A Review of Experimental Research on Social Skills Interventions of Young Children and Elementary School Students

2019 ◽  
Vol 21 (2) ◽  
pp. 21-44
Author(s):  
Seong-Yong Yi ◽  
Jin-Ho Kim
2019 ◽  
Vol 50 (5) ◽  
pp. 598-620
Author(s):  
Yoshiko Okada ◽  
Toshiki Matsuda

Background. The latest Japanese National Curriculum emphasized the importance of active learning as well as communication skills in various subject areas. Following this trend, the social skills education (SSE) approach was adopted to promote and improve skills that facilitate interpersonal conflict resolution in elementary school students. Aim. This study developed a card game to help elementary school teachers perform SSE. The aims were to convince students to contemplate alternative solutions to problems in a way that incorporates suggestions from other students and to motivate children to think about problem solving in a social context. Methods. Our card game was developed based on Matsuda’s warp and woof model of problem-solving that emphasizes generating ideas concerning trade-off resolution in problem-solving. We then tested the game in a sample of 74 fourth grade (9-10 years old) elementary school students. Results. The findings suggest that the students understood the importance of considering new alternatives for trade-off resolution by playing our game. Conclusions. Despite the limitations of our study, such as the small sample size, our findings demonstrated that the game was successful in teaching most students the necessity of reaching a consensus in situations involving conflicting opinions.


2020 ◽  
Vol 4 (3) ◽  
pp. 463
Author(s):  
A.A.Sg Paramita Ari Putri ◽  
I Wayan Sujana

The problems that underlined this research included: the development of children's social skills was still not optimal, learning models in the classroom were less varied, including in the selection of media and, the interaction of students with other students was still lacking so that learning was still monotonous and less interesting. This study aimed to analyze the effect of the project-based learning model which is assisted with traditional clogs toward the social skills of the fifth-grade elementary school students. The study applied a non-equivalent control group design. Determination of the sample applied random sampling techniques. The population of this study was all students of class V. In this study, the obtained samples were 62 people. Data collection applied observation techniques. The instrument was the observation sheet. The calculation results of average gain in students’ social skills scores were given the treatment of project-based learning models in which learning was assisted with traditional game clogs included 0.295 in the category of very sufficient, while students who were taught conventional learning models had an average score of social skills score of -0.022 , belongs to the less category. Thus, based on these findings, it can be concluded that the project-based learning model assisted by traditional game clogs influences the social skills of fifth grade elementary school students. This model can be used as a choice by teachers to be used as an alternative to improve social skills.


2021 ◽  
Vol 2 (2) ◽  
pp. 190-196
Author(s):  
Erwin Putera Permana

Indonesia has abundant cultural diversity. Each region has its own cultural characteristics. Currently, elementary school students' love for art has begun to fade, even though there are so many arts developing. By modifying the puppets into paper puppets, it is easy to make and use them as learning media. Elementary school is a fundamental and strategic education, because it is a golden period and laying the foundation for child development. In addition, the environment plays a very large role in the formation of attitudes and children, namely character. Character is a characteristic that is attached to a person, manifested through moral values and then becomes the hallmark of a person who is formed in life. The purpose of this study was to prove the effect of the application of paper puppet learning media on the character values of elementary school students. The type of research used is experimental research with one-group pretest posttest design technique. The results of the study using paper puppet learning media made students' character values stronger. This can be seen from the average value before being given treatment, the results are 92.63 while after being given treatment the results are 160.72. Based on the analysis of paired sample t-test data, it is known that Sig. (2-tailed) is 0.000 <0.05, in general it can be concluded that there is an effect of the application of the Paper Puppet Learning Media on the Character Values of Elementary School Students.


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