scholarly journals Environmental Landscape Art Design Using Dynamic Nonlinear Parameterization

Fractals ◽  
2021 ◽  
Author(s):  
Chuandong Yu ◽  
Ali Altalbe ◽  
Nan Du
2014 ◽  
Vol 584-586 ◽  
pp. 683-686
Author(s):  
Zeng Wang

Residential area is the place which is closely relationship with our daily life, the landscape design of residential area must not only meet people's physiological needs, but also meet the the psychological needs of people of different regions, different classes and different ages. That is to say, the humanized design residential area are required to be people-oriented, and to meet people's needs from the material and spiritual, physical and psychological aspects and to create a safe, comfortable and pleasant living space. When conducting the residential landscape art design, ecology, rich spiritual nourishment and cultural value should be taken into consideration.


Author(s):  
Johanne Sloan

This chapter addresses the contemporary renewal of landscape art in Canada, arising at the intersection of visual art and cinema. Artworks, installations, and experimental films are discussed according to four categories: figure/ground, spatial illusions, the historicity of landscape, and digital scenery. Landscape—as a distinct art historical genre, conventional cinematic background, and ideological ground—has historically played a key role in Canadian visual culture. The contemporary artists and filmmakers in question have remade landscape in pictorial terms by remixing legacies from the visual arts and cinema and also in political terms, by calling attention to the damaged natural world of the Anthropocene, confronting Indigenous claims to the land, and foregrounding struggles over nationhood, identity, and collective memory.


2021 ◽  
Vol 1 ◽  
pp. 3319-3328
Author(s):  
Xiaoxiao Liu ◽  
Yukari Nagai ◽  
Kumi Yabuuchi ◽  
Xiuxia Cui

AbstractCreativity is very important for designers, and methods to stimulate designers' creativity are the long-term focus of art design education. The senses are an important channel for designers to receive information and define core issues. Stimulating the designer's senses can help enhance their perception and creativity, and is of great benefit for the quality and efficiency of the design outcome. Today's interactive media technology provides more possibilities and advantages for designers' perception and sensation. The purpose of this research is to explore a way to stimulate the designer's senses through the use of interactive media, thereby improving the designer's design thinking and creativity, and providing designers with innovative design support. By means of interactive ground projection and experiments, and discussion of the advantages of interactive media to stimulate designers' senses, this research proposes innovations in art design educational media, which is valuable for the training and learning of designers and the development of virtual education environment in the future.


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