scholarly journals Penerapan Metode User Centered Design dalam Menganalisis User Interface pada Website Universitas Sriwijaya

Author(s):  
Ikhda Uswatun Khasanah ◽  
Muammar Fachry ◽  
Nadia Saphira Adriani ◽  
Nanda Defiani ◽  
Yopis Saputra ◽  
...  

AbstractWebsite is an integrated media delivery of information provided through the Internet network so that it can be accessed by anyone and anywhere very easily. The utilization of the website not only in small and large commercial companies but also in educational institutions in this case is the University of Sriwijaya, its own website has been very rapidly growing from User Interface sessions to feature features provided which progressively grows to follow the needs of the User. In this study the authors conducted an analysis on the Website of Sriwijaya University to measure the feasibility of User Interface on the website by using UCD method (User centered Design). UCD is a user interface design process that focuses on interface, accessibility, and Usefulness in user interface design that involves the user as the center of the process by providing input or assessment in the form of questionnaire. The final result of this study is the User Interface assessment of the UNSRI website (Sriwijaya University) conducted by the user. And from the results of this study found that 43.8% of students expressed satisfaction on the Interface of the UNSRI’s website.  Keywords: UCD, User Interface, User Centered Design, website. AbstrakWebsite merupakan suatu media penyampaian informasi terintegrasi yang disediakan melalui jaringan internet sehingga dapat diakses oleh siapapun dan dimanapun dengan sangat mudah. Pemanfaatan website tidak hanya pada perusahaan komersil kecil hinggga besar namun juga pada institusi  pendidikan dalam hal ini adalah Universitas Sriwijaya, website sendiri saat ini telah sangat berkembang pesat mulai dari sesi User Interface hingga fitur fitur yang disediakan yang semakin hari semakin berkembang mengikuti kebutuhan User. Dalam penelitian ini penulis melakukan analisis pada  Website Universitas Sriwijaya untuk mengukur kelayakan User Interface pada website tersebut dengan menggunakan metode UCD(User centered Design). UCD merupakan suatu proses desain user interface yang berfokus pada interface, accessibility, dan Usefulnes dalam desain user interface yang melibatkan pengguna(user) sebagai pusat dari proses dengan memberikan masukan atau penilaian dalam bentuk kuesioner. Hasil akhir dari penelitian ini adalah penilaian User Interface dari website UNSRI(Universitas Sriwijaya) yang dilakukan oleh user. Dan dari hasil penelitian ini diketahui bahwa 43,8% mahasiswa menyatakan puas terhadap Interface dari website UNSRI. Kata Kunci : UCD, User Interface, User Centered Design, website.

Author(s):  
Tri Atmadji Sutikno ◽  
Wahyu Nur Hidayat ◽  
Ainun Na'im ◽  
Ahmad Hadziq Syihab Al Fahrani ◽  
Edo Sugita Ibrahim ◽  
...  

2021 ◽  
Vol 7 (01) ◽  
pp. 122-130
Author(s):  
Henry Bastian ◽  
Godham Eko Saputro

AbstrakDi Indonesia, salah satu permainan yang menjadi kegemaran adalah bermain game Poker. Poker merupakan permainan kartu aturan yang dapat dimainkan secara langsung maupun lewat internet. Game Poker online adalah salah satu sarana efektif untuk menghabiskan waktu sekaligus hiburan kesenangan bermain poker dengan banyak orang. Salah satu game Poker yang terkenal adalah Zynga Poker. Pencarian data yang ditemukan bahwasannya permainan tersebut mempunyai kekurangan pada bagian user interface yang berat saat digunakan sehingga penulis mencoba untuk membuat user interface game online sejenis menggunakan metode UCD (User-Centered Design) dengan nama game FairPlay Poker. Desain yang dihasilkan adalah desain ilustrasi 2D yang digunakan dengan lebih ringan. Kata kunci: Game, metode UCD, User interface, Poker, AbstractIn Indonesia, one of the favorite online games is poker. Poker is a card game with some rules that can be played directly or via the internet. Online Poker game is one of the effective media to spend time and amuse pleasure by playing poker with peoples. The Infamous Poker game is known as Zynga Poker. From the data search that had been done, the game still has a few weaknesses in the heavy User Interface that the authors try to develop a similar user interface poker game. Which name the Fairplay Poker using UCD (User-Centered Design) methodology. A design resulted in an illustration designed in 2D that can improve loading with lighter. Keywords: Game, UCD Method, User interface, Fairplay


2011 ◽  
pp. 54-70 ◽  
Author(s):  
John D. Haynes ◽  
Ahmed Mahfouz

Electronic commerce (e-Commerce) has exploded on the Internet over the past few years and is expected to continue growing at an exponential rate (Kannan, Chang and Whinston, 1998; Fellenstein and Wood, 2000). According to the GVU’s 8th WWW User Surveys (1997), the most important issues facing online users are privacy (31%), censorship (24%) and navigation (17%). Since user interface design directly impacts navigation and affects the user’s interaction with a Web site, this chapter will explore a number of different factors that affect user interface design on the World Wide Web. In all there are six factors that we explore in this chapter. They are the user’s mental model as newly defined and focused upon perception and conception (Haynes and Mahfouz, 2001), the level of expertise of the user, the user’s learning style, the richness of the media used, the organizational image and message, and the user’s intentions. All these factors involve internal (to the Web page design) and external (to the user’s environment) implications that impact user interface design on the Internet. Since all factors are external with the exception of the richness of the media used and, to some extent, the organizational image and message, it follows that we have chosen to emphasize in this chapter the external factors, namely those factors that directly relate to the user.


2018 ◽  
Vol 197 ◽  
pp. 16006
Author(s):  
Ridho Hakiki ◽  
Danang Junaedi ◽  
Emil Robert Kaburuan

This research presents the user interface design for natural science learning media in the form of snakes and ladders game for 4th grader of elementary school. Natural science becomes a problem for children because the way the teacher explains and media used is not maximal. The result is presented when students got poor grade and understanding. Elementary school children characteristic is playful, playing become the most effective way for children to learn. Snakes and ladders game developed by Daluti Delimanugari is used as learning media of natural science but this media still lack flexibility and practically. Technology is interesting to children because it presents motions, dimensions, sounds, colors, songs and varying materials. Children do not get those advantages from using other media. Therefore, this paper suggested a solution which is snakes and ladders game application as learning media for natural science. User-centered design used for designing the user interface focuses on the characteristic, task and environment of the users. The results of usability testing of the ladder snake game application that has been built obtain an average of 88.8%.


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