Mobile Evaluations in a Lab Environment

Author(s):  
Murray Crease ◽  
Robert Longworth

The evaluation of mobile applications is increasingly taking into account the users of such applications’ mobility (e.g., Mizobuchi, Chignell, & Newton, 2005; Mustonen , Olkkonen, & Hakkinen, 2004). While clearly an important factor, mobility on its own often does not require the user’s visual focus to any great extent. Real-life users, however, are required to be aware of potential hazards while moving through their environment. This chapter outlines a simple classification for describing these distractions and two evaluations into the effect visual distractions have on the users of a mobile application. In both cases, the participants were required to monitor both their environment and the display of their mobile device. The results of both evaluations indicated that monitoring the environment has an effect on both task performance and the subjective workload experienced by the participants, indicating that such distractions should be considered when designing future evaluations.

2009 ◽  
pp. 2042-2060
Author(s):  
Murray Crease ◽  
Robert Longworth

The evaluation of mobile applications is increasingly taking into account the users of such applications’ mobility (e.g., Mizobuchi, Chignell, & Newton, 2005; Mustonen , Olkkonen, & Hakkinen, 2004). While clearly an important factor, mobility on its own often does not require the user’s visual focus to any great extent. Real-life users, however, are required to be aware of potential hazards while moving through their environment. This chapter outlines a simple classification for describing these distractions and two evaluations into the effect visual distractions have on the users of a mobile application. In both cases, the participants were required to monitor both their environment and the display of their mobile device. The results of both evaluations indicated that monitoring the environment has an effect on both task performance and the subjective workload experienced by the participants, indicating that such distractions should be considered when designing future evaluations.


2017 ◽  
Vol 2017 ◽  
pp. 1-9 ◽  
Author(s):  
Konglin Zhu ◽  
Zexuan Liu ◽  
Lin Zhang ◽  
Xinyu Gu

Explosive mobile applications (Apps) are proliferating with the popularity of mobile devices (e.g., smartphones, tablets). These Apps are developed to satisfy different function needs of users. Majority of existing App Stores have difficulty in recommending proper Apps for users. Therefore, it is of significance to recommend mobile Apps for users according to personal preference and various constraints of mobile devices (e.g., battery power). In this paper, we propose a mobile App recommendation framework by incorporating different requirements from users. We exploit modern portfolio theory (MPT) to combine the popularity of mobile Apps, personal preference, and mobile device constraints for mobile App recommendation. Based on this framework, we discuss the recommendation approaches by constraints of phone power and limited mobile data plan. Extensive evaluations show that the proposed mobile App recommendation framework can well adapt to power and network data plan constraints. It satisfies the user App preference and mobile device constraints.


2013 ◽  
Vol 380-384 ◽  
pp. 2423-2426
Author(s):  
Zhuo Hua Huang ◽  
En Cheng Ma

Building Information Modeling (BIM) has been one of the most promising developments in the architecture, engineering, and construction (AEC) industries. To extend the BIM technology and make it more collaborative, a specific application should be made for viewing and managing the model on mobile devices. Based on the authors study and development results, this paper presents a systematic solution on BIM mobile application developments and discusses some critical issues for solving the existed problems, such as the network-speed limitations, simplifications and transferring of the BIM models, as well as platform independence issues to develop well suited mobile applications.


Entropy ◽  
2021 ◽  
Vol 23 (5) ◽  
pp. 521
Author(s):  
Zhenyu Zhang ◽  
Huirong Zhang ◽  
Lixin Zhou ◽  
Yanfeng Li

The successful diffusion of mobile applications in user groups can establish a good image for enterprises, gain a good reputation, fight for market share, and create commercial profits. Thus, it is of great significance for the successful diffusion of mobile applications to study mobile application diffusion and social network coevolution. Firstly, combined with a social network’s dynamic change characteristics in real life, a mobile application users’ social network evolution mechanism was designed. Then, a multi-agent model of the coevolution of a social network and mobile application innovation diffusion was constructed. Finally, the impact of mobile applications’ value perception revenue, use cost, marketing promotion investment, and the number of seed users on the coevolution of social network and mobile application diffusion were analyzed. The results show that factors such as the network structure, the perceived value income, the cost of use, the marketing promotion investment, and the number of seed users have an important impact on mobile application diffusion.


2013 ◽  
Vol 10 (5) ◽  
pp. 1682-1686
Author(s):  
Y. Chandramohan Reddy ◽  
Prof. K Srujan Raju ◽  
K. Neeraja

In the todays Communication world, mobile and its applications are the most emerging trends. Mobile applications are the exact replacements of web based applications. Based on this statistics we are planning to migrate web based application of college library to mobile application. In most of the college website we see applications like latest news, Attendance, Login and Registrations, EBooks, Forums, Results, Chat application, Web Mail, etc.. Based on the same we would to do the same thing in a mobile application. The reason behind the work is that the mobile applications do not need any third party browsers, or they don't need any domain registration. So in order to take the advantages of all this limitations we are planning to develop the mobile applications. Now the main important modules that I want to implement on my mobile application is OPAC (Online Public Access Catalogue) for a library account. Using OPAC mechanism in mobile one can just access the library account of his/her from anywhere using his mobile device, So that they can check the availability of books in the library instead of going to library. They can even check the number of books that are taken in there account and its submission date, fine to be paid in case.


2013 ◽  
Vol 23 (4) ◽  
pp. 402-406 ◽  
Author(s):  
Amy Fulcher ◽  
Juang-Horng (JC) Chong ◽  
Sarah A. White ◽  
Joseph C. Neal ◽  
Jean L. Williams-Woodward ◽  
...  

With increased mobile device usage, mobile applications (apps) are emerging as an extension medium, well suited to “place-less” knowledge transfer. Conceptualizing, designing, and developing an app can be a daunting process. This article summarizes the considerations and steps that must be taken to successfully develop an app and is based on the authors’ experience developing two horticulture apps, IPMPro and IPMLite. These apps provide information for major pests and plant care tasks and prompt users to take action on time-sensitive tasks with push notifications scheduled specifically for their location. Topics such as selecting between a web app and a native app, choosing the platform(s) for native apps, and designing the user interface are covered. Whether to charge to download the app or have free access, and navigating the intra- and interinstitutional agreements and programming contract are also discussed. Lastly, the nonprogramming costs such as creating, editing, and uploading content, as well as ongoing app management and updates are discussed.


Author(s):  
João M. Fernandes ◽  
André L. Ferreira

A mobile application is a type of software application developed to run on a mobile device. The chapter discusses the main characteristics of mobile devices, since they have a great impact on mobile applications. It also presents the classification of mobile applications according to two main types: native and web-based applications. Finally, this chapter identifies the most relevant types of quality attributes for mobile applications. It shows that the relevant quality attributes for mobile applications are usually framed in the Usability, Performance, and Maintainability and Support categories.


Author(s):  
João M. Fernandes ◽  
André L. Ferreira

A mobile application is a type of software application developed to run on a mobile device. The chapter discusses the main characteristics of mobile devices, since they have a great impact on mobile applications. It also presents the classification of mobile applications according to two main types: native and web-based applications. Finally, this chapter identifies the most relevant types of quality attributes for mobile applications. It shows that the relevant quality attributes for mobile applications are usually framed in the Usability, Performance, and Maintainability and Support categories.


1984 ◽  
Author(s):  
F. Thomas Eggemeier ◽  
Brian E. Melville ◽  
Mark S. Crabtree

Author(s):  
Nor Hayati Kassim ◽  
Norlina Mohamed Noor ◽  
Jati Kasuma ◽  
Juliza Saleh ◽  
Ceaser Dealwis ◽  
...  

Companies are now recognizing that their employees require a spectrum of mobile applications in order to achieve maximum efficiency at the workplace. Mobile applications such as WeChat, Twitter and WhatsApp via smartphones have become influential tools and extensively used by employees at the workplace. This state-of-the-art technology in communication has penetrated various fields, including routine administrative jobs at the workplace. The objective of this research is toinvestigate the acceptance of the WhatsApp mobile application for formal use among support staff at The Commission of the City of Kuching North, Sarawak (DBKU). Perceived usefulness, perceived ease of use and behavioral intention of the users in using WhatsApp are the variables measured for job performance. The researchers utilized convenience sampling, whereby a total of 105 employees from two departments participated in the investigation. Data was collected using a set of selfadministered questionnaires which was adapted from Davis. The findings revealed that perceived usefulness and perceived ease of use of WhatsApp as a means of communication were significant for job performance at DBKU. The employees felt more competent during their formal interaction at the workplace as less effort was needed while using WhatsApp. The existence of features which were user-friendly and easy operational functions helped to create positive attitudes when utilizing the application. Faster feedback, ease of use, and convenience were some of the reasons for the employees’ willingness to use WhatsApp for communication at the workplace.


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