The Dream Analog
Increasingly, human perceptions of reality are based on virtual illusions. This altered reality called the metaverse is dreamlike. If reality, the metaverse, and dreams are virtual illusions, the metaverse and dreams are real. This suggests that virtual realities may be analyzed according to Carl Jung's compensational dynamics of dream analysis. The objective of such analysis would be discovery of contextual (target group) meaning in unconscious dimensions. Such discovery could lead to the use of mediated biofeedback to engineer Earth-sustainable media content in order to promote coherent frequencies on correlated electro-magnetic scales. This chapter will emphasize the authenticity of research on the collective unconscious as projected into the metaverse. Based on fundamental correlations in structure, function, and purpose of dreams as defined by Carl Jung, drama-based video games can be understood as a genre that may serve as an unprecedented, interactive dream analog for purposes of cognitive research.