scholarly journals Towards a Common Framework for Mediated Embodiment

2021 ◽  
Author(s):  
Laura Aymerich-Franch

Mediated embodiment is the technologically generated illusion of replacing a person’s body with an avatar body. Virtual reality is the most representative technology of mediated embodiment. However, other forms of embo- diment are emerging and need to be examined. The inclusion of all mediated embodiment technologies under a common paradigm would more readily facilitate their study. Here, a unified conceptual framework of mediated embodiment is presented, which integrates robot embodiment as part of the phenomenon, and allows the in- clusion under the same umbrella of embodiment technologies that might emerge in the future. The minimum conditions necessary to induce the embodiment illusion, as well as the technical principles used to create this illusion, are discussed. Furthermore, it is suggested that mediated embodiment technologies can be regarded as tools that increase human capabilities in four directions: embodiment of a new self; expansion of traveling capa- bilities; expansion of body capabilities; and the reach of immortality. The principal research conducted in the field of mediated embodiment is explained in connection to these categories. The framework is expected to contribute to creating awareness of the commonalities of mediated embodiment technologies among the different research communities that work with mediated embodiment.

2020 ◽  
Vol 1 (2) ◽  
pp. 3-12
Author(s):  
Laura Aymerich-Franch

Mediated embodiment (ME) is the technologically generated illusion of substituting a person’s body with an avatar body. Virtual reality is the most representative technology of ME. However, other forms of embodiment are emerging and need to be examined. The inclusion of all ME technologies under a common paradigm would largely facilitate their study. Here, I develop a unified conceptual framework of ME and integrate robot embodiment as part of the phenomenon. I first describe the central component of ME: avatars. I extend the concept of avatar used in virtual reality to other forms of ME. I then outline the minimum conditions necessary to induce the embodiment illusion as well as the technical principles used to create this illusion. Next, I suggest that ME technologies can be regarded as tools that increase human capabilities in four directions: embodiment of a new self, expansion of traveling capabilities, expansion of body capabilities, and the reach of immortality. I connect the principal research conducted in the field to these categories and suggest potential research directions to promote the positive applied uses of ME. I conclude with the importance to also address ethical issues related to this phenomenon. 


2021 ◽  
pp. 053901842199956
Author(s):  
Gerard Delanty

This essay is a comment on the research program launched by Frank Adloff and Sighard Neckel. My comment is specifically focused on their research agenda as outlined in their trend-setting article, ‘Futures of sustainability as modernization, transformation, and control: A conceptual framework’. The comment is also addressed more generally to the research program of the Humanities Centre for Advanced Studies ‘Futures of Sustainability’. I raise three issues: the first relates to the very idea of the future; the second concerns the notion of social imaginaries and the third question is focused on the idea of social transformation.


2016 ◽  
Vol 3 (1) ◽  
pp. 1227021 ◽  
Author(s):  
Kari Smith ◽  
Siv Måseidvåg Gamlem ◽  
Ann Karin Sandal ◽  
Knut Steinar Engelsen ◽  
Kar-wai Tong

PLoS ONE ◽  
2017 ◽  
Vol 12 (9) ◽  
pp. e0184682 ◽  
Author(s):  
Jascha Grübel ◽  
Tyler Thrash ◽  
Christoph Hölscher ◽  
Victor R. Schinazi

2021 ◽  
Vol 20 (3) ◽  
pp. 318-335
Author(s):  
John Torous ◽  
Sandra Bucci ◽  
Imogen H. Bell ◽  
Lars V. Kessing ◽  
Maria Faurholt‐Jepsen ◽  
...  

Author(s):  
Сергей Александрович Грязнов

Несколько лет назад об идее обучения сотрудников правоохранительных органов посредством виртуальной реальности (VR) не могло быть и речи, прежде всего, из-за высокой стоимости данной технологии. Сегодня виртуальная реальность стала технически зрелой, затраты снизились, а технологии широко распространились по многим профессиям. Можно уверенно сказать, что правоохранительным органам нужны лидеры, обладающие навыками и компетенциями XXI в., выходящими за рамки традиционного обучения. Целью данной статьи является рассмотрение (на зарубежном примере) важности применения технологии виртуальной реальности для обучения сотрудников правоохранительных органов. Автором сделан вывод о том, что использование виртуальной реальности в обучении - это наиболее эффективный способ передачи информации. Данные технологии обучения можно использовать для безопасного повышения квалификации, чтобы в будущем избежать реальных рисков. A few years ago, the idea of training law enforcement officers through virtual reality (VR) was out of the question, primarily because of the high cost of this technology. Today, virtual reality has become technically mature, costs have decreased, and technology has spread widely across many professions. We can confidently say that law enforcement agencies need leaders with skills and competencies of the 21st-century that go beyond traditional training. The purpose of this article is to consider (on a foreign example) the importance of using virtual reality technology for training law enforcement officers. The author concluded that the use of virtual reality in training is the most effective way of transmitting information. These training technologies can be used for safe professional development in order to avoid real risks in the future.


2018 ◽  
Vol 4 (3) ◽  
pp. 6-13
Author(s):  
Danilo Avola ◽  
Roberto Caronna ◽  
Luigi Cinque ◽  
Gian Luca Foresti ◽  
Marco Raoul Marini

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