Sensor positioning for a human activity recognition system using a double layer classifier

Author(s):  
Mohamed H Abdelhafiz ◽  
Mohammed I Awad ◽  
Ahmed Sadek ◽  
Farid Tolbah

This paper describes the development of a human gait activity recognition system. A multi-sensor recognition system, which has been developed for this purpose, was reduced to a single sensor-based recognition system. A sensor election method was devised based on the maximum relevance minimum redundancy feature selector to determine the sensor’s optimum position regarding activity recognition. The election method proved that the thigh has the highest contribution to recognize walking, stairs and ramp ascending, and descending activities. A recognition algorithm (which depends mainly on features that are classified by random forest, and selected by a combined feature selector using the maximum relevance minimum redundancy and genetic algorithm) has been modified to compensate the degradation that occurs in the prediction accuracy due to the reduction in the number of sensors. The first modification was implementing a double layer classifier in order to discriminate between the interfered activities. The second modification was adding physical features to the features dictionary used. These modifications succeeded to improve the prediction accuracy to allow a single sensor recognition system to behave in the same manner as a multi-sensor activity recognition system.

2016 ◽  
Vol 2016 ◽  
pp. 1-14 ◽  
Author(s):  
Enea Cippitelli ◽  
Samuele Gasparrini ◽  
Ennio Gambi ◽  
Susanna Spinsante

The aim of Active and Assisted Living is to develop tools to promote the ageing in place of elderly people, and human activity recognition algorithms can help to monitor aged people in home environments. Different types of sensors can be used to address this task and the RGBD sensors, especially the ones used for gaming, are cost-effective and provide much information about the environment. This work aims to propose an activity recognition algorithm exploiting skeleton data extracted by RGBD sensors. The system is based on the extraction of key poses to compose a feature vector, and a multiclass Support Vector Machine to perform classification. Computation and association of key poses are carried out using a clustering algorithm, without the need of a learning algorithm. The proposed approach is evaluated on five publicly available datasets for activity recognition, showing promising results especially when applied for the recognition of AAL related actions. Finally, the current applicability of this solution in AAL scenarios and the future improvements needed are discussed.


2012 ◽  
Vol 2012 ◽  
pp. 1-9 ◽  
Author(s):  
Hadi Sadoghi Yazdi ◽  
Hessam Jahani Fariman ◽  
Jaber Roohi

This paper presents a human gait recognition algorithm based on a leg gesture separation. Main innovation in this paper is gait recognition using leg gesture classification which is invariant to covariate conditions during walking sequence and just focuses on underbody motions and a neuro-fuzzy combiner classifier (NFCC) which derives a high precision recognition system. At the end, performance of the proposed algorithm has been validated by using the HumanID Gait Challenge data set (HGCD), the largest gait benchmarking data set with 122 objects with different realistic parameters including viewpoint, shoe, surface, carrying condition, and time. And it has been compared to recent algorithm of gait recognition.


2020 ◽  
Vol 5 (2) ◽  
pp. 609
Author(s):  
Segun Aina ◽  
Kofoworola V. Sholesi ◽  
Aderonke R. Lawal ◽  
Samuel D. Okegbile ◽  
Adeniran I. Oluwaranti

This paper presents the application of Gaussian blur filters and Support Vector Machine (SVM) techniques for greeting recognition among the Yoruba tribe of Nigeria. Existing efforts have considered different recognition gestures. However, tribal greeting postures or gestures recognition for the Nigerian geographical space has not been studied before. Some cultural gestures are not correctly identified by people of the same tribe, not to mention other people from different tribes, thereby posing a challenge of misinterpretation of meaning. Also, some cultural gestures are unknown to most people outside a tribe, which could also hinder human interaction; hence there is a need to automate the recognition of Nigerian tribal greeting gestures. This work hence develops a Gaussian Blur – SVM based system capable of recognizing the Yoruba tribe greeting postures for men and women. Videos of individuals performing various greeting gestures were collected and processed into image frames. The images were resized and a Gaussian blur filter was used to remove noise from them. This research used a moment-based feature extraction algorithm to extract shape features that were passed as input to SVM. SVM is exploited and trained to perform the greeting gesture recognition task to recognize two Nigerian tribe greeting postures. To confirm the robustness of the system, 20%, 25% and 30% of the dataset acquired from the preprocessed images were used to test the system. A recognition rate of 94% could be achieved when SVM is used, as shown by the result which invariably proves that the proposed method is efficient.


2021 ◽  
Vol 2 (1) ◽  
pp. 1-25
Author(s):  
Yongsen Ma ◽  
Sheheryar Arshad ◽  
Swetha Muniraju ◽  
Eric Torkildson ◽  
Enrico Rantala ◽  
...  

In recent years, Channel State Information (CSI) measured by WiFi is widely used for human activity recognition. In this article, we propose a deep learning design for location- and person-independent activity recognition with WiFi. The proposed design consists of three Deep Neural Networks (DNNs): a 2D Convolutional Neural Network (CNN) as the recognition algorithm, a 1D CNN as the state machine, and a reinforcement learning agent for neural architecture search. The recognition algorithm learns location- and person-independent features from different perspectives of CSI data. The state machine learns temporal dependency information from history classification results. The reinforcement learning agent optimizes the neural architecture of the recognition algorithm using a Recurrent Neural Network (RNN) with Long Short-Term Memory (LSTM). The proposed design is evaluated in a lab environment with different WiFi device locations, antenna orientations, sitting/standing/walking locations/orientations, and multiple persons. The proposed design has 97% average accuracy when testing devices and persons are not seen during training. The proposed design is also evaluated by two public datasets with accuracy of 80% and 83%. The proposed design needs very little human efforts for ground truth labeling, feature engineering, signal processing, and tuning of learning parameters and hyperparameters.


Sensors ◽  
2021 ◽  
Vol 21 (2) ◽  
pp. 405
Author(s):  
Marcos Lupión ◽  
Javier Medina-Quero ◽  
Juan F. Sanjuan ◽  
Pilar M. Ortigosa

Activity Recognition (AR) is an active research topic focused on detecting human actions and behaviours in smart environments. In this work, we present the on-line activity recognition platform DOLARS (Distributed On-line Activity Recognition System) where data from heterogeneous sensors are evaluated in real time, including binary, wearable and location sensors. Different descriptors and metrics from the heterogeneous sensor data are integrated in a common feature vector whose extraction is developed by a sliding window approach under real-time conditions. DOLARS provides a distributed architecture where: (i) stages for processing data in AR are deployed in distributed nodes, (ii) temporal cache modules compute metrics which aggregate sensor data for computing feature vectors in an efficient way; (iii) publish-subscribe models are integrated both to spread data from sensors and orchestrate the nodes (communication and replication) for computing AR and (iv) machine learning algorithms are used to classify and recognize the activities. A successful case study of daily activities recognition developed in the Smart Lab of The University of Almería (UAL) is presented in this paper. Results present an encouraging performance in recognition of sequences of activities and show the need for distributed architectures to achieve real time recognition.


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