Employing chatbots for data collection in participatory journalism and crisis situations

2020 ◽  
Vol 00 (00) ◽  
pp. 1-24
Author(s):  
Andreas Veglis ◽  
Efthimis Kotenidis

The journalistic profession has long since entered an age where technology and audience participation are two of its most defining factors. Changes that were brought about by the advent of WEB 2.0 transformed journalism – among other professions – fundamentally, and opened the gates to a more connected future, one in which the lines between content producer and content consumer are far less defined than they used to be. One of the more promising technologies of this new era is that of chatbots and conversational agents. These multifaceted programs have proven to be extremely useful in many aspects of modern journalism, with some of them getting used in scenarios that go as far as trying to replace the traditional role of the journalist as we know it. As such, the influence of these programs has also spread to the field of audience interaction and participatory journalism. This article aims to underline the integral role that chatbots play within the confines of the journalistic profession, while at the same time explore the significant effects they have in the field of audience participation and communication between the journalist and the public in general. To achieve this goal a model chatbot was created in order to demonstrate the benefits of automating the process of filing and transferring a report on account of the public to the news organization.

2021 ◽  
Vol 2 (3) ◽  
pp. 417-439
Author(s):  
Evangelos Lamprou ◽  
Nikos Antonopoulos ◽  
Iouliani Anomeritou ◽  
Chrysoula Apostolou

Fake news and misinformation are a menace to the public sphere, democracy, and society with sometimes irreversible consequences. Journalists in the new era seem not to be able or willing to play their traditional role of gatekeeper and social media have made the problem even more intense. The need for truth is unnegotiable in modern democracies. Nevertheless, non-true stories and misinformation dominate media outlets with severe consequences and negative impacts on societies all over the world. Fact-checking platforms based on crowdsourcing strategies or automated digital websites might be the answer to a problem that is escalating. Initially, in order to tackle such a severe problem, researchers and experts have to monitor its characteristics. Very few research attempts have been conducted in Greece on fake news, its characteristics, origin, and impact. This dissertation scopes to map the characteristics of fake news and misinformation in an EU country such as Greece, based on the findings of “Ellinika Hoaxes” a fact-checking platform that uses in combination professional fact-checkers and crowdsourcing strategies in collaboration with Facebook. The findings shape new perspectives on the nature of misinformation and fake news in Greece and focus on new communication and fact-checking models.


10.28945/3018 ◽  
2006 ◽  
Author(s):  
Anton Nijholt

There are many ways to present information to visitors and users of 2D and 3D interface environments. In these virtual environments we can provide visitors with simulations of real environments, including simulations of presenters in such environments (a lecturer, a sales agent, a receptionist, a museum guide) and including audience participation in these environments. Our research aims at generating presentations from available multimedia information. In particular, we would like to see the generation of presentations by embodied conversational agents that employ verbal and nonverbal capabilities. In the past we have seen the introduction of embodied agents and robots that take the role of a museum guide, a news presenter, a teacher, a receptionist, or someone who is trying to sell insurance, houses or tickets. In all these cases the embodied agent needs to explain and to describe. The automatic generation of presentations and presentation agents from information sources is still too ambitious a task. Therefore we look at research from the perspective of the design of tools that can support presenters or can help to provide natural access to presentations and lectures. Can we use a given collection of sheets and maybe other accessible media sources to design, create and generate an embodied presenter? Among others we discuss manual annotation of available information and the way in which presenter agents can use it. Clearly, the development of tools for these purposes is a first step towards automating the generation of presentations and presentation agents.


2013 ◽  
Vol 9 (2) ◽  
Author(s):  
Tia Dafnos

Front-line police operations are deeply entwined with less visible activities – or practices not commonly identified as policing – that are carried out by a wide range of participants as strategies of settler-colonial pacification operating through the organizing logics of security and liberal legalism. Using open source texts and records obtained through access to information requests, this article unmaps some of the contemporary strategies employed by Canadian institutions to pacify Indigenous resistance. As a contribution to the body of work seeking to develop the politics of anti-security, the analysis disrupts the binary categories that animate security logic by examining the public order policing approach of the Ontario Provincial Police, the framing of Indigenous resistance as a security threat, and the integral role of Indian Affairs in securing the settler-state.


2018 ◽  
Vol 2 (1) ◽  
pp. 71-76
Author(s):  

The traditional role of museum is to collect objects and materials of cultural, religious and historical importance, preserve them, research into them and present them to the public for the purpose of education and enjoyment. However, people have started to avoid going there since the atmosphere offered there is monotonous and people would rather choose to easily search for the wanted information through their mobile device. So, in order to raise people’s motivation and effectiveness in learning through museum, gamification method could be implemented in museum visits. Gamification refers to the use of game elements and gamedesign techniques in non-game contexts. Through this research, a gamification system with QR Code technology approach will be created. In order to achieve the system’s goal, Spiral Model is used to develop the application. While to evaluate the learning aspect, two out of four levels of Kirkpatrick model will be used which are reaction and learning.


2013 ◽  
Vol 4 (2) ◽  
pp. 54-70 ◽  
Author(s):  
Shaun A. Langley ◽  
Joseph P. Messina ◽  
Sue C. Grady

With the advent of Web 2.0, the public is becoming increasingly interested in spatial data exploration. The potential for Volunteered Geographic Information (VGI) to be adopted for passive disease surveillance and mediated through an enhanced relationship between researchers and non-scientists is of special interest to the authors. In particular, mobile devices and wireless communication permit the public to be more involved in research to a greater degree. Furthermore, the accuracy of these devices is rapidly improving, allowing the authors to address questions of uncertainty and error in data collections. Cooperation between researchers and the public integrates themes common to VGI and PGIS (Participatory Geographic Information), to bring about a new paradigm in GIScience. This paper outlines the prototype for a VGI system that incorporates the traditional role of researchers in spatial data analysis and exploration and the willingness of the public, through traditional PGIS, to be engaged in data collection for the purpose of surveillance of tsetse flies, the primary vector of African Trypanosomiasis. This system allows for two-way communication between researchers and the public for data collection, analysis, and the ultimate dissemination of results. Enhancing the role of the public to participate in these types of projects can improve both the efficacy of disease surveillance as well as stimulating greater interest in science.


Author(s):  
Theodora A. Saridou ◽  
Andreas Veglis

This chapter aims to offer an in-depth description of the concept of participatory journalism, which holds an important and constantly evolving part in the digital media production. First, the chapter presents an analytical framework of the audience participation in online news production as the adoption of user-generated content (UGC) in media via different forms, tools, and applications and during different stages of news production is examined. Furthermore, the problems organizations have to deal with when amateur content is involved with the professional in the everyday work routine are investigated. Finally, in this chapter perspectives on the role of social media and semantic web in the future of participatory journalism are discussed.


2010 ◽  
Vol 9 (2) ◽  
pp. 181-192 ◽  
Author(s):  
Jenny Phillimore ◽  
Lisa Goodson

Britain has entered a new era of super-diversity and many regions of the UK are experiencing the arrival of new communities. Refugee Community Organisations (RCOs) have developed following the arrival of new asylum seeking and refugee communities, and have been charged with the role of supporting the integration of these newcomers. However, there is much evidence to suggest that they are functioning only with individuals rather than working with institutions to transform systems and ensure welfare provision is adapted to account for diverse needs. This paper looks at the role of RCOs in attempting transformation and, using data collected through survey, interviews, and participatory action research, examines the extent to which RCOs are able to engage with the public and wider voluntary sector, to ensure that refugees' welfare needs can be met. It finds that in addition to the much-researched functional barriers to transformation, there are major institutional barriers to engagement. Institutions have failed to adapt their systems to enable representation of new communities instead expecting RCOs to build their own capacity to communicate. The paper ends by offering some ideas around resourcing RCOs to be represented and developing the capacity of institutions to adapt to new diversity.


2021 ◽  
Author(s):  
Cassandra Tino

The development of British menswear during the first phase of the Peacock Revolution from 1960 to 1965 demonstrated a significant visual change in the representation of masculinity. Examining the elements that helped shape this moment in style indicates a deep rooted relationship between a group of upper class dandies and rock music icons. This practice-based study addresses gaps in existing research, qualitatively exploring the collaborative role of fashion and music that supported the progression of menswear. The methodological framework investigates the process of sociocultural evolution through the study of memetics, accompanied by a semiotic analysis of oppositional dress. Bricolage was applied as a method of shaping and applying new meaning to the themes investigated in this research, expressing the potential of music to serve as a vehicle for change. An interactive audio-visual installation piece has been created to stimulate audience participation, encouraging the public to question more generally how fashion and music collaborate to facilitate shifts in identity.


HortScience ◽  
2004 ◽  
Vol 39 (4) ◽  
pp. 874E-875
Author(s):  
Lelia S. Kelly*

In a time of budgetary constraints, reorganization of many extension services and other changes in the educational system, identifying and implementing non-traditional ways to deliver programming is a critical issue if extension is to continue to deliver quality, timely educational programs to clientele. Innovative methods that can be used to efficiently and economically deliver programming would be desirable and beneficial. This presentation will address how Mississippi State Univ. Extension Service, due to the changes listed above, is addressing the lack of extension instructors to teach the basic training curriculum of the Master Gardener (MG) program. In order to continue to meet the public demand for these classes and safeguard the integrity of the instruction, a new process of identifying, training and evaluating “senior” MG volunteers as instructors in the basic training curriculum of the program has been implemented. How this process was initiated and buy-in of administrators, county extension MG coordinators, volunteers and state specialists was established will be presented. The process of selecting, training, and evaluating of these MG certified educators would also be presented. Difficulties encountered with implementing this new system of program delivery utilizing volunteers in addition to the traditional specialist or agent instructor will be presented as well.


2020 ◽  
Vol 12(48) (4) ◽  
pp. 5-25
Author(s):  
Robert Szwed

The belief in the effectiveness and power of media influence causes politicians, media communication specialists, and democracy theorists to use the media for promotional activities aimed at shaping and persuading public opinion and improving it through education and empowerment. It turns out, however, that reading numerous conceptualizations of media functions depends on the way democracy is understood, how politics is perceived, and what is the role of public opinion in the system. The article places various concepts of media missions (from the Hutchins Commission social responsibility trend, through the conceptualizations of Gurevitch, Blumler, Zaller, to participatory journalism and public journalism) in the context of three basic types of democracy: liberal, elitist and participatory, deliberative. Such consideration of democracies and the functions of the media allows for a better understanding of the observed tendencies to appropriate media by politicians and transnational corporations, media concentration processes, and hopes for the revival of journalism and the public sphere in social media.


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