scholarly journals PELATIHAN SABLON MANUAL UNTUK KREATIFITAS SISWA PADA SMA BUDHI LUHUR PEKANBARU

2019 ◽  
Vol 3 (1) ◽  
pp. 112-117
Author(s):  
Atmam Atmam ◽  
Atmam Atmam ◽  
Usaha Situmeang ◽  
Hazra Yuvendius

Abstract                Budhi Luhur High School (SMA) Pekanbaru is one of high schools in Pekanbaru, Riau Province. The vision of Budhi Luhur High School Pekanbaru is noble, faithful and devoted and Malay culture with one of the vision indicators of academic and non-academic achievement. The facilities and infrastructure owned by Budhi Luhur High School to support the learning process are integrated laboratories and computers. The problem that occurs is the level of knowledge and skills of Pekanbaru Budhi Luhur High School students in mastering the non-academic fields of students is very minimal, caused by a lack of non-academic activities associated with increasing student creativity. Looking at these conditions, efforts are needed to provide knowledge and skills in the field of non-academics for student creativity and one of them is manual screen printing on cloth media. The results of community service activities are students' knowledge of manual screen printing, 100% of students already know it with an increase of 90% and knowledge of the equipment needed in the manual screen printing process of students has increased by 80%. Increased students' knowledge about the process of applying on screen printing screens by 90% and students already know the removal process of manual screen printing films with an increase of 80%.   Keywords— Non-academic fields, manual screen printing, screen printing     Abstrak   Sekolah Menengah Atas Budhi Luhur (SMA) Pekanbaru adalah salah satu sekolah menengah di Pekanbaru, Provinsi Riau. Visi dari SMA Budhi Luhur Pekanbaru adalah berbudi pekerti luhur, beriman dan bertaqwa serta berbudaya melayu dengan salah satu indikator visi berprestasi dibidang akademik dan non akademik. Sarana dan prasarana yang dimiliki SMA Budhi Luhur untuk mendukung proses pembelajaran adalah laboratorium terpadu dan komputer. Masalah yang terjadi adalah tingkat pengetahuan dan keterampilan siswa SMA Budhi Luhur Pekanbaru dalam penguasaan bidang non-akademik siswa sangat minim, disebabkan oleh kurangnya kegiatan non akademik terkait dengan peningkatan kreativitas siswa. Melihat kondisi ini, diperlukan upaya untuk memberikan pengetahuan dan keterampilan di bidang non-akademik untuk kreativitas siswa dan salah satunya adalah sablon manual pada media kain. Hasil kegiatan pengabdian masyarakat adalah pengetahuan siswa tentang sablon manual, 100% siswa sudah mengetahuinya dengan peningkatan 90% dan pengetahuan tentang peralatan yang dibutuhkan dalam proses sablon manual siswa meningkat sebesar 80%. Peningkatan pengetahuan siswa tentang proses pengafdrukan pada screen sablon sebesar 90% dan siswa sudah mengetahui proses penghapusan film sablon manual dengan peningkatan 80%.   Kata kunci— Bidang non akademik, Sablon manual, Screen Sablon

2020 ◽  
pp. 24-33
Author(s):  
K. V. Rozov

The article presents the structure, content and results of approbation of the C++ programming course developed for the 10th grade students of physics and mathematics profile and implemented as part of the academic subject “Informatics”. The aim of the course is to develop in the student not only knowledge and skills in programming, but also his algorithmic culture and programming culture as important qualities of a potential IT-specialist. This is facilitated by special control of educational process by the teacher, which consists in monitoring the activities of students in writing programs and timely correction of this activity. The assessment of the level of development of student algorithmic culture and programming culture relative to the basic level of their formation (when mastering the basics of algorithmization and programming in the 9th grade) was carried out on the basis of a number of criteria presented in the article. The results of approbation showed that the specially organized teacher activity makes it possible to increase the level of algorithmic culture and programming culture of high school students when studying the basics of programming in C++.


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