Speed-Accuracy Tradeoff Models of Target-Based and Trajectory-Based Movements
A tradeoff between speed and accuracy is a very common phenomenon in many types of human motor tasks. In general, the accuracy of a movement tends to decrease when its speed increases and the speed of a movement tends to decrease with an increase in its accuracy. This phenomenon has been studied for more than a century, during which several alternative performance models that account for the tradeoff between speed and accuracy have been presented. In this chapter, the authors present a critical survey of the scientific literature that discusses speed-accuracy tradeoff models of target-based and trajectory-based movement; these two types of movement are the major popular task paradigms in studies of human-computer interactions. Some of the models emerged from basic research in experimental psychology and motor control theory, whereas others emerged from a specific need to model the interaction between users and physical devices, such as mice, keyboards, and styluses in the field of Human-Computer Interaction (HCI). This chapter summarizes these models from the perspectives of spatial constraints and temporal constraints for both target-based and trajectory-based movements.