A need analysis to improve teaching-learning and assessment methods for the NCS-based educational curriculum

2017 ◽  
Vol 36 (3) ◽  
pp. 1-21 ◽  
Author(s):  
Minwook Lee ◽  
Dae-young Kim ◽  
Hanna Jean Ahn
2020 ◽  
Author(s):  
Rina Shvartsman ◽  
Stephen Abblitt

Different methods of assessment are used to measure learning outcomes in different academic disciplines. Many learning designers, despite being predisposed to certain assessment methods as they draw on their own specific academic background, work with a broad range of academic disciplines. This can result in difficulties advising academics from a discipline with which they are less familiar on best-practice teaching, learning, and assessment. This paper offers a tool for learning designers and subject matter experts to use when working together to design assessments in various academic courses, based on the characteristics of subject matter within the relevant disciplines. Specifically, we map a set of disciplines and a set of assessment methods on two axes: Pure vs. Applied and Hard vs. Soft (PAHS). For the set of disciplines, we can justify our choice of map locations based on attributes required by relevant accreditation organisations. The scattering of the assessment methods on the map is based on a proposed taxonomy of assessment design and common practice as observed by the authors. Learning designers are encouraged to refer to this paper as a guide when designing assessments for courses outside their knowledge domain.


2020 ◽  
Author(s):  
xhosa febrita setiawati

The administration of the curriculum includes all activities that can expedite the learning process. The curriculum administration process includes: planning, implementing, monitoring and evaluating. The educational curriculum certainly requires a teacher's role because the achievement of the objectives of a curriculum or not depend on the implementation of the curriculum implemented by the teacher in the teaching-learning process.


Author(s):  
Alina Raza ◽  
Prof. Dr. Samina Malik ◽  
Prof. Dr. N. B. Jumani

The Instructional Design is a framework to integrate multimedia features in the curriculum to create a facilitated, interactive, and student-centered teaching-learning environment as the latest trends in instructional strategies are moving towards incorporating instructional technologies into the classroom. The present study intended to conduct a needs analysis: to identify the needs and problems of the prospective teachers to measure the performance gap. This study is focused upon the need analysis phase based on the generic ADDIE (Analysis, Design, Development, Implementation, and Evaluation) approach to develop an instructional design specifically for the blended learning environment. This study was experimental, and the sample of the study was taken through purposive sampling technique that included twenty Prospective teachers of BS Education 7th semester. A self-developed detailed need analysis questionnaire was used to collect data for the need analysis phase. The needs-analysis plan was developed and implemented on the following parameters: leaners’ analysis, environmental analysis, content analysis, instructional analysis, and instructional media analysis. The results of the need analysis revealed that there was a need to adopt planned instructional procedures to overcome the performance gap of prospective teachers in terms of their needs, requirements, problems, and expectations in the teaching-learning process, based on which the instructional design would be designed, developed implemented and evaluated for blended learning environment according to ADDIE approach.


Author(s):  
Bayu Astawa Purba ◽  
Mr Sariyatun ◽  
Triana Rejekiningsih

History is a subject that instills students’ enthusiasm to always advance the nation and country as a sense of pride and gratitude for the services of the heroes who had struggled to defend and win Indonesia's independence. Encountering the history of the struggle of the heroes able to encourage younger generation to have a high historical awareness that is reflected in everyday life. Learning history in a school which meets the students’ needs effects a good historical awareness for the students. This study aimed to analyze the students’ needs in learning history based on the local historical figure of the King Sang Naualuh Damanik. This research was conducted at a state high school in Indonesia. Participants in this study were thirty-four of eleventh grade students and a history teacher. This study used a qualitative method by collecting data from questionnaires to thirty-four students and interviews with a history teacher and five students. The results showed that students needed learning media that were integrated with technology in the teaching learning process of history based on local historical figure of the King Sang Naualuh Damanik.


Author(s):  
Japhet E. Lawrence

Constructive alignment is an outcomes-based approach for teaching, in which the learning outcomes that students are intended to achieve are defined before teaching takes place. Teaching and assessment methods are then designed to best achieve those outcomes and to assess the standard at which they have achieved. It provides a framework for adjusting teaching and assessment to address the attainment of those outcomes and standards. Constructive alignment is effective in designing teaching and assessment that enable students to learn, rather than to leave them guessing as to what is involved in the course of study or on what they will be assessed. The paper highlights the importance of using constructive alignment to enhance the quality of teaching, learning, and assessment. It reports on a study that applied the principles of constructive alignment to promote good teaching and deep student learning. It discusses the application of constructive alignment to design assessment criteria and rubric for a curriculum unit.


2020 ◽  
Vol 1 (02) ◽  
pp. 45-61
Author(s):  
Leni Marlina

It is a big challenge to college language study programs in developing courses designed to equip students with the competencies that can be used to take part in the creative industries for instance creative writing. This research aims to find problems and to gather informasi needed to develop teaching-learning materials of  creative writing based Children Literature course for EFL college students. This course is necessary to be developed in accordance to the need of creative writing as part of creative industry in responding  the trend of world economy whish is lead to the creative industry. To develop teaching-learning materials of  creative writing based Children Literature course effectively, the first research needed is to conduct students’ need analysis by using questioner. This article describes (1) students’ problems in understanding explanations of concepts and examples of Children Literature; (2) students’ responses to the importance of various topics in the course of Children Literature; (3) students problems in learning subjects of Children Literature; (4) students’ responses to the importance of diverse exercises and tasks in Children Literature; (5) students’ responses to topics related to creative writing and Children  Literature; (6) students’ need to the media of  learning  creative writing-based Children Literature course.


2020 ◽  
Vol 9 (2) ◽  
pp. 211
Author(s):  
Elly Syahadati ◽  
Desi Sri Astuti ◽  
Ageung Darajat

<p align="center">Tujuan dari penelitian ini adalah untuk menjelaskan pengembangan kosakata Bahasa Inggris dan kualitas penggunaan <em>cartoon strips</em> sebagai media dalam pembelajaran Bahasa Inggris. Penelitian adalah penelitian RnD (Penelitian dan Pengembangan). Sebanyak 37 siswa kelas X SMKN 1 Sanggau sebagai subyek penelitian ini. Penelitian pengembangan ini mengikuti tujuh langkah penelitian, meliputi : 1) penelitian dan pengumpulan data,  2) perencanaan,  3) pengembangan produk awal,  4) uji coba awal,  5) revisi desain,  6) uji coba lapangan, dan  7) revisi dan penyempurnaan produk. Hasil analisis kebutuhan mengungkapkan bahwa subjek membutuhkan media yang nyata dengan warna yang menarik. Temuan lainya menunjukkan bahwa produk media pembelajaran kosakata bahasa Inggris berupa <em>cartoon strips</em> layak digunakan bagi siswa SMK. Dapat disimpulkan bahwa cartoon strips dapat diaplikasikan sebagai media dalam proses pembelajaran kosakata Bahasa Inggris di kelas.</p><br /><p align="center"><strong> </strong></p><p align="center"><em>Abstract</em></p><p><em>The purpose of this research was  to describe the development of English vocabulary and the quality of </em><em>cartoon strips</em><em> for media in English teaching learning process. This research was  a  Research and Development (RnD). The subjects were </em><em>37</em><em> students in the </em><em>X</em><em>  grade state of </em><em>SMKN 1 Sanggau</em><em>. This research development followed seven steps including: 1) researching and collecting data, 2) planning, 3) initial product development,</em><em> </em><em>4) initial trial, 5) revision, 6) field trial, 7) revision and completion of product. Based on need analysis, students need colorfull and interesting media. Therefore,  it could be concluded  that </em><em>cartoon strips</em><em> was applicable as a media in English </em><em>vocabulary </em><em>teaching learning process in the classroom..</em><strong><em></em></strong></p><p><strong><em>Keywords</em></strong><em>: </em><em>Cartoon Strips</em><em>, English Vocabulary, </em><em>SMK</em><em>, Research and Development</em><em></em></p><p> </p>


2020 ◽  
Vol 6 (4) ◽  
pp. 126-131
Author(s):  
Divyesh B Sondarva ◽  
◽  
Hiren N Hirpara ◽  
Hanmant S Amane ◽  
◽  
...  

2021 ◽  
Vol 110 ◽  
pp. 47-53
Author(s):  
Sorin Vasile Savu ◽  
Ionel Dănuț Savu ◽  
Gabriel Constantin Benga ◽  
Adrian Bebe Olei ◽  
Iulian Ştefan

This paper aims to identify the needs for updating the European Welder Training Guideline in order to introduce chapters for new digital innovative tools that can be used both in theoretical and practical training of welders. The objective of the revision of curriculum in the context of digital tools is to boost the digital skills of trainers, both youngsters (I-VET) and older personnel seeking further training (C-VET), thus targeting the issues raised during COVID-19 pandemic crisis as well as to increase the attractiveness of secondary/vocational schools and innovativeness of learning programmes. The paper present a research among VET school teachers for identify in what extent the new theoretical and practical digital tools can be implemented in order to increase the level of digital competences of the teachers as well as digital and professional competences of the learners.


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