natural reach-and-grasp types using sources of movement-related cortical potential (MRCP) and investigate their difference in cortical signal characteristics and network structures. Electroencephalogram signals were gathered from 40 channels of eight healthy subjects. In an audio cue-based experiment, subjects were instructed to keep no-movement condition or perform five natural reach-and-grasp movements: palmar, pinch, push, twist and plug. We projected MRCP into source space and used average source amplitudes in 24 regions of interest as classification features. Besides, functional connectivity was calculated using phase locking value. Six-class classification results showed that a similar grand average peak performance of 49.35% can be achieved using source features, with only two-thirds of the number of channel features. Besides, source imaging maps and brain networks presented different patterns between each condition. Grasping pattern analysis indicated that the modules in the execution stage focus more on internal communication than in the planning stage. The former stage was related to the parietal lobe, whereas the latter was associated with the frontal lobe. This study demonstrates the superiority and effectiveness of source imaging technology and reveals the spread mechanism and network structure of five natural reach-and-grasp movements. We believe that our work will contribute to the understanding of the generation mechanism of grasping movement and promote a natural and intuitive control of brain–computer interface.


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