Engineering Centres as Targets for Industrial Innovation

1999 ◽  
Vol 13 (1) ◽  
pp. 54-60 ◽  
Author(s):  
C. R. Burvill ◽  
A. E. Samuel

The Engineering Design Group (EDG) at the University of Melbourne has forged an ongoing teaching, research, design and development liaison programme with industrial partners, in particular with small and medium-sized enterprises. A government-sponsored centre, the Advanced Engineering Centre for Manufacturing has provided the necessary financial and human resources to facilitate this collaborative work. The EDG collaborative programme incorporates a staged liaison model: short-horizon senior undergraduate industrial projects and medium-horizon product design and development opportunities that can include training for industry clients, leading to long-horizon collaborative projects that attempt to enhance the technologies used in Australian industry.

2020 ◽  
Vol 1 ◽  
pp. 2129-2138
Author(s):  
M. Saidani ◽  
H. Kim ◽  
F. Cluzel ◽  
Y. Leroy ◽  
B. Yannou

AbstractThis paper investigates and questions the relevance of product-centric circularity indicators in a product design context. To do so, reviews of eco-design tools and critical analyses of circularity indicators at the micro level of circular economy implementation are combined with a new workshop experimenting four of these indicators with the aim to improve the circularity performance of an industrial product. On this basis, the four tool-based circularity indicators tested are mapped on the engineering design and development process, and are positioned among the pool of main eco-design tools.


2008 ◽  
pp. 449-473
Author(s):  
Xuan F. Zha

In this Chapter, a novel integrated intelligent framework is first proposed for virtual engineering design and development based on the soft computing and hybrid intelligent techniques. Then, an evolutionary neuro-fuzzy (EFNN) model is developed and used for supporting modeling, analysis and evaluation, and optimization tasks in the design process, which combines fuzzy logic with neural networks and genetic algorithms. The developed system HIDS-EFNN provides a unified integrated intelligent environment for virtual engineering design and simulation. The focus of this Chapter is to present a hybrid intelligent approach with evolutionary neuro-fuzzy modeling and its applications in virtual product design, customization and simulation (product performance prediction). Case studies are provided to illustrate and verify the proposed model and approach.


Author(s):  
Sergio Rizzuti

The paper is based on the experience matured in ten years of teaching “Product Design and Development” at the Faculty of Engineering of the University of Calabria (Italy). This paper is focused on the consideration that many of the methods employed during product design activity share a matrix formulation as a means of collecting and managing project data and that students must be familiarized with the use of this kind of data structure in a very different way from their previous experiences, because project management can be pursued by mapping information from one method to another. Students are in fact guided to organize data related to the design on which they are involved in order to guarantee that the information can be mapped from one formulation to another, meaning that they have the whole design process under control. Attention will be paid to the pedagogic aspects and problems associated with the way how information can be collected and ranked and how a decision can be made.


Author(s):  
Alyona Sharunova ◽  
Mehwish Butt ◽  
Suzanne Kresta ◽  
Jason Carey ◽  
Loren Wyard-Scott ◽  
...  

 Abstract - Contemporary engineering product design and development no longer adheres to the boundaries of a single discipline and has become tightly integrated, often relying on interaction of multiple disciplines for completion of integrated product design projects. In order to design these products, design and development practice has transcended the discipline boundaries to become a transdisciplinary engineering design process. A collaboration of specialists from different engineering disciplines is required to develop efficient solutions to interdisciplinary problems of product design. Despite this shift from mono-disciplinary to transdisciplinary, the engineering design curriculum remains focused on teaching discipline specific design practice through skill based subject specific pedagogy with a limited emphasis on the importance of design process and transdisciplinarity in the design process. As a result, new graduates starting in design and development organizations face a difficulty finding a common basis of understanding of disciplines’ interactions and must go through a process of often implicit ‘onboarding’ to understand the transdisciplinary engineering design process. This can be avoided by developing and adapting undergraduate design process education in line with industrial demands. This paper proposes a theoretical framework based on empirical engineering design research in industry, educational psychology and teaching approaches such as Bloom’s Taxonomy and Kolb’s Model of Experiential Learning for developing the core elements of a transdisciplinary engineering design process curriculum.


Author(s):  
Xuan F. Zha

In this Chapter, a novel integrated intelligent framework is first proposed for virtual engineering design and development based on the soft computing and hybrid intelligent techniques. Then, an evolutionary neuro-fuzzy (EFNN) model is developed and used for supporting modeling, analysis and evaluation, and optimization tasks in the design process, which combines fuzzy logic with neural networks and genetic algorithms. The developed system HIDS-EFNN provides a unified integrated intelligent environment for virtual engineering design and simulation. The focus of this Chapter is to present a hybrid intelligent approach with evolutionary neuro-fuzzy modeling and its applications in virtual product design, customization and simulation (product performance prediction). Case studies are provided to illustrate and verify the proposed model and approach.


Author(s):  
John Mckiernan-González

This article discusses the impact of George J. Sánchez’s keynote address “Working at the Crossroads” in making collaborative cross-border projects more academically legitimate in American studies and associated disciplines. The keynote and his ongoing administrative labor model the power of public collaborative work to shift research narratives. “Working at the Crossroads” demonstrated how historians can be involved—as historians—in a variety of social movements, and pointed to the ways these interactions can, and maybe should, shape research trajectories. It provided a key blueprint and key examples for doing historically informed Latina/o studies scholarship with people working outside the university. Judging by the success of Sánchez’s work with Boyle Heights and East LA, projects need to establish multiple entry points, reward participants at all levels, and connect people across generations.I then discuss how I sought to emulate George Sánchez’s proposals in my own work through partnering with labor organizations, developing biographical public art projects with students, and archiving social and cultural histories. His keynote address made a back-and-forth movement between home communities and academic labor seem easy and professionally rewarding as well as politically necessary, especially in public universities. 


Author(s):  
Patricia Kristine Sheridan ◽  
Jason A Foster ◽  
Geoffrey S Frost

All Engineering Science students at the University of Toronto take the cornerstone Praxis Sequence of engineering design courses. In the first course in the sequence, Praxis I, students practice three types of engineering design across three distinct design projects. Previously the final design project had the students first frame and then develop conceptual design solutions for a self-identified challenge. While this project succeeded in providing an appropriate foundational design experience, it failed to fully prepare students for the more complex design experience in Praxis II. The project also failed to ingrain the need for clear and concise engineering communication, and the students’ lack of understanding of detail design inhibited their ability to make practical and realistic design decisions. A revised Product Design project in Praxis I was designed with the primary aims of: (a) pushing students beyond the conceptual design phase of the design process, and (b) simulating a real-world work environment by: (i) increasing the interdependence between student teams and (ii) increasing the students’ perceived value of engineering communication.


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