scholarly journals Evaluating the End-User Experience of Private Browsing Mode

Author(s):  
Ruba Abu-Salma ◽  
Benjamin Livshits
2021 ◽  
Vol 93 (6) ◽  
pp. AB187
Author(s):  
Stefan Van Langendonck ◽  
Pieter Corens ◽  
Elisabeth Stragier ◽  
Erik Vanderstraeten ◽  
Walgraeve Daan ◽  
...  

Author(s):  
Siddath Raghavan ◽  
Saideep M ◽  
Shivashankar S ◽  
Dr. Durga Devi M

An interactive Student Information system in the cloud is an one stop portal on the internet where the students can get answers to their queries and look up relevant information. The users can check their personal details, communicate with faculties and avail a ”livechat” to get their queries solved. They are also able to access relevant information regarding different activities and events including and not limited to ”attendance”, ”timetable”, ”subject list”, ”college events”, etc. Cloud technologies reduce the challenges faced by traditional systems such as costs associated with development and maintenance. The student support system is ubiquitous in nature since it is hosted in the cloud and uses the power of cloud computing to make the application secure, scalable, and fast. Along with the power of cloud computing, good User Interface/User Experience(UI/UX) is focused upon to ensure that the end-user has a great hassle-free experience. Load balancers are used to handle huge traffic the website might face. User experience principles are used in order to make the portal easy to use.


2021 ◽  
Vol 251 ◽  
pp. 02015
Author(s):  
Adeel Ahmad ◽  
Asier Aguado Corman ◽  
Maria Fava ◽  
Maria V. Georgiou ◽  
Julien Rische ◽  
...  

The new CERN Single-Sign-On (SSO), built around an open source stack, has been in production for over a year and many CERN users are already familiar with its approach to authentication, either as a developer or as an end user. What is visible upon logging in, however, is only the tip of the iceberg. Behind the scenes there has been a significant amount of work taking place to migrate accounts management and to decouple Kerberos [1] authentication from legacy Microsoft components. Along the way the team has been engaging with the community through multiple fora, to make sure that a solution is provided that not only replaces functionality but also improves the user experience for all CERN members. This paper will summarise key evolutions and clarify what is to come in the future.


2021 ◽  
Author(s):  
◽  
Amardeep Mohanlal Dugar

<p>'Tangible lighting controls' is used as an umbrella term to describe lighting control systems that are easy to understand and pleasurable to use by end-users. The crucial question posed is, what is the nature of interface designs sought by end-users for maximising interaction with lighting control systems? The manner in which this question is posed implies a fundamental assumption that improved usability and end-user experience are the primary goals. The concept of end-user understanding of lighting control interfaces is proposed as a basis for improving the usability and end-user experience of lighting control interfaces. Usability engineering methods involving survey research, experimental mock-ups and prototyping have been used to enable end-users to design and evaluate lighting control interfaces. The essential difference is to include end-users' point of view about ease of understanding control functions and pleasure of performing control tasks along with a technical point of view about meeting required standards. Manufacturers' claims about the effectiveness of existing lighting control interfaces are challenged, and an entirely different way of thinking about interface design is revealed. Such a change of thinking may be seen as a new framework for improved designs of lighting control interfaces as well as evaluation of their usability and end-user experience.</p>


Author(s):  
Laurel E. Sinclair ◽  
Andrew McCann ◽  
Patrick R.B. Saull ◽  
Rodger L. Mantifel ◽  
Christian V.O. Ouellet ◽  
...  
Keyword(s):  

2021 ◽  
Vol 26 (1) ◽  
pp. 22-30
Author(s):  
Oksana Ņikiforova ◽  
Vitaly Zabiniako ◽  
Jurijs Kornienko ◽  
Madara Gasparoviča-Asīte ◽  
Amanda Siliņa

Abstract Improving IS (Information System) end-user experience is one of the most important tasks in the analysis of end-users behaviour, evaluation and identification of its improvement potential. However, the application of Machine Learning methods for the UX (User Experience) usability and effic iency improvement is not widely researched. In the context of the usability analysis, the information about behaviour of end-users could be used as an input, while in the output data the focus should be made on non-trivial or difficult attention-grabbing events and scenarios. The goal of this paper is to identify which data potentially can serve as an input for Machine Learning methods (and accordingly graph theory, transformation methods, etc.), to define dependency between these data and desired output, which can help to apply Machine Learning / graph algorithms to user activity records.


Author(s):  
Barbara J. Durkin ◽  
Izabella V. Lokshina

This paper validates the progression and expected trends of integrated wireless and mobile communication technologies. Currently, these breakthroughs have allowed for high quality end-user experience with an acceptable level of usage and efficiency in business organizations. Forthcoming mobile broadband life creates new norms and expectations for end-users from the next business generation, who can utilize integrated wireless and mobile communication technologies in their full potential. Several scenarios from different domains illustrate the power of integrated wireless and mobile communication technologies and their impact on the corporate world. The models and scenarios show that the power of integrated wireless and mobile communication technologies is certainly in several orders of magnitude greater than the simple sum of their separate individual impacts.


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