DEVELOPMENT OF META-SUBJECT UNIVERSAL EDUCATIONAL ACTIVITIES IN PHYSICAL EXPERIMENT AND COMPUTER MODELING WHEN TEACHING PHYSICS

2017 ◽  
pp. 87-94
Author(s):  
Petr Vladimirovich Zuev ◽  
Elena Sergeevna Koscheeva
Author(s):  
S. Poletylo

The article introduces one of the ways to form students' practical skills by solving experimental problems focused on a specific practical method that can be successfully used to solve life's cognitive problems. The introduction of the proposed approach was preceded by the study of the opinions of physics teachers of secondary schools in the Volyn region of Ukraine. The attitude and wishes of students from the same region to solving experimental problems are clarified. The definition of experimental problems is offered as follows: these are the problems with the data taken from the experiment to obtain a solution. The solution of experimental problems is considered as a part of educational physical experiment, which is an essential component of the methodical system of teaching physics, as it provides the formation of the necessary practical and research skills. A series of experimental problems that provide the formation of practical skills of students on the example of educational material devoted to the study of the concept of "density of matter". A solution is proposed for each problem. The views of scientists on the problem of using experimental problems in the practice of physics lessons are reflected; the difficulties that teachers face when using the mentioned type of tasks are outlined. A study of corresponding textbooks in recent years on the problem of using experimental problems in the practice of teaching students is conducted. Methodical recommendations on the choice of time for solving the given series of experimental problems, forms of work of students in a modern physics lesson are offered. Attention is paid to the selection and solution of experimental problems of other educational material related to the concept of "density of matter", the place and forms of their solution in the practice of the lesson are substantiated. The effectiveness of the proposed approach to solving experimental problems on the basis of expert evaluation is established.


2021 ◽  
Vol 2127 (1) ◽  
pp. 012060
Author(s):  
A V Kuchmenko ◽  
S S Usmanova ◽  
N M Skornyakova ◽  
V V Kuchmenko

Abstract The work aim is to investigate the influence of the parameters of the laser interference method experimental setup on the obtained images. Using computer modeling based on the diffraction theory and physical experiment, the change in the parameters of the interference pattern for different viewing angles had been shown. The results can be used to develop a single algorithm for processing images of the laser interference method.


2016 ◽  
Vol 50 (6) ◽  
pp. 57
Author(s):  
Alla V. Lavrova ◽  
Volodymyr F. Zabolotnyi

The modern approach to the effective realization of physical experiment is to combine the real and virtual experiments using new learning technologies for the formation of students’ key and subject competencies. Only a skillful combination of computer technology and traditional methods of teaching physics give the desired result: a high level of learning in physics and understanding of their practical application. This paper considers the approach to the organization and holding of educational physical experiment using computer-oriented learning tools. This approach extends the experiment as a kind of visibility and knowledge sources and includes the following steps: preparation; full-scale physical experiments; conclusions. Modern software automates the collection, processing and systematization of data, saves time and effort of students. In general, you can focus their attention on the physical nature of the phenomenon under study.


Author(s):  
Вікторія Бузько ◽  
Алла Бонк ◽  
Віталій Тронь

Buzko V, L., Bonk A.V. and Tron V.V. Implementation of Gamification and Elements of Augmented Reality During the Binary Lessons in a Secondary School.The purpose of the research is to consider the possibilities of gamification and elements of augmented reality in the secondary school during the binary lessons in Physics and English. The objective of the research is to give examples of conducting binary lessons by means of gaming and elements of augmented reality. The object of the research is the process of teaching Physics and English in a secondary school. The subject of the research is the use of gamification and the elements of augmented reality when conducting binary lessons in a secondary school. The article considers the possibility of introducing the elements of augmented reality and gamification in a secondary school during the binary lessons. Examples of binary lessons for the secondary school students using gamification and augmented reality elements are given.The introduction of various types of educational activities during the binary lessons is analyzed. The results of the research indicate that gamification and the introduction of the elements of augmented reality in the process of studying in a secondary school contribute to the formation and development of cognitive interest of students in Physics and English; it will promote the application of scientific and technical knowledge in real life.


1990 ◽  
Vol 61 (1-2) ◽  
pp. 260-266 ◽  
Author(s):  
Pál Pacher ◽  
Géza Márk ◽  
László Udvardi ◽  
Imre Varga

Author(s):  
Mykola Holovin ◽  
◽  
Nina Holovina ◽  
Nelia Holovina ◽  
◽  
...  

2020 ◽  
pp. 74-84
Author(s):  
Vadim Borisovich Gundyrev ◽  
Evgeniia Nikolaevna Koroleva ◽  
Viktor Vasilevich Losev ◽  
Tamara Vladimirovna Morozova

The work reflects the possibility of forming universal and professional competencies of an engineer using machine simulation and a virtual experiment in the system of continuous engineering education (school-university-master’s degree program) in the process of teaching physics.


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