Design and implementation of college physics teaching platform based on virtual experiment scene

Author(s):  
Lin Cheng ◽  
Wen-Cheng Niu ◽  
Xiao-Gang Zhao ◽  
Chun-Long Xu ◽  
Zhao-Yang Hou

In the study of college physics, experiment is the source of students' discovery and exploration of problems, which plays a crucial role in college physics and is also the focus of physics teaching. This paper mainly studies how to use B/S architecture and MVC design pattern according to the characteristics of college physics teaching, including user management and system function modules. In order to illustrate the role of virtual experiment scene based College Physics Teaching Platform in college physics learning, a virtual physics laboratory teaching platform based on B/S three-tier structure system and MVC mode is constructed by using Java, VRML and flash interactive technology. Based on the advantages of virtual technology, this platform starts with the construction of a teaching platform of virtual experiment scene, analyzes students' mastery of university physics experiments before and after the use of it, and then carries out a systematic survey of students' satisfaction, thus obtaining the influence of this teaching platform on university physics learning of college students. The results show that the platform constructed in this paper can help college students better grasp the operation of physical experiments, so as to better understand the relevant knowledge points in college physics learning, and has a good reference value.

2021 ◽  
Vol 5 (9) ◽  
pp. 10-15
Author(s):  
Tao Wu ◽  
Qian Wang ◽  
Shifang Wang

As there are numerous physics formulas in addition to them being theoretical, college students generally consider the concepts of physics as abstract, in which they are not able to apply what they have learned. For 3D dynamic animation and visualization in the teaching of college physics, VPyton has many advantages, and it provides useful exploration for students to overcome obstacles in college physics learning. Taking the teaching of simple harmonic vibration, optics, molecular thermal motion, and electric field as examples, this article discusses the application of VPython in the human-computer interactive teaching mode of college physics, which provides a beneficial exploration and new way to improve students’ engineering skills and numeracy, as well as to respond to the national “new engineering education” reform in China.


Author(s):  
Yan Han ◽  
Wei Yin

With the deepening internationalization of China's society and economy, English has gradually become a common language to connect with the world. The results of various English proficiency tests have become a key factor for successful international enterprises to enter ideal universities for further study. Therefore, teachers should help students to ensure their enthusiasm in learning English from various aspects, improve their English learning ability and level, and ensure the best learning effect in learning. Therefore, it is particularly important to study students' English learning motivation. The development of information-technology supplies a new way for English learning, and through this method can improve the devotion of students to learn English, thereby promoting the improvement of English level. This article explores the influence of multimedia-teaching platform based on Virtual Technology on students' English learning motivation. The innovation of this paper is to start with the development of multimedia teaching platform, analyze the students' performance before and after using the system, and investigate the students' satisfaction with the system, and get the influence of the system on students' English learning motivation. The results show that the method proposed in this paper can effectively improve students' motivation to learn English, and has a good reference value. The results indicate that the method put forward in this article can enhance students' motivation to learn English with effect, and has good reference value.


2010 ◽  
Vol 108-111 ◽  
pp. 33-38
Author(s):  
E Ming Jie ◽  
Zhou Jin Shu

The application of technologies of virtual reality, network and sensors makes the construction of Distance Opening Experiment Teaching Platform (DOETP) become reality, which fully utilizes the experimental resources of institutions, institutes and enterprises. Based on the analysis on characteristics of virtual experiment and distance control experiment, the paper designed the basic infracture of DOETP. The logical structure of distance education platform was brought out, which integrates DOETP and Distance Opening Teaching Management Platform (DOTMP). The detail funcions design of distance education platform were also provided, which is of significance for the realization of the education platform.


2014 ◽  
Vol 685 ◽  
pp. 540-544
Author(s):  
Xiao Ting Li ◽  
Lin Zhong ◽  
Shou Wen Ji

As a new e-commerce model, network group purchase develops rapidly for its advantages such as conservation and convenience. The college student is an important part of consumer of the online group buying, so the research on college student willingness has a important reference value for the expansion of market. Firstly, the article has a theoretical study on the influence factors of willingness of Online Group Buying for college students and carries out related questionnaires. Secondly, the article makes factor analysis, correlation analysis, multiple regression analysis using the statistical software of SPSS19.0. Finally, this paper proposes corresponding operation and management recommendations for relevant participants in online group-buying according to the study results.


2021 ◽  
Vol 123 ◽  
pp. 01020
Author(s):  
Lei Cheng ◽  
Shichao Guo ◽  
Jin Wu

China’s robot virtual experiment simulation education experiment teaching service platform was successfully constructed, it is an important pioneer and demonstrator of virtual experiment teaching. It is combined with the superior subject resources of the Robot Engineering major of Wuhan University of Science and Technology. This paper explains the necessity of cross-object interactive robot simulation experiment teaching. The experimental project of the industrial robot simulation module is combined with the teaching of related courses, the teaching system of the cross-object interactive robot virtual simulation experiment teaching platform is analysed. It is proposed that the virtual simulation platform can play a good role in innovating teaching resources in universities and cultivating innovative and entrepreneurial talents in universities.


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