“There is Nothing New in Cyberspace” a Motion for Debate

1992 ◽  
Vol 36 (14) ◽  
pp. 1049-1049 ◽  
Author(s):  
Maxwell J. Wells

Cyberspace is the environment created during the experience of virtual reality. Therefore, to assert that there is nothing new in cyberspace alludes to there being nothing new about virtual reality. Is this assertion correct? Is virtual reality an exciting development in human-computer interaction, or is it simply another example of effective simulation? Does current media interest herald a major advance in information technology, or will virtual reality go the way of artificial intelligence, cold fusion and junk bonds? Is virtual reality the best thing since sliced bread, or is it last week's buns in a new wrapper?

Author(s):  
Lambrini Papadopoulou ◽  
Theodora A. Maniou

The chapter offers a theoretical overview and understanding on issues regarding the way technological disruption transforms old habits and practices in newsrooms leading to innovative storytelling that transcends time and space. The emergence of social media as a main news source, the extensive use of mobile platforms and the advent of complex technologies such as virtual reality (VR) and artificial intelligence (AI) are paving the way for new forms of journalism that are shaping the future of the industry. In this context, this chapter defines and adequately describes the term digital media while, at the same time it sheds light on new forms of journalism that arise from the vast outspread of ‘smart technology' such as conversational journalism, data journalism, drone journalism, network journalism, robot journalism, selfie journalism, slow journalism, and virtual reality journalism.


Author(s):  
Zeenat S. AlKassim ◽  
Nader Mohamed

In this chapter, the authors discuss a unique technology known as the Sixth Sense Technology, highlighting the future opportunities of such technology in integrating the digital world with the real world. Challenges in implementing such technologies are also discussed along with a review of the different possible implementation approaches. This review is performed by exploring the different inventions in areas similar to the Sixth Sense Technology, namely augmented reality (AR), computer vision, image processing, gesture recognition, and artificial intelligence and then categorizing and comparing between them. Lastly, recommendations are discussed for improving such a unique technology that has the potential to create a new trend in human-computer interaction (HCI) in the coming years.


2004 ◽  
Vol 2 (3) ◽  
Author(s):  
Amee Morgans

The conference topic areas encompassed methodological issues in data collection and analysis, human computer interaction and socio-technical issues. The conference was well attended, with approximately 100 delegates who attended from all areas of Australia and New Zealand and a couple of international visitors as well.


Author(s):  
Xiaojuan Ma

Engagement, the key construct that describes the synergy between human (users) and technology (computing systems), is gaining increasing attention in academia and industry. Human-Engaged AI (HEAI) is an emerging research paradigm that aims to jointly advance the capability and capacity of human and AI technology. In this paper, we first review the key concepts in HEAI and its driving force from the integration of Artificial Intelligence (AI) and Human-Computer Interaction (HCI). Then we present an HEAI framework developed from our own work.


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