scholarly journals A Study of Taxi Service Mode Choice Based on Evolutionary Game Theory

2019 ◽  
Vol 2019 ◽  
pp. 1-17
Author(s):  
Zhu Bai ◽  
Mingxia Huang ◽  
Shuai Bian ◽  
Huandong Wu

The emergence of online car-hailing service provides an innovative approach to vehicle booking but has negatively influenced the taxi industry in China. This paper modeled taxi service mode choice based on evolutionary game theory (EGT). The modes included the dispatching and online car-hailing modes. We constructed an EGT framework, including determining the strategies and the payoff matrix. We introduced different behaviors, including taxi company management, driver operation, and passenger choice. This allowed us to model the impact of these behaviors on the evolving process of service mode choice. The results show that adjustments in taxi company, driver, and passenger behaviors impact the evolutionary path and convergence speed of our evolutionary game model. However, it also reveals that, regardless of adjustments, the stable states in the game model remain unchanged. The conclusion provides a basis for studying taxi system operation and management.

Author(s):  
Yan Liu ◽  
Chenyao Lv ◽  
Hong Xian Li ◽  
Yan Li ◽  
Zhen Lei ◽  
...  

Managing quality risks of prefabricated components is one of the challenges for prefabricated construction. The Quality Liability Insurance for Prefabricated Components (QLIPC) is an effective approach to transfer such risks; however, limited research has been conducted regarding the development of QLIPC. This study introduces an Evolutionary Game Theory (EGT)-based approach incorporating decisions from both the government and insurance companies. In the EGT model, a payoff matrix under disparate strategies is constructed, and the evolutionary stable strategies (ESS) are deduced. The simulation calculation is then carried out by MATLAB using sample virtual data to demonstrate the analysis. The results show that the government should act as the game promoter because the QLIPC can reduce governance cost and has significant social benefits. This research contributes a theoretical framework to analyze the QLIPC development using the EGT theory, and it could help the government to make long-term strategies for developing the QLIPC market.


Author(s):  
Katia Sycara ◽  
Paul Scerri ◽  
Anton Chechetka

In this chapter, we explore the use of evolutionary game theory (EGT) (Weibull, 1995; Taylor & Jonker, 1978; Nowak & May, 1993) to model the dynamics of adaptive opponent strategies for large population of players. In particular, we explore effects of information propagation through social networks in Evolutionary Games. The key underlying phenomenon that the information diffusion aims to capture is that reasoning about the experiences of acquaintances can dramatically impact the dynamics of a society. We present experimental results from agent-based simulations that show the impact of diffusion through social networks on the player strategies of an evolutionary game and the sensitivity of the dynamics to features of the social network.


2021 ◽  
Author(s):  
Yuxun Zhou ◽  
Rahman Mohammad Mafizur ◽  
Khanam Rasheda ◽  
Brad R. Taylor

Abstract Purpose – Based on the fact that punishment and subsidy mechanisms affect the anti-epidemic incentives of major participants in a society, the issue of this paper is how the penalty and subsidy mechanisms affect the decisions of governments, businesses, and consumers during Corona Virus Disease 2019. The goal of this paper is to understand strategic selections from governments, enterprises, and consumers to maximize their respective utility during Corona Virus Disease 2019, and the impact of penalty and subsidy mechanism on the decisions of governments, businesses, and consumers.Design/Methodology/approach - This paper proposes a tripartite evolutionary game theory, involving governments, businesses, and consumers, to firstly analyze the evolutionary stable strategies and to secondly analyze the impact of penalty and subsidy mechanism on their strategy selection during Corona Virus Disease 2019. Thirdly, this paper uses numerical analysis to simulate the strategy formation process of governments, enterprises, and consumers in Japan and India based on their different penalty and subsidy mechanism.Findings – This paper suggests that there are four evolutionarily stable strategies corresponding to the actual anti-epidemic situations of different countries in reality. We find that different subsidy and penalty mechanisms lead to different evolutionary stable strategies. If governments, enterprises, and consumers fighting the pandemic together, the government need to set a low subsidy mechanism and a high penalty mechanism.Originality/value - There are some limitations in the literature, such as long term strategies, rational hypothesis, and convergence path analysis in higher dimensional evolutionary game theory. This paper fills the gap and extends the theory of COVID-19 management theory. Firstly, this paper has important practical significance. This paper finds out the long-term equilibrium strategies of governments, businesses, and consumers under Corona Virus Disease 2019, which can provide an important theoretical and decision-making basis for pandemic prevention and control. Secondly, our paper extends the analytical paradigm of the tripartite evolutionary game theory. We extend the analysis of the dynamic process from the initial point to the convergence point and make a theoretical contribution to the development of high-dimensional evolutionary game theory.


Author(s):  
Katia Sycara ◽  
Paul Scerri ◽  
Anton Chechetka

The chapter explores the use of evolutionary game theory (EGT) to model the dynamics of adaptive opponent strategies for a large population of players. In particular, it explores effects of information propagation through social networks in evolutionary games. The key underlying phenomenon that the information diffusion aims to capture is that reasoning about the experiences of acquaintances can dramatically impact the dynamics of a society. The chapter presents experimental results from agent-based simulations that show the impact of diffusion through social networks on the player strategies of an evolutionary game and the sensitivity of the dynamics to features of the social network.


Author(s):  
Katia Sycara ◽  
Paul Scerri ◽  
Anton Chechetka

In this chapter, we explore the use of evolutionary game theory (EGT) (Nowak & May, 1993; Taylor & Jonker, 1978; Weibull, 1995) to model the dynamics of adaptive opponent strategies for a large population of players. In particular, we explore effects of information propagation through social networks in evolutionary games. The key underlying phenomenon that the information diffusion aims to capture is that reasoning about the experiences of acquaintances can dramatically impact the dynamics of a society. We present experimental results from agent-based simulations that show the impact of diffusion through social networks on the player strategies of an evolutionary game and the sensitivity of the dynamics to features of the social network.


2012 ◽  
Vol 209-211 ◽  
pp. 1513-1516
Author(s):  
Qian Li

Based on the “replication dynamics” ideas, the paper establishes asymmetric evolutionary game model of together-conspired bidding using evolutionary game theory, and obtains its evolutionary stable strategy under the present governmental supervision that surround-bidder and accompanying-bidder’s proportion is periodic fluctuation of the center stability, explains the reason why together-conspired bidding is difficult to be prevented effectively. In order to find the decisive factor of the evolutionary drift, further investigation shows that the evolutionary drift is converged to the different evolutionary stable properties when evolution conditions change, such as the supervision target, supervision strength. Through the analysis to the punishment extent on surround-bidder and accompanying-bidder, the conclusion is arrived that the strength of punishment and execution on the surround-bidder can effectively control together-conspired bidding, which provides the theoretical basis to governmental supervision department for the management and research work on together-conspired bidding in the construction market.


Author(s):  
Katia Sycara ◽  
Paul Scerri ◽  
Anton Chechetka

In this chapter, we explore the use of evolutionary game theory (EGT) (Nowak & May, 1993; Taylor & Jonker, 1978; Weibull, 1995) to model the dynamics of adaptive opponent strategies for a large population of pl ion propagation through social networks in evolutionary games. The key underlying phenomenon that the information diffusion aims to capture is that reasoning about the experiences of acquaintances can dramatically impact the dynamics of a society. We present experimental results from agent-based simulations that show the impact of diffusion through social networks on the player strategies of an evolutionary game and the sensitivity of the dynamics to features of the social network.


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