External Match Loads of Footballers With Cerebral Palsy: A Comparison Among Sport Classes

2018 ◽  
Vol 13 (5) ◽  
pp. 590-596 ◽  
Author(s):  
Javier Yanci ◽  
Daniel Castillo ◽  
Aitor Iturricastillo ◽  
Tomás Urbán ◽  
Raúl Reina

Purpose: To determine and compare the external match load, according to sport class (FT), of footballers with cerebral palsy (CP) during the International Federation of CP Football World Championships Qualification Tournament. Methods: Forty-two international male footballers with CP participated in the data collection. The footballers with CP were classified according to their FT into 3 groups (ie, FT5/6, FT7, and FT8). External match load (ie, total distance covered, distance covered at different speeds, accelerations, decelerations, player load, peak metabolic power, and changes of directions) was collected for both halves during official matches with global positioning system devices. Results: Players with lower impairment (FT8) covered more distance (effect size = 0.30–0.60) at high-intensity running (13.0–18.0 km·h−1) and sprinting (>18.0 km·h−1) and performed more (effect size = 0.29–1.08) accelerations, decelerations, and changes of direction at high intensity in matches than did other players (ie, FT5/6 and FT7 groups). Conclusion: Because high-intensity actions are relevant to football performance and there are differences caused by players’ impairments, the International Federation of CP Football classification protocols should include high-intensity actions during the technical assessment as part of the procedures for determining the sport class of football players with CP.

2015 ◽  
Vol 10 (6) ◽  
pp. 711-717 ◽  
Author(s):  
Georgia M. Black ◽  
Tim J. Gabbett

Purpose:No study has investigated the frequency and nature of repeated high-intensity-effort (RHIE) bouts across elite and semielite rugby league competitions. This study examined RHIE activity in rugby league match play across playing standards.Participants:36 elite and 64 semielite rugby league players.Methods:Global positioning system analysis was completed during 17 elite and 14 semielite matches.Results:The most commonly occurring RHIE bouts involved 2 efforts (2-RHIE) for both elite and semielite players. Only small differences were found in 2-RHIE activity between elite and semielite match play (effect size [ES] ≥0.31 ± 0.15, ≥88%, likely). RHIE bouts were more likely to involve contact as the number of efforts in a bout increased (ES ≥0.40 ± 0.15, 100%, almost certainly). Semielite players performed a greater proportion of 2-contact-effort RHIE bouts than their elite counterparts (68.2% vs 60.6%, ES 0.33 ± 0.15, 92%, likely), while elite players performed a greater proportion of 3-effort bouts (26.9% vs 21.1%, ES 0.31 ± 0.15, 88%, likely). Elite players also had a shorter recovery (1.00−3.99 vs ≥4.00 min) between RHIE bouts (ES ≥1.60 ± 0.71, ≥94%, likely).Conclusion:These findings highlight the RHIE demands of elite and semielite rugby league match play. Elite players are more likely to perform RHIE bouts consisting of 3 efforts and to have a shorter recovery time between bouts. Exposing players to these RHIE demands in training is likely to improve their ability to tolerate the most demanding passages of match play.


Sports ◽  
2020 ◽  
Vol 8 (12) ◽  
pp. 161
Author(s):  
Toni Modric ◽  
Sime Versic ◽  
Damir Sekulic

Running performances (RPs) are known to be important parameters of success in football (soccer), but there is a lack of studies where RPs are contextualized regarding applied tactical solutions. This study aims to quantify and analyze the differences in position-specific RPs in professional football, when games are played with three defensive players (3DP) and four defensive players (4DP). The participants here include professional football players (M ± SD, age 23.57 ± 2.84 years, body height 181.9 ± 5.17 cm, body mass 78.36 ± 4.18 kg) playing at the highest competitive level in Croatia. RPs were measured by global positioning system and classified into four groups based on playing positions: central defenders (CD; n = 47), wide defenders (WD; n = 24), midfielders (MF; n = 48), or forwards (FW; n = 19). Analysis of variance and discriminant canonical analysis are used to identify differences between 3DP and 4DP tactical solutions in terms of the RPs for each playing position. The number of accelerations and decelerations most significantly contributed to the differentiation of 3DP and 4DP among MFs (Wilks λ = 0.31, p < 0.001), with higher occurrences with 3DP. For CDs, total distance, and high-intensity running were higher in 3DP (Wilks λ = 0.66, p < 0.001). No multivariate differences were found for FW and WD players in terms of the RPs between 3DP and 4DP tactical formations. The characteristics and differences shown in this study may provide useful information for coaching staff regarding changing in-season tactical formations. Additionally, the results are useful for optimizing training programs for football players with different playing positions. When changing from 4DP to 3DP tactical formations, WDs training programs should include more of high-intensity running, while MFs training programs should be more based on short intensity activities (accelerations and decelerations).


2016 ◽  
Vol 11 (4) ◽  
pp. 530-534 ◽  
Author(s):  
Tim J. Gabbett ◽  
Caleb W. Gahan

Purpose:To examine the nature and frequency of rugby league repeated high-intensity-effort (RHIE) activity in relation to tries scored and conceded in successful and unsuccessful teams.Participants:185 semiprofessional rugby league players (mean ± SD age 23.7 ± 3.2 y) from 11 teams.Methods:Global positioning system (GPS) data were collected during 21 matches and analyzed for the total number of RHIE bouts, efforts per bout, duration of efforts, and recovery between efforts. Using notational analysis, a RHIE-bout frequency distribution, representing 0–60 s, 61–120 s, 121–180 s, 181–240 s, and 241–300 s before scoring and conceding a try, was established.Results:Over 50% of RHIE bouts occurred within 5 min of a try. Bottom-4 teams performed a greater proportion of bouts within 5 min of a try than top-4 teams (61.5% vs 48.2%, effect size, ES = 0.69 ± 0.28, P = .0001). Top-4 teams performed a greater number of RHIE bouts per conceded try (3.0 ± 2.1 vs 1.6 ± 0.7, ES = 0.74 ± 0.51, P < .05), while bottom-4 teams performed a greater number of RHIE bouts per try scored (3.6 ± 2.5 vs 2.1 ± 1.7, ES = 0.70 ± 0.71, P = .10).Conclusion:The majority of rugby league RHIE bouts occur at critical periods during match play. Successful rugby league teams perform more RHIE bouts before conceding tries, while unsuccessful teams perform more bouts before scoring tries. These findings demonstrate that unsuccessful teams are required to work harder to score tries while successful teams work harder to prevent tries.


Author(s):  
Charly Fornasier-Santos ◽  
Gregoire P Millet ◽  
Paul Stridgeon ◽  
Olivier Girard ◽  
Franck Brocherie ◽  
...  

AbstractThe purpose of this study is to evaluate the influence of competition level on running patterns for five playing position in the most successful 2014–2015 European rugby union team. Seventeen French rugby union championship and seven European rugby Champions Cup games were analysed. Global positioning system (sampling: 10 Hz) were used to determine high-speed movements, high-intensity accelerations, repeated high-intensity efforts and high-intensity micro-movements characteristics for five positional groups. During European Champions Cup games, front row forwards performed a higher number of repeated high-intensity efforts compared to National championship games (5.8±1.6 vs. 3.6±2.3; +61.1%), and back row forwards travelled greater distance both at high-speed movements (3.4±1.8 vs. 2.4±0.9 m·min-1; +41.7%) and after high-intensity accelerations (78.2±14.0 vs. 68.1 ±13.4 m; +14.8%). In backs, scrum halves carried out more high-intensity accelerations (24.7±3.1 vs. 14.8±5.0; +66.3%) whereas outside backs completed a higher number of high-speed movements (62.7±25.4 vs. 48.3±17.0; +29.8%) and repeated high-intensity efforts (13.5±4.6 vs. 9.7±4.9;  +39.2%). These results highlighted that the competition level affected the high-intensity activity differently among the five playing positions. Consequently, training programs in elite rugby should be tailored taking into account both the level of competition and the high-intensity running pattern of each playing position.


2019 ◽  
Vol 31 (1) ◽  
pp. 85-90
Author(s):  
Heita Goto ◽  
James A. King

Purpose: The purposes of the present study were to examine high-intensity running distance during 6-a-side small-sided games (SSGs) and 11-a-side matches (11M) in youth soccer players using speed and metabolic power approaches and the magnitude of difference between the high-intensity running distance calculated with the 2 approaches. Method: A total of 11 outfield players (age = 16.3 [0.6] y) performed SSGs with 3 pitch sizes (small SSG [SSGS], medium SSG, and large SSG [SSGL]) and 11M. A Global Positioning System (15 Hz) was employed to calculate total distance covered, distance covered at a speed ≥4.3 m·s−1 (TS), and metabolic power of ≥20 W·kg−1 (TP). Results: The total distance covered increased from SSGS through to SSGL (P < .001) and was greater during 11M and SSGL compared with other SSGs (P < .01). TS and TP increased from SSGS (TS vs TP = 98 [55] vs 547 [181] m) through to SSGL (538 [167] vs 1050 [234] m; P < .001). TS and TP during 11M (370 [122] vs 869 [233] m) was greater than SSGS (P < .001 for both) and less than SSGL (P < .05 for both). The magnitude of difference between TS and TP (as a percentage) was lower with an increase in pitch size during SSGs and was greater in SSGS (615% [404%]; P < .001), medium SSG (195% [76%]; P < .05), and smaller in SSGL (102% [33%]; P < .01) compared with 11M (145% [53%]). Conclusion: SSGs can replicate the high-intensity demands of 11M and the speed approach underestimates the high-intensity demands of SSGs and 11M compared with the metabolic power approach.


2021 ◽  
Vol Publish Ahead of Print ◽  
Author(s):  
Alvin M. Goh ◽  
Fadi Ma’ayah ◽  
Craig A. Harms ◽  
Robert U. Newton ◽  
Eric J. Drinkwater

2015 ◽  
Vol 47 (1) ◽  
pp. 179-188 ◽  
Author(s):  
Javier Mallo ◽  
Esteban Mena ◽  
Fabio Nevado ◽  
Víctor Paredes

AbstractThe aim of this study was to examine the physical demands imposed on professional soccer players during 11-a-side friendly matches in relation to their playing position, using global positioning system (GPS) technology. One hundred and eleven match performances of a Spanish “La Liga” team during the 2010-11 and 2011-12 pre-seasons were selected for analysis. The activities of the players were monitored using GPS technology with a sampling frequency of 1 Hz. Total distance covered, distance in different speed categories, accelerations, and heart rate responses were analyzed in relation to five different playing positions: central defenders (n=23), full-backs (n=20), central midfielders (n=22), wide midfielders (n=26), and forwards (n=20). Distance covered during a match averaged 10.8 km, with wide and central midfielders covering the greatest total distance. Specifically, wide midfielders covered the greatest distances by very high-intensity running (>19.8 km·h-1) and central midfielders by jogging and running (7.2-19.7 km·h-1). On the other hand, central defenders covered the least total distance and at high intensity, although carried out more (p<0.05-0.01) accelerations than forwards, wide midfielders, and fullbacks. The work rate profile of the players obtained with the GPS was very similar to that obtained with semi-automatic image technologies. However, when comparing results from this study with data available in the literature, important differences were detected in the amount of distance covered by sprinting, which suggests that caution should be taken when comparing data obtained with the GPS with other motion analysis systems, especially regarding high-intensity activities.


Sports ◽  
2021 ◽  
Vol 9 (10) ◽  
pp. 139
Author(s):  
Toni Modric ◽  
Mario Jelicic ◽  
Damir Sekulic

Previous studies examined training/match ratios (TMr) to determine the training load relative to the match load, but the influence of the relative training load (RTL) on success in soccer is still unknown. Therefore, this study aimed to investigate the possible influence of RTL on final match outcome in soccer (win, draw, and loss). Running performances (RP) of soccer players (n = 21) in the Croatian highest national soccer competition were analyzed during the season 2020–2021. Data were measured by the global positioning system in 14 official matches and 67 training sessions. RTL was assessed by TMr, which were calculated as the ratio of RP during training and match in the same week, evaluating the following measures: TDr (total distance ratio), LIDr (low-intensity distance ratio), RDr (running distance ratio), HIDr (high-intensity distance ratio), ACCr (total accelerations ratio), DECr (total decelerations ratio), HI-ACCr (high-intensity accelerations ratio), HI-DECr (high-intensity decelerations ratio). All TMr were examined separately for each training session within in-season microcycles (categorized as days before the match day, i.e., MD minus). Spearman correlations were used to identify association between match outcome and TMr. The results indicated negative associations between match outcome and TDr, LIDr, ACCr and DECr on MD-1 and MD-2). In contrast, positive associations were evidenced between match outcome, and HIDr on MD-3 and TDr, LIDr, ACCr and DECr on MD-5 (p < 0.05; all moderate correlations). These findings demonstrate that final match outcome in soccer was associated with greater RTL of (i) high-intensity running three days before the match, (ii) total and low-intensity running, accelerations and decelerations five days before the match, and (iii) lower RTL of total and low-intensity running, accelerations and decelerations one and two days before the match.


Sports ◽  
2019 ◽  
Vol 7 (4) ◽  
pp. 79 ◽  
Author(s):  
Alberto Rábano-Muñoz ◽  
Jose Asian-Clemente ◽  
Eduardo Sáez de Villarreal ◽  
Jack Nayler ◽  
Bernardo Requena

The purpose of this study was to compare the physical and physiological demands of a small-sided game (SSG) in three different age groups (senior, under-19 [U-19] and under-17 [U-17]) belonging to the same academy. A further aim was to contrast the physical and physiological profiles of normal and floater players during this task. Thirty male football players performed a 4 vs. 4 + 2 floaters on a playing field of 40 by 30m for four bouts of 4 min with 2 min of passive recovery. In addition to heart rate (mean and maximal), a GPS (Global Positioning System) system was used to record the distances covered at different speeds, the number of accelerations and decelerations, and the work/rest ratio (W:R Ratio). Analysis of the data showed that the demands of the SSGs are determined by the age of the players and that the regular players have greater demands than floater players in the SSGs utilized. These results suggest that the coaches should pay attention to the promotion of players to superior teams because there are physical differences between them (especially the U-17 to U-19 teams). Likewise, coaches should understand that floaters are a useful tool for regulating the training load of players and programming the return-to-play process, as floater players experience lower demands than normal players.


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