Distance-Learning for Advanced Military Education

Author(s):  
Keh Huan-Chao ◽  
Wang Kuei-Min ◽  
Wai Shu-Shen ◽  
Huang Jiung-yao ◽  
Hui Lin ◽  
...  

Distance learning in advanced military education can assist officers around the world to become more skilled and qualified for future challenges. Through well-chosen technology, the efficiency of distancelearning can be improved significantly. In this paper we present the architecture of Advanced Military Education – Distance Learning (AME-DL) prototype for advanced military distance-learning, it combines advanced e-learning tool, simulation technology, and Web technology to provide a set of military learning and training subjects that can be accessed easily anywhere, anytime through a Web browser. The major goal of AME-DL is to provide a common standard framework for military training program, and the major contribution for such a prototype is to reduce training cost while providing high quality learning experience.

Author(s):  
T. A. Chernetskaya ◽  
N. A. Lebedeva

The article presents the experience of mass organization of distance learning in organizations of secondary general and vocational education in March—May 2020 in connection with the difficult epidemiological situation in Russia. The possibilities of the 1C:Education system for organizing the educational process in a distance format, the peculiarities of organizing distance interaction in schools and colleges are considered, the results of using the system are summarized, examples of the successful use of the system in specific educational organizations are given. Based on the questionnaire survey of users, a number of capabilities of the 1C:Education system have been identified, which are essential for the full-fledged transfer of the educational process from full-time to distance learning. The nature and frequency of the use of electronic educational resources in various general education subjects in schools and colleges are analyzed, the importance of the presence in the distance learning system not only of a digital library of ready-made educational materials, but also of tools for creating author’s content is assessed. On the basis of an impersonal analysis of user actions in the system, a number of problems were identified that teachers and students faced in the process of an emergency transition to distance learning.


Author(s):  
A. S. Adzhemov ◽  
A. B. Denisova ◽  
D. Zh. Satybaldina ◽  
Sh. Zh. Seilov

The last decade has been marked by large-scale and rapid changes in education, taking place on the basis of modern infocommunication and digital technologies, new hardware and software, as well as teaching methods updated in accordance with this. The limited mobility of citizens due to the coronavirus pandemic further intensified these processes, when, even with a low readiness of educational institutions to switch to distance (electronic, remote) technologies, teachers and students had to quickly master these technologies and use them in practice. The resulting experience allows us to identify not only problematic, sometimes even negative, features of distance learning, but also to make sure of the undoubted advantages of these technologies. The article points out the need for a systematic analysis when deciding on the use of e-learning, taking into account both technical and methodological, as well as personnel readiness for the implementation of this technology.The article analyzes these problems using the example of teaching both technical and humanitarian disciplines. The experience of distance work is analyzed on the example of cooperation between the Moscow Technical University of Communications and Informatics (Russia) and the L. N. Gumilyov Eurasian National University (Kazakhstan), which in its practical activities purposefully invites foreign professors to deliver lectures, guide undergraduates, etc., including those based on distance technology. The data of an anonymous questionnaire survey of students of these universities are given, allowing to assess the effectiveness of the decisions made, as well as to clarify the existing problems.


Author(s):  
Trish Andrews

The growth of e-learning, particularly distance learning via e-learning, is widely recognised as a significant factor influencing higher education in the 21st century. The rapid and ongoing uptake of Information and Communication Technologies (ICT) for teaching and learning, along with the recognition that increased student engagement can lead to more effective learning, is changing the way in which teaching and learning occurs in universities. This chapter suggests that the distance learner is frequently overlooked in the current climate when it comes to consideration of student needs and that current applications of ICT for distance learning raises questions about the quality of their learning experience. The chapter discusses the role of the student voice in understanding and addressing students’ needs in relation to the quality of their learning experience and suggests that greater attention needs to be paid to the distinct voice of the distance education student. The chapter provides some methodologies for collecting the student’s voice and gives consideration to how addressing the distance learners’ voice to enhance their learning experience might be most effectively accomplished.


Author(s):  
Royce Ann Collins ◽  
Jeff Zacharakis

In the present consumer educational market, educational institutions are rapidly incorporating more online opportunities. The various issues that learners and instructors cope with are addressed from the literature and our adult students. The key issue is creating a quality learning experience for adult students. Not only does the instructor need to incorporate what we already know about adult learning, but they must also approach the course development with a constructivist mindset. The major force in creating a quality learning experience is the discussion generated. Instructors must assist students in creating their own knowledge and develop the ability to discuss in a virtual environment.


New Collegium ◽  
2020 ◽  
Vol 4 (102) ◽  
pp. 90-97
Author(s):  
T. Sergeeva

The article presents a systematic analysis of responses to the challenges posed by the need to move to distance learning during quarantine through COVID-19. It is presented the state of the art at the beginning of quarantine and step-by-step strategy of transition according to stages of preparation, rules coordination, work with HR, technological maintenance, planning educational process, content creation and quality assurance. There are presented results of the survey, which revealed the problems and possible steps to overcome them. An innovative model for organizing technological learning environment for high-quality e-transformation of learning is proposed.


Author(s):  
Mislat Safar Almuqati ◽  
Nurazmallail Marni

The war game is considered to be the most effective means of military training due to the fact that it simulates the reality since it provides a semi-real picture of the weapons and equipment used in the training. Consequently, it provides the trainee with the appropriate environment to freely deal with such weapons as well as military equipment which in turn help the trainee become acquainted with all aspects of use and significantly instill confidence in him when such equipment are actually needed in war.  More importantly, war game provides environment similar to what is going on in the actual battlefields allowing the commanders to exercise the training as if they were in a real war. Based on this perspective, the war game has emerged as an advanced training means which provides an analogy of the battle atmosphere to a great extent and gives commanders the opportunity to make decisions. It also helps in providing the commanders with a future view which enables them to plan their future and to deal with any challenges they might encounter.  In fact, the role of war play is not only limited to training, but also extends to the aspects of military education, preparation, and development. The notion of war game is not only a means for the commander to have knowledge about the war before it occurs so as to be able to realize whether the decisions taken are right or wrong, but also it has become an effective means on which the armies depend when they train and polish the commanders' capabilities as well as skills. In fact, the concept of war play is not exclusive to the military field but also it is employed by all agencies and departments that require a future vision in training or planning. This paper sheds some light on the notion of war game and its role in training and educating the commanders and staff.


2020 ◽  
Vol 2020 ◽  
pp. 1-13
Author(s):  
Selwa El Firdoussi ◽  
Mohamed Lachgar ◽  
Hind Kabaili ◽  
Abdelali Rochdi ◽  
Driss Goujdami ◽  
...  

This qualitative study is an investigation and assessment of distance learning in Morocco during the COVID-19 pandemic. This research surveyed 3037 students and 231 professors enrolled in different stages of higher education programs. It aims to investigate the limitations of e-learning platforms and how these activities take place at public and private Moroccan universities during the coronavirus confinement. For this purpose, two structured questionnaires were constructed by researchers from different specialties, and the type of data was based on the responses of students and professors from 15 universities. In this paper, we have used three methods: descriptive analysis, regression analysis, and qualitative response analysis. As a data analytics tool, Microsoft Power BI was used to analyze data, visualize it, and draw insights. In this study, both professors and students stated that online learning is not more interesting than ordinary learning and professors need to provide at least 50% of their teaching in face-to-face mode. Recommendations at teaching and technical levels, such as the need for technical support and training in the use of these tools, were provided to enhance and promote distance education in Morocco. The contribution of this paper comes as a result of data analysis obtained from a survey conducted in some famous Moroccan universities.


Author(s):  
France Belanger ◽  
Dianne H. Jordan

Chapter one introduced distance learning definitions and concepts as applied to education and training. An important consideration when choosing among DL technologies is the potential effect of DL technology use on the learning experience. This chapter provides a discussion of key learning variables in the learning process and outcome. These variables characterize and differentiate the DL technologies and are used in the course evaluation and media selection process. After the learning variables are presented in this chapter, the instructional technologies are discussed and evaluated in chapter three. Finally, readers will find the details of the screening process for distance learning described in depth in chapter four.


Author(s):  
Royce Ann Collins ◽  
Jeff Zacharakis

In the present consumer educational market, educational institutions are rapidly incorporating more online opportunities. The various issues that learners and instructors cope with are addressed from the literature and our adult students. The key issue is creating a quality learning experience for adult students. Not only does the instructor need to incorporate what we already know about adult learning, but they must also approach the course development with a constructivist mindset. The major force in creating a quality learning experience is the discussion generated. Instructors must assist students in creating their own knowledge and develop the ability to discuss in a virtual environment.


Author(s):  
A.P. Jagadeesh Chandra ◽  
R.D. Sudhaker Samuel

Attaining excellence in technical education is a worthy challenge to any life goal. Distance learning opportunities make these goals easier to reach with added quality. Distance learning in engineering education is possible only through successful implementations of remote laboratories in a learning-by-doing environment. This paper presents one such technology to carry out laboratory experiments from remote locations. The technology is demonstrated by handling the web interface, which supports the remote experimentation on communication circuits, power system and an embedded board. The implemented system environment facilitates users to perform the experiment remotely and efficiently using only a commonly available, user-friendly web browser. It describes the ongoing research in this area exploiting current telematics techniques, which supports remote experimentation with real hardware via the Internet.


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