Avionics System Simulation of General Aviation Aircraft Based on HLA

2012 ◽  
Vol 229-231 ◽  
pp. 1944-1949
Author(s):  
Zhen Tao Qi ◽  
Xue Jun Zhang ◽  
Dong Han

Simulation is an effective means for system development. A simulation system of the General aviation (GA) avionics using HLA is designed in this paper. The design and implementation process of federates is also described, taking the Cockpit Display federate as an example. The system has good interoperability, reusability and scalability, which meet the requirements of avionics simulation. The system can be widely used in GA avionics design and the training of pilots.

2011 ◽  
Vol 130-134 ◽  
pp. 534-538
Author(s):  
Jian Liu ◽  
Xue Jun Zhang

This paper summarizes a recent study of instrument simulation system for general aviation aircraft. As a component of avionics system for small aircraft, the Engine Indication System (EIS) displays critical engine, electrical, and fuel system information. This article introduces the cycle of developing the virtual instruments simulation with GL Studio software, designs EIS interface based on Federal Aviation Regulation, offers different EIS configurations for aircraft cockpit display system and uses the graphics designer and the code editor of GL Studio combined with VC++ to simulate EIS interface. The simulation result which has already been used can real-timely show the parameters, and it also shows that the simulation based on GL Studio software has good effect and high fidelity.


2013 ◽  
Vol 846-847 ◽  
pp. 1893-1898
Author(s):  
Jian Liu ◽  
Yan Ran Wang ◽  
Wei Jie Zhao

This paper introduces a recent study of Cockpit Display System (CDS) simulation for general aviation aircraft. The cockpit display simulation system is developed for avionics system integration and test by using VAPS XT software. This paper describes the cycle of developing human-machine interfaces (HMI) with VAPS XT, designs the Primary Flight Display (PFD) and Multi-functional Display (MFD) interfaces based on system requirements, and analyzes key technologies in the simulation process. The simulation result is proved to have good real-time effect and high fidelity and the simulation system has gained favorable effects in the exploitation of a practical avionics project.


2008 ◽  
Vol 17 (06) ◽  
pp. 973-993 ◽  
Author(s):  
NASER MOHAMMADZADEH ◽  
SHAAHIN HESSABI ◽  
MAZIAR GOUDARZI ◽  
MAHDI MALAKI

The growing complexity of today's embedded systems demands new methodologies and tools to manage the problems of analysis, design, implementation, and validation of complex-embedded systems. Focusing on this issue, this paper describes a design and implementation toolset using our ODYSSEY methodology, which advocates object-oriented (OO) modeling of embedded systems and its ASIP-based implementation. The proposed approach promotes a smooth transition from high-level object-oriented specification to the final embedded system, which is composed of hardware and software components. The transition from higher to lower abstraction levels is facilitated by the use of our GUI, which supports the intermediate steps of the design and implementation process. In order to illustrate the proposed approach and related toolset, we apply this top-down design and implementation framework to real-world embedded systems, namely JPEG codec and Motion JPEG codec. Experimental results show that the developed tool remarkably decreases the design and verification time with modest performance penalty.


2013 ◽  
Vol 846-847 ◽  
pp. 1856-1859 ◽  
Author(s):  
Li Qiu Song

Existing property management system has low reuse level in software developing process which cannot meet the new needs. In order to solve this problem, this paper proposes a design method for property management system based on B/S architecture. The method merges the component-based ideas into the analysis, design and implementation process of property management system to design a layered component-based architecture. The paper extracts components of the system, and gives implementation of some elements in the system and system simulation results. Experiments show the component technology enhances system maintainability and reusability, and achieves scientific, standardized and informatization of the property management.


2014 ◽  
Vol 687-691 ◽  
pp. 1448-1451
Author(s):  
Qian Yu Zhang ◽  
Yun Lin ◽  
Wei Guo ◽  
Qi Liu ◽  
Xin Shi

Because of the complexity, particularity and high-cost nature of aviation assault surface warship, this article studies aviation assault surface ship simulation platform development method and implementation process with scalability, interoperability and good reusability based on HLA simulation architecture; At the same time, prove the feasibility and superiority of this component oriented system development model by taking simulation system development as an example.


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